d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008088: [10:06:11] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008088: [10:06:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008088: [10:06:11] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008088: [10:06:11] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1260 RDOC 001260: [10:06:11] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001260: [10:06:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001260: [10:06:11] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001260: [10:06:11] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001260: [10:06:11] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001260: [10:06:11] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001260: [10:06:11] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001260: [10:06:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001260: [10:06:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001260: [10:06:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001260: [10:06:11] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001260: [10:06:11] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001260: [10:06:11] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001260: [10:06:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008088: [10:06:11] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1260] RDOC 001260: [10:06:11] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001260: [10:06:11] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000233A68FBC00 RDOC 001260: [10:06:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001260: [10:06:11] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001260: [10:06:11] core.cpp(1809) - Log - Removing device frame capturer for 0x00000233A68FBC00 RDOC 001260: [10:06:11] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000233A68FBC00 RDOC 001260: [10:06:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001260: [10:06:11] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x00000233A68FBC00 / 0x0000000000050038 RDOC 001260: [10:06:11] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001260: [10:06:11] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008088: [10:06:11] target_control.cpp( 831) - Log - Used API: D3D11 (Not presenting & supported) RDOC 008088: [10:06:11] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 001260: [10:06:11] d3d11_device.cpp(1781) - Log - Starting capture RDOC 001260: [10:06:11] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 001260: [10:06:11] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 35648 (1.42 %) RDOC 001260: [10:06:11] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.018532 seconds RDOC 001260: [10:06:11] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 001260: [10:06:11] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 001260: [10:06:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 008088: [10:06:11] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (41959 bytes) (time 1604311571) 2527 byte thumbnail RDOC 008088: [10:06:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 008088: [10:06:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008088: [10:06:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008088: [10:06:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008088: [10:06:12] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008088: [10:06:12] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008088: [10:06:12] d3d11_replay.cpp(4132) - Log - Created device. RDOC 008088: [10:06:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008088: [10:06:12] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008088: [10:06:12] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008088: [10:06:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008088: [10:06:13] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 21.773 ms RDOC 008088: [10:06:13] d3d11_debug.cpp( 880) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 008088: [10:06:13] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 008088: [10:06:13] d3d11_debug.cpp( 880) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 008088: [10:06:13] d3d11_debug.cpp( 880) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 008088: [10:06:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005228: [10:06:13] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005228: [10:06:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005228: [10:06:13] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005228: [10:06:13] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2824 RDOC 002824: [10:06:13] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002824: [10:06:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002824: [10:06:13] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002824: [10:06:13] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002824: [10:06:13] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002824: [10:06:13] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002824: [10:06:13] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002824: [10:06:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002824: [10:06:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002824: [10:06:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002824: [10:06:13] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002824: [10:06:13] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002824: [10:06:13] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002824: [10:06:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005228: [10:06:13] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2824] RDOC 002824: [10:06:13] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002824: [10:06:13] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000203F1A6BC00 RDOC 002824: [10:06:13] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002824: [10:06:13] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002824: [10:06:13] core.cpp(1809) - Log - Removing device frame capturer for 0x00000203F1A6BC00 RDOC 002824: [10:06:13] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000203F1A6BC00 RDOC 002824: [10:06:13] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002824: [10:06:13] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x00000203F1A6BC00 / 0x000000000005002C RDOC 002824: [10:06:13] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002824: [10:06:13] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002824: [10:06:13] d3d11_device.cpp(1781) - Log - Starting capture RDOC 002824: [10:06:13] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 005228: [10:06:13] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 002824: [10:06:13] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 57643 (2.26 %) RDOC 002824: [10:06:13] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.014934 seconds RDOC 002824: [10:06:13] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 002824: [10:06:13] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 002824: [10:06:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 005228: [10:06:13] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (67622 bytes) (time 1604311573) 5476 byte thumbnail RDOC 005228: [10:06:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 005228: [10:06:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005228: [10:06:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005228: [10:06:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005228: [10:06:14] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005228: [10:06:14] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005228: [10:06:14] d3d11_replay.cpp(4132) - Log - Created device. RDOC 005228: [10:06:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005228: [10:06:14] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005228: [10:06:14] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005228: [10:06:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005228: [10:06:14] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 21.661 ms RDOC 005228: [10:06:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006672: [10:06:15] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006672: [10:06:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006672: [10:06:15] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006672: [10:06:15] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7900 RDOC 007900: [10:06:15] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007900: [10:06:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007900: [10:06:15] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007900: [10:06:15] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007900: [10:06:15] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007900: [10:06:15] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007900: [10:06:15] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007900: [10:06:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007900: [10:06:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007900: [10:06:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007900: [10:06:15] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007900: [10:06:15] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007900: [10:06:15] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007900: [10:06:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006672: [10:06:15] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7900] RDOC 007900: [10:06:15] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007900: [10:06:15] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002087C0DDE50 RDOC 007900: [10:06:15] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007900: [10:06:15] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007900: [10:06:15] core.cpp(1809) - Log - Removing device frame capturer for 0x000002087C0DDE50 RDOC 007900: [10:06:15] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002087C0DDE50 RDOC 007900: [10:06:15] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007900: [10:06:15] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002087C0DDE50 / 0x000000000002040A RDOC 007900: [10:06:15] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007900: [10:06:15] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007900: [10:06:15] d3d11_device.cpp(1781) - Log - Starting capture RDOC 007900: [10:06:15] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 006672: [10:06:15] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 007900: [10:06:15] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 831104 bytes to 26823 (3.23 %) RDOC 007900: [10:06:15] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.792603 MB capture section in 0.013384 seconds RDOC 007900: [10:06:15] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007900: [10:06:15] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 007900: [10:06:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 006672: [10:06:15] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (34912 bytes) (time 1604311575) 3961 byte thumbnail RDOC 006672: [10:06:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 006672: [10:06:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006672: [10:06:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006672: [10:06:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006672: [10:06:16] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006672: [10:06:16] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006672: [10:06:16] d3d11_replay.cpp(4132) - Log - Created device. RDOC 006672: [10:06:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006672: [10:06:16] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006672: [10:06:16] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006672: [10:06:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006672: [10:06:16] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 25.089 ms RDOC 006672: [10:06:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004672: [10:06:16] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004672: [10:06:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004672: [10:06:17] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004672: [10:06:17] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6176 RDOC 006176: [10:06:17] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006176: [10:06:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006176: [10:06:17] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006176: [10:06:17] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006176: [10:06:17] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006176: [10:06:17] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006176: [10:06:17] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006176: [10:06:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006176: [10:06:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006176: [10:06:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006176: [10:06:17] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006176: [10:06:17] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006176: [10:06:17] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006176: [10:06:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006176: [10:06:17] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004672: [10:06:17] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6176] RDOC 006176: [10:06:17] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000264CA2DBBD0 RDOC 006176: [10:06:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006176: [10:06:17] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006176: [10:06:17] core.cpp(1809) - Log - Removing device frame capturer for 0x00000264CA2DBBD0 RDOC 006176: [10:06:17] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000264CA2DBBD0 RDOC 006176: [10:06:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006176: [10:06:17] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x00000264CA2DBBD0 / 0x000000000003040A RDOC 006176: [10:06:17] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006176: [10:06:17] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004672: [10:06:17] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 006176: [10:06:17] d3d11_device.cpp(1781) - Log - Starting capture RDOC 006176: [10:06:17] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 006176: [10:06:17] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140088448 bytes to 1081696 (0.77 %) RDOC 006176: [10:06:17] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 133.598755 MB capture section in 0.134725 seconds RDOC 006176: [10:06:17] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006176: [10:06:17] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 006176: [10:06:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 004672: [10:06:17] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (1088350 bytes) (time 1604311577) 2526 byte thumbnail RDOC 004672: [10:06:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 004672: [10:06:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004672: [10:06:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004672: [10:06:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004672: [10:06:18] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004672: [10:06:18] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004672: [10:06:18] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004672: [10:06:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004672: [10:06:18] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004672: [10:06:18] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004672: [10:06:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004672: [10:06:19] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 324.874 ms RDOC 004672: [10:06:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001976: [10:06:22] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001976: [10:06:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001976: [10:06:22] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001976: [10:06:22] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5236 RDOC 005236: [10:06:22] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005236: [10:06:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005236: [10:06:22] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005236: [10:06:22] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005236: [10:06:22] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005236: [10:06:22] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005236: [10:06:22] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005236: [10:06:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005236: [10:06:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005236: [10:06:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005236: [10:06:22] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005236: [10:06:22] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005236: [10:06:22] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005236: [10:06:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001976: [10:06:23] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5236] RDOC 005236: [10:06:23] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005236: [10:06:23] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001A980FEBB30 RDOC 005236: [10:06:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005236: [10:06:23] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005236: [10:06:23] core.cpp(1809) - Log - Removing device frame capturer for 0x000001A980FEBB30 RDOC 005236: [10:06:23] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001A980FEBB30 RDOC 005236: [10:06:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005236: [10:06:23] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001A980FEBB30 / 0x0000000000010438 RDOC 005236: [10:06:23] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005236: [10:06:23] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001976: [10:06:23] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 005236: [10:06:23] d3d11_device.cpp(1781) - Log - Starting capture RDOC 005236: [10:06:23] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 005236: [10:06:23] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 81814 (3.20 %) RDOC 005236: [10:06:23] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.013727 seconds RDOC 005236: [10:06:23] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 005236: [10:06:23] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 005236: [10:06:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 001976: [10:06:23] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (97189 bytes) (time 1604311583) 9588 byte thumbnail RDOC 001976: [10:06:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 001976: [10:06:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001976: [10:06:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001976: [10:06:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001976: [10:06:24] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001976: [10:06:24] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001976: [10:06:24] d3d11_replay.cpp(4132) - Log - Created device. RDOC 001976: [10:06:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001976: [10:06:24] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001976: [10:06:24] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001976: [10:06:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001976: [10:06:24] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 22.485 ms RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] d3d11_debug.cpp( 858) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 001976: [10:06:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006556: [10:06:25] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006556: [10:06:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006556: [10:06:25] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006556: [10:06:25] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7756 RDOC 007756: [10:06:25] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007756: [10:06:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007756: [10:06:25] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007756: [10:06:25] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007756: [10:06:25] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007756: [10:06:25] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007756: [10:06:25] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007756: [10:06:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007756: [10:06:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007756: [10:06:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007756: [10:06:25] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007756: [10:06:25] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007756: [10:06:25] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007756: [10:06:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007756: [10:06:25] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006556: [10:06:25] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7756] RDOC 007756: [10:06:25] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000015A35DFBB90 RDOC 007756: [10:06:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007756: [10:06:25] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007756: [10:06:25] core.cpp(1809) - Log - Removing device frame capturer for 0x0000015A35DFBB90 RDOC 007756: [10:06:25] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000015A35DFBB90 RDOC 007756: [10:06:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007756: [10:06:25] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x0000015A35DFBB90 / 0x0000000000020440 RDOC 007756: [10:06:25] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007756: [10:06:25] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006556: [10:06:25] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 007756: [10:06:25] d3d11_device.cpp(1781) - Log - Starting capture RDOC 007756: [10:06:25] d3d11_device.cpp(1862) - Log - Finished capture, Frame 4294967295 RDOC 007756: [10:06:25] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 646 (2.68 %) RDOC 007756: [10:06:25] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.013057 seconds RDOC 007756: [10:06:25] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 11938 bytes to 11938 (100.00 %) RDOC 007756: [10:06:25] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 007756: [10:06:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 007756: [10:06:25] core.cpp(1855) - Log - Removing frame capturer for 0x0000015A35DFBB90 / 0x0000000000020440 RDOC 007756: [10:06:25] core.cpp(1864) - Log - Removed last refcount RDOC 007756: [10:06:25] core.cpp(1868) - Log - Removed active window RDOC 007756: [10:06:25] core.cpp(1809) - Log - Removing device frame capturer for 0x0000015A35DFBB90 RDOC 006556: [10:06:25] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 4294967295) (19835 bytes) (time 1604311585) 7037 byte thumbnail RDOC 006556: [10:06:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 006556: [10:06:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006556: [10:06:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006556: [10:06:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006556: [10:06:26] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006556: [10:06:26] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006556: [10:06:26] d3d11_replay.cpp(4132) - Log - Created device. RDOC 006556: [10:06:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006556: [10:06:26] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006556: [10:06:26] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006556: [10:06:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006556: [10:06:26] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 1.150 ms RDOC 006556: [10:06:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002776: [10:06:26] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002776: [10:06:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002776: [10:06:26] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002776: [10:06:26] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2864 RDOC 002864: [10:06:27] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002864: [10:06:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002864: [10:06:27] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002864: [10:06:27] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002864: [10:06:27] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002864: [10:06:27] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002864: [10:06:27] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002864: [10:06:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002864: [10:06:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002864: [10:06:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002864: [10:06:27] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002864: [10:06:27] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002864: [10:06:27] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002864: [10:06:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002776: [10:06:27] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2864] RDOC 002864: [10:06:27] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002864: [10:06:27] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000289C36CD230 RDOC 002864: [10:06:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002864: [10:06:27] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002864: [10:06:27] core.cpp(1809) - Log - Removing device frame capturer for 0x00000289C36CD230 RDOC 002864: [10:06:27] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000289C36CD230 RDOC 002864: [10:06:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002864: [10:06:27] d3d11_debug.cpp( 183) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 002864: [10:06:27] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x00000289C36CD230 / 0x000000000003043A RDOC 002864: [10:06:27] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002864: [10:06:27] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002864: [10:06:27] d3d11_device.cpp(1781) - Log - Starting capture RDOC 002776: [10:06:27] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 002864: [10:06:27] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 002864: [10:06:27] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 30443 (5.35 %) RDOC 002864: [10:06:27] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.020501 seconds RDOC 002864: [10:06:27] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002864: [10:06:27] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 002864: [10:06:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 002776: [10:06:27] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (40192 bytes) (time 1604311587) 5116 byte thumbnail RDOC 002776: [10:06:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 002776: [10:06:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002776: [10:06:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002776: [10:06:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002776: [10:06:28] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002776: [10:06:28] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002776: [10:06:28] d3d11_replay.cpp(4132) - Log - Created device. RDOC 002776: [10:06:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002776: [10:06:28] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002776: [10:06:28] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002776: [10:06:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002776: [10:06:28] dxbc_container.cpp(1313) - Warning - Unknown chunk Aon9 RDOC 002776: [10:06:28] dxbc_container.cpp(1579) - Warning - Unknown chunk: Aon9 RDOC 002776: [10:06:28] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 5.557 ms RDOC 002776: [10:06:28] dxbc_container.cpp(1313) - Warning - Unknown chunk Aon9 RDOC 002776: [10:06:28] dxbc_container.cpp(1579) - Warning - Unknown chunk: Aon9 RDOC 002776: [10:06:28] dxbc_container.cpp(1313) - Warning - Unknown chunk Aon9 RDOC 002776: [10:06:28] dxbc_container.cpp(1579) - Warning - Unknown chunk: Aon9 RDOC 002776: [10:06:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004672: [10:06:28] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004672: [10:06:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004672: [10:06:28] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004672: [10:06:28] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5204 RDOC 005204: [10:06:28] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005204: [10:06:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005204: [10:06:28] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005204: [10:06:28] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005204: [10:06:28] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005204: [10:06:28] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005204: [10:06:28] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005204: [10:06:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005204: [10:06:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005204: [10:06:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005204: [10:06:28] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005204: [10:06:28] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005204: [10:06:28] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005204: [10:06:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005204: [10:06:28] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004672: [10:06:28] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5204] RDOC 005204: [10:06:29] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002116B0BBE30 RDOC 005204: [10:06:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005204: [10:06:29] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005204: [10:06:29] core.cpp(1809) - Log - Removing device frame capturer for 0x000002116B0BBE30 RDOC 005204: [10:06:29] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002116B0BBE30 RDOC 005204: [10:06:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005204: [10:06:29] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002116B0BBE30 / 0x000000000004043E RDOC 005204: [10:06:29] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005204: [10:06:29] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005204: [10:06:29] d3d11_device.cpp(1781) - Log - Starting capture RDOC 005204: [10:06:29] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 004672: [10:06:29] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 005204: [10:06:29] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 584429 (0.43 %) RDOC 005204: [10:06:29] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.033423 seconds RDOC 005204: [10:06:29] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005204: [10:06:29] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 005204: [10:06:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 004672: [10:06:29] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (594178 bytes) (time 1604311589) 5116 byte thumbnail RDOC 004672: [10:06:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 004672: [10:06:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004672: [10:06:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004672: [10:06:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004672: [10:06:30] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004672: [10:06:30] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004672: [10:06:30] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004672: [10:06:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004672: [10:06:30] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004672: [10:06:30] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004672: [10:06:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004672: [10:06:31] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 347.110 ms RDOC 004672: [10:06:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005860: [10:06:31] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005860: [10:06:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005860: [10:06:31] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005860: [10:06:31] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7800 RDOC 007800: [10:06:31] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007800: [10:06:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007800: [10:06:31] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007800: [10:06:31] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007800: [10:06:31] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007800: [10:06:31] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007800: [10:06:31] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007800: [10:06:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007800: [10:06:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007800: [10:06:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007800: [10:06:31] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007800: [10:06:31] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007800: [10:06:31] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007800: [10:06:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005860: [10:06:32] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7800] RDOC 007800: [10:06:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007800: [10:06:32] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000143BF32BC10 RDOC 007800: [10:06:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007800: [10:06:32] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007800: [10:06:32] core.cpp(1809) - Log - Removing device frame capturer for 0x00000143BF32BC10 RDOC 007800: [10:06:32] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x00000143BF32BC10 RDOC 007800: [10:06:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007800: [10:06:32] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x00000143BF32BC10 / 0x0000000000050442 RDOC 007800: [10:06:32] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007800: [10:06:32] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005860: [10:06:32] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 007800: [10:06:32] d3d11_device.cpp(1781) - Log - Starting capture RDOC 007800: [10:06:32] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 007800: [10:06:32] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1529984 bytes to 35986 (2.35 %) RDOC 007800: [10:06:32] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 1.459106 MB capture section in 0.012695 seconds RDOC 007800: [10:06:32] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4245 bytes to 4245 (100.00 %) RDOC 007800: [10:06:32] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 007800: [10:06:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 005860: [10:06:32] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (48771 bytes) (time 1604311592) 8326 byte thumbnail RDOC 005860: [10:06:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 005860: [10:06:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005860: [10:06:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005860: [10:06:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005860: [10:06:33] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005860: [10:06:33] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005860: [10:06:33] d3d11_replay.cpp(4132) - Log - Created device. RDOC 005860: [10:06:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005860: [10:06:33] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005860: [10:06:33] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005860: [10:06:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005860: [10:06:33] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 14.590 ms RDOC 005860: [10:06:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002092: [10:06:33] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002092: [10:06:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002092: [10:06:33] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002092: [10:06:33] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1860 RDOC 001860: [10:06:33] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001860: [10:06:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001860: [10:06:33] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001860: [10:06:33] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001860: [10:06:33] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001860: [10:06:33] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001860: [10:06:33] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001860: [10:06:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001860: [10:06:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001860: [10:06:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001860: [10:06:33] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001860: [10:06:33] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001860: [10:06:33] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001860: [10:06:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002092: [10:06:33] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1860] RDOC 001860: [10:06:33] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001860: [10:06:34] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000020CEC72C0F0 RDOC 001860: [10:06:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001860: [10:06:34] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001860: [10:06:34] core.cpp(1809) - Log - Removing device frame capturer for 0x0000020CEC72C0F0 RDOC 001860: [10:06:34] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000020CEC72C0F0 RDOC 001860: [10:06:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001860: [10:06:34] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x0000020CEC72C0F0 / 0x0000000000020434 RDOC 001860: [10:06:34] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001860: [10:06:34] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002092: [10:06:34] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 001860: [10:06:34] d3d11_device.cpp(1781) - Log - Starting capture RDOC 001860: [10:06:34] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 001860: [10:06:34] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793408 bytes to 171086 (1.59 %) RDOC 001860: [10:06:34] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 10.293396 MB capture section in 0.036320 seconds RDOC 001860: [10:06:34] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 001860: [10:06:34] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 001860: [10:06:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 002092: [10:06:34] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (187895 bytes) (time 1604311594) 10031 byte thumbnail RDOC 002092: [10:06:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 002092: [10:06:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002092: [10:06:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002092: [10:06:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002092: [10:06:35] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002092: [10:06:35] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002092: [10:06:35] d3d11_replay.cpp(4132) - Log - Created device. RDOC 002092: [10:06:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002092: [10:06:35] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002092: [10:06:35] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002092: [10:06:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002092: [10:06:35] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 65.932 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 0.935 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 0.095 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.475 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.099 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.090 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 36.863 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 3.223 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.675 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.132 ms RDOC 002092: [10:06:35] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.089 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 0.476 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 0.082 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.405 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.166 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.094 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 0.418 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 0.146 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.318 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.156 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.129 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 0.398 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 921) - Log - Timer Quad Overdraw - 0.111 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.294 ms RDOC 002092: [10:06:36] d3d11_overlay.cpp( 763) - Log - Timer Triangle size - 0.144 ms RDOC 002092: [10:06:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006732: [10:06:36] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006732: [10:06:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006732: [10:06:36] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006732: [10:06:36] win32_process.cpp( 597) - Log - Injecting renderdoc into process 3420 RDOC 003420: [10:06:36] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 003420: [10:06:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003420: [10:06:36] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003420: [10:06:36] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 003420: [10:06:36] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 003420: [10:06:36] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 003420: [10:06:36] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 003420: [10:06:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003420: [10:06:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003420: [10:06:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003420: [10:06:36] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 003420: [10:06:36] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 003420: [10:06:36] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 003420: [10:06:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006732: [10:06:36] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [3420] RDOC 003420: [10:06:36] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003420: [10:06:36] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002A46B8ABB90 RDOC 003420: [10:06:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003420: [10:06:36] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003420: [10:06:36] core.cpp(1809) - Log - Removing device frame capturer for 0x000002A46B8ABB90 RDOC 003420: [10:06:36] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002A46B8ABB90 RDOC 003420: [10:06:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003420: [10:06:36] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002A46B8ABB90 / 0x0000000000030434 RDOC 003420: [10:06:36] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003420: [10:06:36] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006732: [10:06:36] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 003420: [10:06:36] d3d11_device.cpp(1781) - Log - Starting capture RDOC 003420: [10:06:36] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 003420: [10:06:36] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 40352 (6.56 %) RDOC 003420: [10:06:36] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.019094 seconds RDOC 003420: [10:06:36] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 003420: [10:06:36] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 003420: [10:06:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 006732: [10:06:36] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (54399 bytes) (time 1604311596) 8902 byte thumbnail RDOC 006732: [10:06:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 006732: [10:06:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006732: [10:06:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006732: [10:06:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006732: [10:06:37] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006732: [10:06:37] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006732: [10:06:38] d3d11_replay.cpp(4132) - Log - Created device. RDOC 006732: [10:06:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006732: [10:06:38] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006732: [10:06:38] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006732: [10:06:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006732: [10:06:38] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 5.944 ms RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 006732: [10:06:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004024: [10:06:38] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004024: [10:06:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004024: [10:06:38] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004024: [10:06:38] win32_process.cpp( 597) - Log - Injecting renderdoc into process 3988 RDOC 003988: [10:06:38] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 003988: [10:06:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003988: [10:06:38] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003988: [10:06:38] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 003988: [10:06:38] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 003988: [10:06:38] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 003988: [10:06:38] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 003988: [10:06:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003988: [10:06:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003988: [10:06:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003988: [10:06:38] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 003988: [10:06:38] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 003988: [10:06:38] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 003988: [10:06:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004024: [10:06:38] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [3988] RDOC 003988: [10:06:38] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003988: [10:06:38] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000024DEFCDC5B0 RDOC 003988: [10:06:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003988: [10:06:38] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003988: [10:06:38] core.cpp(1809) - Log - Removing device frame capturer for 0x0000024DEFCDC5B0 RDOC 003988: [10:06:38] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000024DEFCDC5B0 RDOC 003988: [10:06:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003988: [10:06:38] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x0000024DEFCDC5B0 / 0x0000000000040434 RDOC 003988: [10:06:38] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003988: [10:06:38] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003988: [10:06:38] d3d11_device.cpp(1781) - Log - Starting capture RDOC 003988: [10:06:38] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 004024: [10:06:38] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 003988: [10:06:38] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 26730 (4.70 %) RDOC 003988: [10:06:38] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.012713 seconds RDOC 003988: [10:06:38] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 003988: [10:06:38] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 003988: [10:06:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 004024: [10:06:38] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (36639 bytes) (time 1604311598) 5744 byte thumbnail RDOC 004024: [10:06:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 004024: [10:06:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004024: [10:06:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004024: [10:06:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004024: [10:06:39] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004024: [10:06:39] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004024: [10:06:40] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004024: [10:06:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004024: [10:06:40] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004024: [10:06:40] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004024: [10:06:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004024: [10:06:40] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 5.996 ms RDOC 004024: [10:06:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008604: [10:06:40] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008604: [10:06:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008604: [10:06:40] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008604: [10:06:40] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5956 RDOC 005956: [10:06:40] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005956: [10:06:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005956: [10:06:40] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005956: [10:06:40] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005956: [10:06:40] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005956: [10:06:40] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005956: [10:06:40] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005956: [10:06:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005956: [10:06:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005956: [10:06:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005956: [10:06:40] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005956: [10:06:40] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005956: [10:06:40] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005956: [10:06:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008604: [10:06:40] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5956] RDOC 005956: [10:06:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005956: [10:06:40] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005956: [10:06:40] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005956: [10:06:40] core.cpp(1809) - Log - Removing device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:40] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005956: [10:06:40] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005956: [10:06:40] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005956: [10:06:40] core.cpp(1809) - Log - Removing device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:40] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005956: [10:06:40] core.cpp(1809) - Log - Removing device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:40] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005956: [10:06:40] core.cpp(1809) - Log - Removing device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:41] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005956: [10:06:41] core.cpp(1809) - Log - Removing device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:41] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005956: [10:06:41] core.cpp(1809) - Log - Removing device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:41] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005956: [10:06:41] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001AC64E4BC10 RDOC 005956: [10:06:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005956: [10:06:41] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001AC64E4BC10 / 0x0000000000050434 RDOC 005956: [10:06:41] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005956: [10:06:41] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005956: [10:06:41] d3d11_device.cpp( 732) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 005956: [10:06:41] d3d11_device.cpp( 737) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 005956: [10:06:41] d3d11_device.cpp(1781) - Log - Starting capture RDOC 005956: [10:06:41] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 008604: [10:06:41] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 005956: [10:06:41] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 29148 (5.14 %) RDOC 005956: [10:06:41] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.019994 seconds RDOC 005956: [10:06:41] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005956: [10:06:41] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 005956: [10:06:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 008604: [10:06:41] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (38897 bytes) (time 1604311601) 5116 byte thumbnail RDOC 008604: [10:06:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 008604: [10:06:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008604: [10:06:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008604: [10:06:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008604: [10:06:42] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008604: [10:06:42] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008604: [10:06:42] d3d11_replay.cpp(4132) - Log - Created device. RDOC 008604: [10:06:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008604: [10:06:42] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008604: [10:06:42] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008604: [10:06:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008604: [10:06:42] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 5.741 ms RDOC 008604: [10:06:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006224: [10:06:42] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006224: [10:06:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006224: [10:06:42] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006224: [10:06:42] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1356 RDOC 001356: [10:06:42] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001356: [10:06:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001356: [10:06:42] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001356: [10:06:42] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001356: [10:06:42] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001356: [10:06:42] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001356: [10:06:42] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001356: [10:06:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001356: [10:06:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001356: [10:06:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001356: [10:06:42] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001356: [10:06:42] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001356: [10:06:42] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001356: [10:06:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006224: [10:06:42] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1356] RDOC 001356: [10:06:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001356: [10:06:42] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001BB25FDBC20 RDOC 001356: [10:06:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001356: [10:06:42] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001356: [10:06:42] core.cpp(1809) - Log - Removing device frame capturer for 0x000001BB25FDBC20 RDOC 001356: [10:06:42] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001BB25FDBC20 RDOC 001356: [10:06:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001356: [10:06:42] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001BB25FDBC20 / 0x0000000000060434 RDOC 001356: [10:06:42] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001356: [10:06:42] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006224: [10:06:43] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 001356: [10:06:43] d3d11_device.cpp(1781) - Log - Starting capture RDOC 001356: [10:06:43] d3d11_device.cpp(1862) - Log - Finished capture, Frame 200 RDOC 001356: [10:06:43] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 36897 (5.66 %) RDOC 001356: [10:06:43] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.014586 seconds RDOC 001356: [10:06:43] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 001356: [10:06:43] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 001356: [10:06:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 006224: [10:06:43] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 200) (50311 bytes) (time 1604311603) 7788 byte thumbnail RDOC 006224: [10:06:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 006224: [10:06:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006224: [10:06:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006224: [10:06:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006224: [10:06:44] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006224: [10:06:44] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006224: [10:06:44] d3d11_replay.cpp(4132) - Log - Created device. RDOC 006224: [10:06:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006224: [10:06:44] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006224: [10:06:44] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006224: [10:06:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006224: [10:06:44] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 10.703 ms RDOC 006224: [10:06:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006032: [10:06:44] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006032: [10:06:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006032: [10:06:44] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006032: [10:06:44] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6732 RDOC 006732: [10:06:44] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006732: [10:06:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006732: [10:06:44] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006732: [10:06:44] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006732: [10:06:44] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006732: [10:06:44] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006732: [10:06:44] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006732: [10:06:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006732: [10:06:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006732: [10:06:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006732: [10:06:44] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006732: [10:06:44] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006732: [10:06:44] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006732: [10:06:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006032: [10:06:44] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6732] RDOC 006732: [10:06:44] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006732: [10:06:44] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001941AFCD990 RDOC 006732: [10:06:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006732: [10:06:44] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006732: [10:06:44] core.cpp(1809) - Log - Removing device frame capturer for 0x000001941AFCD990 RDOC 006732: [10:06:44] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001941AFCD990 RDOC 006732: [10:06:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006732: [10:06:44] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001941AFCD990 / 0x0000000000070434 RDOC 006732: [10:06:44] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006732: [10:06:44] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006032: [10:06:44] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 006732: [10:06:45] d3d11_device.cpp(1781) - Log - Starting capture RDOC 006732: [10:06:45] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 006732: [10:06:45] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 767040 bytes to 87444 (11.40 %) RDOC 006732: [10:06:45] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.731506 MB capture section in 0.015050 seconds RDOC 006732: [10:06:45] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006732: [10:06:45] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006732: [10:06:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006032: [10:06:45] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (94098 bytes) (time 1604311605) 2526 byte thumbnail RDOC 006032: [10:06:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006032: [10:06:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006032: [10:06:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006032: [10:06:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006032: [10:06:46] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006032: [10:06:46] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006032: [10:06:46] d3d11_replay.cpp(4132) - Log - Created device. RDOC 006032: [10:06:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006032: [10:06:46] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006032: [10:06:46] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006032: [10:06:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006032: [10:06:46] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 19.794 ms RDOC 006032: [10:06:48] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006032: [10:06:48] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006032: [10:06:48] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006032: [10:06:48] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006032: [10:06:49] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006032: [10:06:49] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006032: [10:06:49] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006032: [10:06:49] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1154) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1165) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] d3d11_shaderdebug.cpp(1180) - Warning - NaN or Inf in texlookup RDOC 006032: [10:06:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006628: [10:06:49] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006628: [10:06:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006628: [10:06:49] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006628: [10:06:49] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5860 RDOC 005860: [10:06:49] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005860: [10:06:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005860: [10:06:49] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005860: [10:06:49] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005860: [10:06:49] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005860: [10:06:49] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005860: [10:06:49] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005860: [10:06:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005860: [10:06:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005860: [10:06:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005860: [10:06:49] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005860: [10:06:49] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005860: [10:06:49] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005860: [10:06:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006628: [10:06:50] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5860] RDOC 005860: [10:06:50] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005860: [10:06:50] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002323222D4B0 RDOC 005860: [10:06:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005860: [10:06:50] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005860: [10:06:50] core.cpp(1809) - Log - Removing device frame capturer for 0x000002323222D4B0 RDOC 005860: [10:06:50] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002323222D4B0 RDOC 005860: [10:06:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005860: [10:06:50] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002323222D4B0 / 0x0000000000080434 RDOC 005860: [10:06:50] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005860: [10:06:50] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006628: [10:06:50] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 005860: [10:06:50] d3d11_device.cpp(1781) - Log - Starting capture RDOC 005860: [10:06:50] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 005860: [10:06:50] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 38921 (1.56 %) RDOC 005860: [10:06:50] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.014818 seconds RDOC 005860: [10:06:50] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005860: [10:06:50] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 005860: [10:06:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 006628: [10:06:50] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (45575 bytes) (time 1604311610) 2526 byte thumbnail RDOC 006628: [10:06:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 006628: [10:06:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006628: [10:06:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006628: [10:06:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006628: [10:06:51] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006628: [10:06:51] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006628: [10:06:51] d3d11_replay.cpp(4132) - Log - Created device. RDOC 006628: [10:06:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006628: [10:06:51] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006628: [10:06:51] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006628: [10:06:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006628: [10:06:51] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 18.246 ms RDOC 006628: [10:06:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001256: [10:06:51] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001256: [10:06:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001256: [10:06:51] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001256: [10:06:51] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8924 RDOC 008924: [10:06:51] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008924: [10:06:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008924: [10:06:51] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008924: [10:06:51] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008924: [10:06:51] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008924: [10:06:51] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008924: [10:06:51] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008924: [10:06:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008924: [10:06:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008924: [10:06:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008924: [10:06:51] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008924: [10:06:51] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008924: [10:06:51] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008924: [10:06:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001256: [10:06:51] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8924] RDOC 008924: [10:06:51] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008924: [10:06:51] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001ED75F5F130 RDOC 008924: [10:06:51] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008924: [10:06:51] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008924: [10:06:52] core.cpp(1809) - Log - Removing device frame capturer for 0x000001ED75F5F130 RDOC 008924: [10:06:52] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001ED75F5F130 RDOC 008924: [10:06:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008924: [10:06:52] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001ED75F5F130 / 0x0000000000090434 RDOC 008924: [10:06:52] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008924: [10:06:52] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008924: [10:06:52] d3d11_device.cpp(1781) - Log - Starting capture RDOC 008924: [10:06:52] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 001256: [10:06:52] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 008924: [10:06:52] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 29447 (5.18 %) RDOC 008924: [10:06:52] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.012622 seconds RDOC 008924: [10:06:52] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008924: [10:06:52] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 008924: [10:06:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 001256: [10:06:52] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (39196 bytes) (time 1604311612) 5116 byte thumbnail RDOC 001256: [10:06:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 001256: [10:06:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001256: [10:06:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001256: [10:06:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001256: [10:06:53] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001256: [10:06:53] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001256: [10:06:53] d3d11_replay.cpp(4132) - Log - Created device. RDOC 001256: [10:06:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001256: [10:06:53] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001256: [10:06:53] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001256: [10:06:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001256: [10:06:53] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 6.737 ms RDOC 001256: [10:06:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002276: [10:06:53] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002276: [10:06:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002276: [10:06:53] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002276: [10:06:53] win32_process.cpp( 597) - Log - Injecting renderdoc into process 3872 RDOC 003872: [10:06:53] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 003872: [10:06:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003872: [10:06:53] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003872: [10:06:53] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 003872: [10:06:53] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 003872: [10:06:53] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 003872: [10:06:53] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 003872: [10:06:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003872: [10:06:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003872: [10:06:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003872: [10:06:53] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 003872: [10:06:53] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 003872: [10:06:53] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 003872: [10:06:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002276: [10:06:53] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [3872] RDOC 003872: [10:06:53] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003872: [10:06:53] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002895323DF00 RDOC 003872: [10:06:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003872: [10:06:53] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003872: [10:06:53] core.cpp(1809) - Log - Removing device frame capturer for 0x000002895323DF00 RDOC 003872: [10:06:53] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002895323DF00 RDOC 003872: [10:06:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003872: [10:06:53] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002895323DF00 / 0x00000000000A0434 RDOC 003872: [10:06:53] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003872: [10:06:53] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002276: [10:06:54] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 003872: [10:06:54] d3d11_device.cpp(1781) - Log - Starting capture RDOC 003872: [10:06:54] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 003872: [10:06:54] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 152026 (3.72 %) RDOC 003872: [10:06:54] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.014278 seconds RDOC 003872: [10:06:54] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003872: [10:06:54] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 003872: [10:06:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 002276: [10:06:54] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (158680 bytes) (time 1604311614) 2526 byte thumbnail RDOC 002276: [10:06:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 002276: [10:06:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002276: [10:06:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002276: [10:06:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002276: [10:06:55] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002276: [10:06:55] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002276: [10:06:55] d3d11_replay.cpp(4132) - Log - Created device. RDOC 002276: [10:06:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002276: [10:06:55] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002276: [10:06:55] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002276: [10:06:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002276: [10:06:55] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 30.589 ms RDOC 002276: [10:06:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002692: [10:06:56] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002692: [10:06:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002692: [10:06:56] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002692: [10:06:56] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7208 RDOC 007208: [10:06:56] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007208: [10:06:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007208: [10:06:56] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007208: [10:06:56] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007208: [10:06:56] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007208: [10:06:56] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007208: [10:06:56] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007208: [10:06:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007208: [10:06:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007208: [10:06:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007208: [10:06:56] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007208: [10:06:56] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007208: [10:06:56] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007208: [10:06:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002692: [10:06:56] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7208] RDOC 007208: [10:06:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007208: [10:06:56] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002173FDABC20 RDOC 007208: [10:06:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007208: [10:06:56] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007208: [10:06:56] core.cpp(1809) - Log - Removing device frame capturer for 0x000002173FDABC20 RDOC 007208: [10:06:56] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002173FDABC20 RDOC 007208: [10:06:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007208: [10:06:56] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002173FDABC20 / 0x00000000000B0434 RDOC 007208: [10:06:56] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007208: [10:06:56] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002692: [10:06:56] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 007208: [10:06:56] d3d11_device.cpp(1781) - Log - Starting capture RDOC 007208: [10:06:56] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 007208: [10:06:56] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 29316 (5.16 %) RDOC 007208: [10:06:56] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012095 seconds RDOC 007208: [10:06:56] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007208: [10:06:56] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007208: [10:06:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 002692: [10:06:56] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (39065 bytes) (time 1604311616) 5116 byte thumbnail RDOC 002692: [10:06:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 002692: [10:06:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002692: [10:06:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002692: [10:06:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002692: [10:06:57] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002692: [10:06:57] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002692: [10:06:58] d3d11_replay.cpp(4132) - Log - Created device. RDOC 002692: [10:06:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002692: [10:06:58] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002692: [10:06:58] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002692: [10:06:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002692: [10:06:58] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 29.099 ms RDOC 002692: [10:06:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 002692: [10:06:58] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 12695 (2.24 %) RDOC 002692: [10:06:58] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002692: [10:06:58] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 1.721 ms RDOC 002692: [10:06:58] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 12695 (2.24 %) RDOC 002692: [10:06:58] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002692: [10:06:58] d3d11_replay.cpp(1951) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 002692: [10:06:58] d3d11_replay.cpp(2469) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 002692: [10:06:58] d3d11_replay.cpp(1951) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000157! RDOC 002692: [10:06:58] d3d11_replay.cpp(1951) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000158! RDOC 002692: [10:06:58] d3d11_replay.cpp(2469) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000158! RDOC 002692: [10:06:58] d3d11_replay.cpp(1951) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000159! RDOC 002692: [10:06:58] d3d11_replay.cpp(2469) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000159! RDOC 002692: [10:06:58] d3d11_replay.cpp(1951) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000160! RDOC 002692: [10:06:58] d3d11_replay.cpp(2469) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000160! RDOC 002692: [10:06:58] d3d11_replay.cpp(1951) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000161! RDOC 002692: [10:06:58] d3d11_replay.cpp(2469) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000161! RDOC 002692: [10:06:58] d3d11_replay.cpp(2469) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000162! RDOC 002692: [10:06:58] d3d11_replay.cpp(1951) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000163! RDOC 002692: [10:06:58] d3d11_replay.cpp(1951) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000164! RDOC 002692: [10:06:58] d3d11_replay.cpp(2469) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000164! RDOC 002692: [10:06:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000320: [10:06:58] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 000320: [10:06:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000320: [10:06:58] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000320: [10:06:58] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8800 RDOC 008800: [10:06:58] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008800: [10:06:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008800: [10:06:58] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008800: [10:06:58] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008800: [10:06:58] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008800: [10:06:58] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008800: [10:06:58] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008800: [10:06:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008800: [10:06:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008800: [10:06:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008800: [10:06:58] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008800: [10:06:58] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008800: [10:06:58] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008800: [10:06:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008800: [10:06:58] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000320: [10:06:58] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8800] RDOC 008800: [10:06:58] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002DE9BC9D0C0 RDOC 008800: [10:06:58] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008800: [10:06:58] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008800: [10:06:58] core.cpp(1809) - Log - Removing device frame capturer for 0x000002DE9BC9D0C0 RDOC 008800: [10:06:58] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002DE9BC9D0C0 RDOC 008800: [10:06:58] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008800: [10:06:58] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002DE9BC9D0C0 / 0x00000000000C0434 RDOC 008800: [10:06:58] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008800: [10:06:58] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008800: [10:06:58] d3d11_device.cpp(1781) - Log - Starting capture RDOC 008800: [10:06:58] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 000320: [10:06:58] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 008800: [10:06:58] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 623424 bytes to 31942 (5.12 %) RDOC 008800: [10:06:58] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.594543 MB capture section in 0.012323 seconds RDOC 008800: [10:06:58] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4644 bytes to 4644 (100.00 %) RDOC 008800: [10:06:58] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 008800: [10:06:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 000320: [10:06:58] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (43694 bytes) (time 1604311618) 6894 byte thumbnail RDOC 000320: [10:06:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 000320: [10:06:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 000320: [10:06:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 000320: [10:06:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 000320: [10:06:59] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000320: [10:06:59] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000320: [10:06:59] d3d11_replay.cpp(4132) - Log - Created device. RDOC 000320: [10:06:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 000320: [10:06:59] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000320: [10:06:59] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000320: [10:06:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 000320: [10:06:59] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 22.229 ms RDOC 000320: [10:06:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009080: [10:07:00] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 009080: [10:07:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009080: [10:07:00] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009080: [10:07:00] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1336 RDOC 001336: [10:07:00] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001336: [10:07:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001336: [10:07:00] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001336: [10:07:00] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001336: [10:07:00] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001336: [10:07:00] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001336: [10:07:00] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001336: [10:07:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001336: [10:07:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001336: [10:07:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001336: [10:07:00] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001336: [10:07:00] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001336: [10:07:00] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001336: [10:07:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009080: [10:07:00] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1336] RDOC 001336: [10:07:00] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001336: [10:07:00] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001CA92D4BC20 RDOC 001336: [10:07:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001336: [10:07:00] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001336: [10:07:00] core.cpp(1809) - Log - Removing device frame capturer for 0x000001CA92D4BC20 RDOC 001336: [10:07:00] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001CA92D4BC20 RDOC 001336: [10:07:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001336: [10:07:00] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001CA92D4BC20 / 0x00000000000D0434 RDOC 001336: [10:07:00] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001336: [10:07:00] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001336: [10:07:00] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001CA92D4BC20 / 0x0000000000060442 RDOC 001336: [10:07:00] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001CA92D4BC20 / 0x0000000000060440 RDOC 001336: [10:07:00] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001CA92D4BC20 / 0x000000000006043E RDOC 001336: [10:07:00] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001CA92D4BC20 / 0x000000000006043C RDOC 001336: [10:07:00] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001CA92D4BC20 / 0x000000000006043A RDOC 001336: [10:07:00] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000001CA92D4BC20 / 0x0000000000010444 RDOC 009080: [10:07:00] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 001336: [10:07:00] d3d11_device.cpp(1781) - Log - Starting capture RDOC 001336: [10:07:00] d3d11_device.cpp(1862) - Log - Finished capture, Frame 50 RDOC 001336: [10:07:00] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 94053 (1.06 %) RDOC 001336: [10:07:00] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.021918 seconds RDOC 001336: [10:07:00] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 001336: [10:07:00] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 001336: [10:07:00] d3d11_device.cpp(1781) - Log - Starting capture RDOC 001336: [10:07:00] d3d11_device.cpp(1862) - Log - Finished capture, Frame 57 RDOC 001336: [10:07:00] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 78965 (0.89 %) RDOC 001336: [10:07:00] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.018681 seconds RDOC 001336: [10:07:00] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 001336: [10:07:00] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 001336: [10:07:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 001336: [10:07:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 009080: [10:07:00] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 50) (105067 bytes) (time 1604311620) 6530 byte thumbnail RDOC 009080: [10:07:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 009080: [10:07:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 009080: [10:07:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 009080: [10:07:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 009080: [10:07:01] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009080: [10:07:01] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009080: [10:07:01] d3d11_replay.cpp(4132) - Log - Created device. RDOC 009080: [10:07:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 009080: [10:07:01] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009080: [10:07:01] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009080: [10:07:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 009080: [10:07:01] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 62.770 ms RDOC 009080: [10:07:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009008: [10:07:01] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 009008: [10:07:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009008: [10:07:02] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009008: [10:07:02] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7760 RDOC 007760: [10:07:02] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007760: [10:07:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007760: [10:07:02] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007760: [10:07:02] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007760: [10:07:02] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007760: [10:07:02] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007760: [10:07:02] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007760: [10:07:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007760: [10:07:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007760: [10:07:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007760: [10:07:02] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007760: [10:07:02] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007760: [10:07:02] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007760: [10:07:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007760: [10:07:02] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009008: [10:07:02] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7760] RDOC 007760: [10:07:02] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000026542A7CC30 RDOC 007760: [10:07:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007760: [10:07:02] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007760: [10:07:02] core.cpp(1809) - Log - Removing device frame capturer for 0x0000026542A7CC30 RDOC 007760: [10:07:02] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000026542A7CC30 RDOC 007760: [10:07:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007760: [10:07:02] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x0000026542A7CC30 / 0x0000000000020444 RDOC 007760: [10:07:02] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007760: [10:07:02] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007760: [10:07:02] d3d11_device.cpp(1781) - Log - Starting capture RDOC 007760: [10:07:02] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 009008: [10:07:02] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 007760: [10:07:02] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 30271 (5.34 %) RDOC 007760: [10:07:02] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.011754 seconds RDOC 007760: [10:07:02] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 007760: [10:07:02] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007760: [10:07:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009008: [10:07:02] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (40536 bytes) (time 1604311622) 5798 byte thumbnail RDOC 009008: [10:07:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009008: [10:07:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 009008: [10:07:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 009008: [10:07:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 009008: [10:07:03] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009008: [10:07:03] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009008: [10:07:03] d3d11_replay.cpp(4132) - Log - Created device. RDOC 009008: [10:07:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 009008: [10:07:03] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009008: [10:07:03] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009008: [10:07:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 009008: [10:07:03] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 5.056 ms RDOC 009008: [10:07:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007688: [10:07:03] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007688: [10:07:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007688: [10:07:03] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007688: [10:07:03] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1356 RDOC 001356: [10:07:03] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001356: [10:07:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001356: [10:07:03] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001356: [10:07:03] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001356: [10:07:03] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001356: [10:07:03] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001356: [10:07:03] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001356: [10:07:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001356: [10:07:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001356: [10:07:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001356: [10:07:03] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001356: [10:07:03] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001356: [10:07:03] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001356: [10:07:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007688: [10:07:04] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1356] RDOC 001356: [10:07:04] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001356: [10:07:04] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000025BD966C4E0 RDOC 001356: [10:07:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001356: [10:07:04] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001356: [10:07:04] core.cpp(1809) - Log - Removing device frame capturer for 0x0000025BD966C4E0 RDOC 001356: [10:07:04] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000025BD966C4E0 RDOC 001356: [10:07:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001356: [10:07:04] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x0000025BD966C4E0 / 0x0000000000030444 RDOC 001356: [10:07:04] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001356: [10:07:04] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007688: [10:07:04] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 001356: [10:07:04] d3d11_device.cpp(1781) - Log - Starting capture RDOC 001356: [10:07:04] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 001356: [10:07:04] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 36923 (6.24 %) RDOC 001356: [10:07:04] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.013274 seconds RDOC 001356: [10:07:04] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 001356: [10:07:04] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001356: [10:07:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 007688: [10:07:04] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (46133 bytes) (time 1604311624) 4687 byte thumbnail RDOC 007688: [10:07:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 007688: [10:07:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007688: [10:07:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007688: [10:07:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007688: [10:07:05] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007688: [10:07:05] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007688: [10:07:05] d3d11_replay.cpp(4132) - Log - Created device. RDOC 007688: [10:07:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007688: [10:07:05] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007688: [10:07:05] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007688: [10:07:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007688: [10:07:05] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 5.541 ms RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 007688: [10:07:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008020: [10:07:05] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008020: [10:07:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008020: [10:07:05] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008020: [10:07:05] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8068 RDOC 008068: [10:07:05] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008068: [10:07:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008068: [10:07:05] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008068: [10:07:05] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008068: [10:07:05] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008068: [10:07:05] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008068: [10:07:05] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008068: [10:07:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008068: [10:07:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008068: [10:07:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008068: [10:07:05] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008068: [10:07:05] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008068: [10:07:05] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008068: [10:07:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008020: [10:07:05] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8068] RDOC 008068: [10:07:05] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008068: [10:07:05] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008068: [10:07:05] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x0000022314D3D2B8 RDOC 008020: [10:07:06] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008068: [10:07:06] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x0000022314D3D2B8 / 0x0000000000040444 RDOC 008068: [10:07:06] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008020: [10:07:06] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 008068: [10:07:06] d3d12_device.cpp(2085) - Log - Starting capture RDOC 008068: [10:07:06] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 008068: [10:07:06] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2080896 bytes to 27240 (1.31 %) RDOC 008068: [10:07:06] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 1.984497 MB capture section in 0.087754 seconds RDOC 008068: [10:07:06] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 008068: [10:07:06] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 008068: [10:07:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 008020: [10:07:06] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (36768 bytes) (time 1604311626) 4886 byte thumbnail RDOC 008020: [10:07:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 008020: [10:07:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008020: [10:07:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008020: [10:07:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008020: [10:07:07] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008020: [10:07:07] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 008020: [10:07:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008020: [10:07:07] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008020: [10:07:07] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008020: [10:07:07] d3d12_replay.cpp(4034) - Log - Created device. RDOC 008020: [10:07:07] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008020: [10:07:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008020: [10:07:09] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 008020: [10:07:09] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 2121.764 ms RDOC 008020: [10:07:09] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 008020: [10:07:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001760: [10:07:09] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001760: [10:07:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001760: [10:07:09] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001760: [10:07:09] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8828 RDOC 008828: [10:07:10] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008828: [10:07:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008828: [10:07:10] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008828: [10:07:10] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008828: [10:07:10] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008828: [10:07:10] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008828: [10:07:10] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008828: [10:07:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008828: [10:07:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008828: [10:07:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008828: [10:07:10] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008828: [10:07:10] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008828: [10:07:10] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008828: [10:07:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001760: [10:07:10] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8828] RDOC 008828: [10:07:10] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008828: [10:07:10] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008828: [10:07:10] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x0000017AA316D2E8 RDOC 001760: [10:07:10] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008828: [10:07:10] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x0000017AA316D2E8 / 0x0000000000050444 RDOC 008828: [10:07:10] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008828: [10:07:10] d3d12_device.cpp(2085) - Log - Starting capture RDOC 001760: [10:07:10] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 008828: [10:07:10] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 008828: [10:07:10] d3d12_device.cpp(2387) - Log - Capture used DXIL RDOC 008828: [10:07:10] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155264 bytes to 70818 (3.29 %) RDOC 008828: [10:07:10] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 2.055420 MB capture section in 0.087022 seconds RDOC 008828: [10:07:10] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 008828: [10:07:10] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 008828: [10:07:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 001760: [10:07:10] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (80435 bytes) (time 1604311630) 4975 byte thumbnail RDOC 001760: [10:07:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 001760: [10:07:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001760: [10:07:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001760: [10:07:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001760: [10:07:11] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001760: [10:07:11] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 001760: [10:07:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001760: [10:07:11] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001760: [10:07:11] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001760: [10:07:11] d3d12_replay.cpp(4034) - Log - Created device. RDOC 001760: [10:07:11] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001760: [10:07:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001760: [10:07:11] d3d12_replay.cpp( 117) - Log - Replaying with DXIL enabled RDOC 001760: [10:07:12] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 001760: [10:07:12] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 468.905 ms RDOC 001760: [10:07:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006100: [10:07:12] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006100: [10:07:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006100: [10:07:12] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006100: [10:07:12] win32_process.cpp( 597) - Log - Injecting renderdoc into process 888 RDOC 000888: [10:07:12] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 000888: [10:07:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000888: [10:07:12] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000888: [10:07:12] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 000888: [10:07:12] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 000888: [10:07:12] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 000888: [10:07:12] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 000888: [10:07:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000888: [10:07:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000888: [10:07:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000888: [10:07:12] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 000888: [10:07:12] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 000888: [10:07:12] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 000888: [10:07:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006100: [10:07:12] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [888] RDOC 000888: [10:07:12] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 000888: [10:07:12] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 000888: [10:07:12] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000002535A8EBE78 RDOC 006100: [10:07:12] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000888: [10:07:12] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000002535A8EBE78 / 0x0000000000060444 RDOC 000888: [10:07:12] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006100: [10:07:13] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 000888: [10:07:13] d3d12_device.cpp(2085) - Log - Starting capture RDOC 000888: [10:07:13] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 000888: [10:07:13] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 189384640 bytes to 1377256 (0.73 %) RDOC 000888: [10:07:13] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 180.611267 MB capture section in 0.341842 seconds RDOC 000888: [10:07:13] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 000888: [10:07:13] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 000888: [10:07:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 006100: [10:07:13] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (1387786 bytes) (time 1604311633) 4956 byte thumbnail RDOC 006100: [10:07:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 006100: [10:07:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006100: [10:07:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006100: [10:07:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006100: [10:07:14] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006100: [10:07:14] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 006100: [10:07:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006100: [10:07:14] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006100: [10:07:14] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006100: [10:07:14] d3d12_replay.cpp(4034) - Log - Created device. RDOC 006100: [10:07:14] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006100: [10:07:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006100: [10:07:14] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 006100: [10:07:14] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::62 from upload to default for efficient replay RDOC 006100: [10:07:15] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 936.215 ms RDOC 006100: [10:07:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006216: [10:07:20] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006216: [10:07:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006216: [10:07:20] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006216: [10:07:20] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7312 RDOC 007312: [10:07:20] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007312: [10:07:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007312: [10:07:20] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007312: [10:07:20] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007312: [10:07:20] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007312: [10:07:20] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007312: [10:07:20] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007312: [10:07:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007312: [10:07:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007312: [10:07:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007312: [10:07:20] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007312: [10:07:20] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007312: [10:07:20] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007312: [10:07:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007312: [10:07:20] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006216: [10:07:20] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7312] RDOC 007312: [10:07:20] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007312: [10:07:20] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x00000206DC67EDD8 RDOC 006216: [10:07:20] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007312: [10:07:21] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x00000206DC67EDD8 / 0x0000000000070444 RDOC 007312: [10:07:21] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007312: [10:07:21] d3d12_device.cpp(2085) - Log - Starting capture RDOC 006216: [10:07:21] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 007312: [10:07:21] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 007312: [10:07:21] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147712 bytes to 63392 (2.95 %) RDOC 007312: [10:07:21] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 2.048218 MB capture section in 0.089348 seconds RDOC 007312: [10:07:21] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 007312: [10:07:21] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 007312: [10:07:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 006216: [10:07:21] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (78767 bytes) (time 1604311641) 9588 byte thumbnail RDOC 006216: [10:07:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 006216: [10:07:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006216: [10:07:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006216: [10:07:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006216: [10:07:22] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006216: [10:07:22] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 006216: [10:07:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006216: [10:07:22] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006216: [10:07:22] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006216: [10:07:22] d3d12_replay.cpp(4034) - Log - Created device. RDOC 006216: [10:07:22] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006216: [10:07:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006216: [10:07:22] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 006216: [10:07:22] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 437.102 ms RDOC 006216: [10:07:22] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 006216: [10:07:22] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 006216: [10:07:23] d3d12_debug.cpp(1239) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 006216: [10:07:23] d3d12_debug.cpp(1239) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 006216: [10:07:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001248: [10:07:23] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001248: [10:07:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001248: [10:07:23] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001248: [10:07:23] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6176 RDOC 006176: [10:07:23] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006176: [10:07:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006176: [10:07:23] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006176: [10:07:23] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006176: [10:07:23] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006176: [10:07:23] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006176: [10:07:23] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006176: [10:07:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006176: [10:07:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006176: [10:07:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006176: [10:07:23] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006176: [10:07:23] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006176: [10:07:23] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006176: [10:07:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001248: [10:07:23] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6176] RDOC 006176: [10:07:23] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006176: [10:07:23] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006176: [10:07:23] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001342689AEF8 RDOC 001248: [10:07:23] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006176: [10:07:23] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001342689AEF8 / 0x0000000000080444 RDOC 006176: [10:07:23] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006176: [10:07:23] d3d12_device.cpp(2085) - Log - Starting capture RDOC 001248: [10:07:23] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 006176: [10:07:23] d3d12_device.cpp(2190) - Log - Finished capture, Frame 4294967295 RDOC 006176: [10:07:23] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 590 (57.62 %) RDOC 006176: [10:07:23] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.082968 seconds RDOC 006176: [10:07:23] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 11573 bytes to 11573 (100.00 %) RDOC 006176: [10:07:23] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 006176: [10:07:23] d3d12_device.cpp(2085) - Log - Starting capture RDOC 006176: [10:07:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 001248: [10:07:23] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 4294967295) (19459 bytes) (time 1604311643) 7082 byte thumbnail RDOC 001248: [10:07:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 001248: [10:07:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001248: [10:07:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001248: [10:07:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001248: [10:07:24] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001248: [10:07:24] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 001248: [10:07:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001248: [10:07:24] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001248: [10:07:24] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001248: [10:07:25] d3d12_replay.cpp(4034) - Log - Created device. RDOC 001248: [10:07:25] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001248: [10:07:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001248: [10:07:25] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 001248: [10:07:25] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 440.028 ms RDOC 001248: [10:07:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008024: [10:07:25] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008024: [10:07:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008024: [10:07:25] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008024: [10:07:25] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5980 RDOC 005980: [10:07:25] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005980: [10:07:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005980: [10:07:25] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005980: [10:07:25] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005980: [10:07:25] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005980: [10:07:25] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005980: [10:07:25] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005980: [10:07:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005980: [10:07:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005980: [10:07:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005980: [10:07:25] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005980: [10:07:25] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005980: [10:07:25] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005980: [10:07:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008024: [10:07:25] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5980] RDOC 005980: [10:07:25] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005980: [10:07:26] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005980: [10:07:26] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x0000015257F2C118 RDOC 008024: [10:07:26] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005980: [10:07:26] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x0000015257F2C118 / 0x0000000000090444 RDOC 005980: [10:07:26] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005980: [10:07:26] d3d12_device.cpp(2085) - Log - Starting capture RDOC 008024: [10:07:26] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 005980: [10:07:26] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 005980: [10:07:26] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 136355200 bytes to 572981 (0.42 %) RDOC 005980: [10:07:26] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 130.038452 MB capture section in 0.110843 seconds RDOC 005980: [10:07:26] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 005980: [10:07:26] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005980: [10:07:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 008024: [10:07:26] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (583576 bytes) (time 1604311646) 5969 byte thumbnail RDOC 008024: [10:07:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 008024: [10:07:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008024: [10:07:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008024: [10:07:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008024: [10:07:27] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008024: [10:07:27] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 008024: [10:07:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008024: [10:07:27] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008024: [10:07:27] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008024: [10:07:27] d3d12_replay.cpp(4034) - Log - Created device. RDOC 008024: [10:07:27] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008024: [10:07:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008024: [10:07:27] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 008024: [10:07:27] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::35 from upload to default for efficient replay RDOC 008024: [10:07:27] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::62 from upload to default for efficient replay RDOC 008024: [10:07:28] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 624.903 ms RDOC 008024: [10:07:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008024: [10:07:28] d3d12_common.h( 227) - Warning - No device pointer, is a deleted resource being Release()d?
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006944: [10:07:28] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006944: [10:07:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006944: [10:07:28] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006944: [10:07:28] win32_process.cpp( 597) - Log - Injecting renderdoc into process 872 RDOC 000872: [10:07:28] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 000872: [10:07:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000872: [10:07:28] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000872: [10:07:28] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 000872: [10:07:28] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 000872: [10:07:28] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 000872: [10:07:28] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 000872: [10:07:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000872: [10:07:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000872: [10:07:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000872: [10:07:28] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 000872: [10:07:28] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 000872: [10:07:28] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 000872: [10:07:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006944: [10:07:28] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [872] RDOC 000872: [10:07:28] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 000872: [10:07:28] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 000872: [10:07:28] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001745C06CCC8 RDOC 006944: [10:07:28] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000872: [10:07:28] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001745C06CCC8 / 0x00000000000A0444 RDOC 000872: [10:07:28] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000872: [10:07:28] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 000872: [10:07:28] d3d12_device.cpp(2085) - Log - Starting capture RDOC 006944: [10:07:28] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 000872: [10:07:29] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 000872: [10:07:29] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36736 bytes to 7723 (21.02 %) RDOC 000872: [10:07:29] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.035034 MB capture section in 0.084726 seconds RDOC 000872: [10:07:29] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000872: [10:07:29] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 000872: [10:07:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 006944: [10:07:29] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (17472 bytes) (time 1604311649) 5116 byte thumbnail RDOC 006944: [10:07:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 006944: [10:07:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006944: [10:07:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006944: [10:07:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006944: [10:07:30] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006944: [10:07:30] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 006944: [10:07:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006944: [10:07:30] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006944: [10:07:30] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006944: [10:07:30] d3d12_replay.cpp(4034) - Log - Created device. RDOC 006944: [10:07:30] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006944: [10:07:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006944: [10:07:30] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 006944: [10:07:30] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 444.256 ms RDOC 006944: [10:07:30] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 006944: [10:07:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005212: [10:07:30] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005212: [10:07:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005212: [10:07:30] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005212: [10:07:30] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6300 RDOC 006300: [10:07:31] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006300: [10:07:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006300: [10:07:31] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006300: [10:07:31] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006300: [10:07:31] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006300: [10:07:31] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006300: [10:07:31] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006300: [10:07:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006300: [10:07:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006300: [10:07:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006300: [10:07:31] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006300: [10:07:31] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006300: [10:07:31] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006300: [10:07:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005212: [10:07:31] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6300] RDOC 006300: [10:07:31] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006300: [10:07:31] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006300: [10:07:31] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000002EB9EC1D6D8 RDOC 005212: [10:07:31] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006300: [10:07:31] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000002EB9EC1D6D8 / 0x0000000000070438 RDOC 006300: [10:07:31] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005212: [10:07:31] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 006300: [10:07:31] d3d12_device.cpp(2085) - Log - Starting capture RDOC 006300: [10:07:31] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 006300: [10:07:31] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134254784 bytes to 563093 (0.42 %) RDOC 006300: [10:07:31] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 128.035339 MB capture section in 0.197256 seconds RDOC 006300: [10:07:31] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006300: [10:07:31] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 006300: [10:07:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 005212: [10:07:31] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (572842 bytes) (time 1604311651) 5116 byte thumbnail RDOC 005212: [10:07:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 005212: [10:07:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005212: [10:07:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005212: [10:07:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005212: [10:07:32] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005212: [10:07:32] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 005212: [10:07:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005212: [10:07:32] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005212: [10:07:32] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005212: [10:07:32] d3d12_replay.cpp(4034) - Log - Created device. RDOC 005212: [10:07:32] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005212: [10:07:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005212: [10:07:33] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 005212: [10:07:33] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::68 from upload to default for efficient replay RDOC 005212: [10:07:33] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 586.160 ms RDOC 005212: [10:07:33] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 005212: [10:07:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001976: [10:07:33] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001976: [10:07:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001976: [10:07:33] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001976: [10:07:33] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6768 RDOC 006768: [10:07:34] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006768: [10:07:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006768: [10:07:34] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006768: [10:07:34] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006768: [10:07:34] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006768: [10:07:34] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006768: [10:07:34] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006768: [10:07:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006768: [10:07:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006768: [10:07:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006768: [10:07:34] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006768: [10:07:34] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006768: [10:07:34] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006768: [10:07:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001976: [10:07:34] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6768] RDOC 006768: [10:07:34] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006768: [10:07:34] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006768: [10:07:34] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000002487649A958 RDOC 001976: [10:07:34] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006768: [10:07:34] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000002487649A958 / 0x0000000000110442 RDOC 006768: [10:07:34] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001976: [10:07:34] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 006768: [10:07:43] d3d12_device.cpp(2085) - Log - Starting capture RDOC 006768: [10:07:43] d3d12_device.cpp(2190) - Log - Finished capture, Frame 40 RDOC 006768: [10:07:43] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35200 bytes to 7340 (20.85 %) RDOC 006768: [10:07:43] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.033569 MB capture section in 0.317192 seconds RDOC 006768: [10:07:43] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006768: [10:07:43] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 006768: [10:07:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 001976: [10:07:43] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 40) (17089 bytes) (time 1604311663) 5116 byte thumbnail RDOC 001976: [10:07:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 001976: [10:07:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001976: [10:07:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001976: [10:07:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001976: [10:07:44] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001976: [10:07:44] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 001976: [10:07:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001976: [10:07:44] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001976: [10:07:44] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001976: [10:07:44] d3d12_replay.cpp(4034) - Log - Created device. RDOC 001976: [10:07:44] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001976: [10:07:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001976: [10:07:45] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 001976: [10:07:45] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 444.661 ms RDOC 001976: [10:07:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004176: [10:07:45] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004176: [10:07:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004176: [10:07:45] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004176: [10:07:45] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8248 RDOC 008248: [10:07:45] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008248: [10:07:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008248: [10:07:45] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008248: [10:07:45] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008248: [10:07:45] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008248: [10:07:45] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008248: [10:07:45] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008248: [10:07:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008248: [10:07:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008248: [10:07:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008248: [10:07:45] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008248: [10:07:45] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008248: [10:07:45] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008248: [10:07:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004176: [10:07:45] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8248] RDOC 008248: [10:07:45] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008248: [10:07:45] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008248: [10:07:45] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x00000223B9B8CC88 RDOC 004176: [10:07:45] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008248: [10:07:45] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x00000223B9B8CC88 / 0x00000000000D0444 RDOC 008248: [10:07:45] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004176: [10:07:45] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 008248: [10:07:45] d3d12_device.cpp(2085) - Log - Starting capture RDOC 008248: [10:07:45] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 008248: [10:07:45] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 145920 bytes to 15209 (10.42 %) RDOC 008248: [10:07:45] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.139160 MB capture section in 0.085448 seconds RDOC 008248: [10:07:45] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008248: [10:07:45] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 008248: [10:07:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 004176: [10:07:45] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (25373 bytes) (time 1604311665) 5531 byte thumbnail RDOC 004176: [10:07:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 004176: [10:07:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004176: [10:07:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004176: [10:07:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004176: [10:07:47] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004176: [10:07:47] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 004176: [10:07:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004176: [10:07:47] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004176: [10:07:47] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004176: [10:07:47] d3d12_replay.cpp(4034) - Log - Created device. RDOC 004176: [10:07:47] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004176: [10:07:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004176: [10:07:47] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 004176: [10:07:47] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 487.541 ms RDOC 004176: [10:07:47] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004176: [10:07:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006420: [10:07:47] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006420: [10:07:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006420: [10:07:47] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006420: [10:07:47] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5080 RDOC 005080: [10:07:47] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005080: [10:07:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005080: [10:07:47] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005080: [10:07:47] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005080: [10:07:47] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005080: [10:07:48] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005080: [10:07:48] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005080: [10:07:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005080: [10:07:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005080: [10:07:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005080: [10:07:48] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005080: [10:07:48] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005080: [10:07:48] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005080: [10:07:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006420: [10:07:48] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5080] RDOC 005080: [10:07:48] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005080: [10:07:48] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005080: [10:07:48] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001828A01BD98 RDOC 006420: [10:07:48] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005080: [10:07:48] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001828A01BD98 / 0x00000000000E0444 RDOC 005080: [10:07:48] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005080: [10:07:48] d3d12_device.cpp(2085) - Log - Starting capture RDOC 006420: [10:07:48] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 005080: [10:07:48] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 005080: [10:07:48] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 834432 bytes to 19751 (2.37 %) RDOC 005080: [10:07:48] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.795776 MB capture section in 0.100297 seconds RDOC 005080: [10:07:48] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 005080: [10:07:48] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 005080: [10:07:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 006420: [10:07:48] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (32256 bytes) (time 1604311668) 8036 byte thumbnail RDOC 006420: [10:07:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 006420: [10:07:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006420: [10:07:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006420: [10:07:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006420: [10:07:49] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006420: [10:07:49] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 006420: [10:07:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006420: [10:07:49] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006420: [10:07:49] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006420: [10:07:49] d3d12_replay.cpp(4034) - Log - Created device. RDOC 006420: [10:07:49] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006420: [10:07:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006420: [10:07:50] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 006420: [10:07:50] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 459.854 ms RDOC 006420: [10:07:50] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 006420: [10:07:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001760: [10:07:50] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001760: [10:07:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001760: [10:07:50] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001760: [10:07:50] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1032 RDOC 001032: [10:07:50] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001032: [10:07:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001032: [10:07:50] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001032: [10:07:50] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001032: [10:07:50] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001032: [10:07:50] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001032: [10:07:50] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001032: [10:07:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001032: [10:07:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001032: [10:07:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001032: [10:07:50] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001032: [10:07:50] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001032: [10:07:50] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001032: [10:07:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001760: [10:07:50] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1032] RDOC 001032: [10:07:50] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001032: [10:07:50] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001032: [10:07:50] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001E7362EE968 RDOC 001760: [10:07:50] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001032: [10:07:50] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001E7362EE968 / 0x00000000000F0444 RDOC 001032: [10:07:50] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001032: [10:07:50] d3d12_device.cpp(2085) - Log - Starting capture RDOC 001760: [10:07:50] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 001032: [10:07:50] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 001032: [10:07:50] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 9952896 bytes to 154478 (1.55 %) RDOC 001032: [10:07:50] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 9.491821 MB capture section in 0.123614 seconds RDOC 001032: [10:07:50] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 001032: [10:07:50] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 001032: [10:07:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 001760: [10:07:51] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (171287 bytes) (time 1604311670) 10031 byte thumbnail RDOC 001760: [10:07:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 001760: [10:07:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001760: [10:07:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001760: [10:07:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001760: [10:07:52] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001760: [10:07:52] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 001760: [10:07:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001760: [10:07:52] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001760: [10:07:52] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001760: [10:07:52] d3d12_replay.cpp(4034) - Log - Created device. RDOC 001760: [10:07:52] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001760: [10:07:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001760: [10:07:52] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 001760: [10:07:52] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 485.851 ms RDOC 001760: [10:07:52] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 11.201 ms RDOC 001760: [10:07:52] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 4.851 ms RDOC 001760: [10:07:52] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 001760: [10:07:52] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 7.654 ms RDOC 001760: [10:07:52] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 3.451 ms RDOC 001760: [10:07:52] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 45.697 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 13.640 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 4.803 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 2.082 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 9.334 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 10.959 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 6.413 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 2.628 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 2.408 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 9.178 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 4.482 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 4.384 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 1.926 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 1.923 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 9.704 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 4.451 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 4.248 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 2.302 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 9.131 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1284) - Log - Timer Quad Overdraw - 4.278 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 4.251 ms RDOC 001760: [10:07:53] d3d12_overlay.cpp(1073) - Log - Timer Triangle size - 1.904 ms RDOC 001760: [10:07:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002584: [10:07:54] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002584: [10:07:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002584: [10:07:54] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002584: [10:07:54] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7448 RDOC 007448: [10:07:54] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007448: [10:07:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007448: [10:07:54] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007448: [10:07:54] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007448: [10:07:54] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007448: [10:07:54] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007448: [10:07:54] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007448: [10:07:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007448: [10:07:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007448: [10:07:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007448: [10:07:54] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007448: [10:07:54] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007448: [10:07:54] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007448: [10:07:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002584: [10:07:54] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7448] RDOC 007448: [10:07:54] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007448: [10:07:54] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007448: [10:07:54] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x0000027022DAC018 RDOC 002584: [10:07:54] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007448: [10:07:54] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x0000027022DAC018 / 0x0000000000100444 RDOC 007448: [10:07:54] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007448: [10:07:54] d3d12_device.cpp(2085) - Log - Starting capture RDOC 002584: [10:07:54] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 007448: [10:07:54] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 007448: [10:07:54] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39168 bytes to 7818 (19.96 %) RDOC 007448: [10:07:54] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.037354 MB capture section in 0.106810 seconds RDOC 007448: [10:07:54] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007448: [10:07:54] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 007448: [10:07:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 002584: [10:07:54] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (18527 bytes) (time 1604311674) 6076 byte thumbnail RDOC 002584: [10:07:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 002584: [10:07:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002584: [10:07:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002584: [10:07:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002584: [10:07:55] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002584: [10:07:55] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 002584: [10:07:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002584: [10:07:55] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002584: [10:07:55] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002584: [10:07:55] d3d12_replay.cpp(4034) - Log - Created device. RDOC 002584: [10:07:55] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002584: [10:07:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002584: [10:07:56] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 002584: [10:07:56] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 476.098 ms RDOC 002584: [10:07:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003416: [10:07:56] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 003416: [10:07:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003416: [10:07:56] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003416: [10:07:56] win32_process.cpp( 597) - Log - Injecting renderdoc into process 9200 RDOC 009200: [10:07:56] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 009200: [10:07:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009200: [10:07:56] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009200: [10:07:56] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 009200: [10:07:56] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 009200: [10:07:56] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 009200: [10:07:56] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 009200: [10:07:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009200: [10:07:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009200: [10:07:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009200: [10:07:56] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 009200: [10:07:56] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 009200: [10:07:56] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 009200: [10:07:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003416: [10:07:56] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [9200] RDOC 009200: [10:07:56] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 009200: [10:07:56] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 009200: [10:07:56] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001B2FBB2DEE8 RDOC 003416: [10:07:56] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009200: [10:07:56] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001B2FBB2DEE8 / 0x0000000000110444 RDOC 009200: [10:07:56] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009200: [10:07:57] d3d12_device.cpp(2085) - Log - Starting capture RDOC 003416: [10:07:57] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 009200: [10:07:57] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 009200: [10:07:57] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154752 bytes to 20769 (13.42 %) RDOC 009200: [10:07:57] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.147583 MB capture section in 0.085999 seconds RDOC 009200: [10:07:57] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 009200: [10:07:57] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 009200: [10:07:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 003416: [10:07:57] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (34816 bytes) (time 1604311677) 8902 byte thumbnail RDOC 003416: [10:07:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 003416: [10:07:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003416: [10:07:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003416: [10:07:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003416: [10:07:58] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003416: [10:07:58] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 003416: [10:07:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003416: [10:07:58] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003416: [10:07:58] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003416: [10:07:58] d3d12_replay.cpp(4034) - Log - Created device. RDOC 003416: [10:07:58] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003416: [10:07:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003416: [10:07:58] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 003416: [10:07:58] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 466.833 ms RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003416: [10:07:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007904: [10:07:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007904: [10:07:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007904: [10:07:59] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007904: [10:07:59] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1336 RDOC 001336: [10:07:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001336: [10:07:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001336: [10:07:59] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001336: [10:07:59] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001336: [10:07:59] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001336: [10:07:59] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001336: [10:07:59] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001336: [10:07:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001336: [10:07:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001336: [10:07:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001336: [10:07:59] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001336: [10:07:59] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001336: [10:07:59] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001336: [10:07:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007904: [10:07:59] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1336] RDOC 001336: [10:07:59] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001336: [10:07:59] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001336: [10:07:59] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001ADA526AE48 RDOC 007904: [10:07:59] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001336: [10:07:59] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001ADA526AE48 / 0x0000000000120444 RDOC 001336: [10:07:59] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001336: [10:07:59] d3d12_device.cpp(2085) - Log - Starting capture RDOC 007904: [10:07:59] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 001336: [10:07:59] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 001336: [10:07:59] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36608 bytes to 7487 (20.45 %) RDOC 001336: [10:07:59] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.034912 MB capture section in 0.085063 seconds RDOC 001336: [10:07:59] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001336: [10:07:59] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 001336: [10:07:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 007904: [10:07:59] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (17236 bytes) (time 1604311679) 5116 byte thumbnail RDOC 007904: [10:08:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 007904: [10:08:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007904: [10:08:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007904: [10:08:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007904: [10:08:00] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007904: [10:08:00] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 007904: [10:08:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007904: [10:08:00] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007904: [10:08:00] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007904: [10:08:00] d3d12_replay.cpp(4034) - Log - Created device. RDOC 007904: [10:08:00] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007904: [10:08:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007904: [10:08:01] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 007904: [10:08:01] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 468.902 ms RDOC 007904: [10:08:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007560: [10:08:01] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007560: [10:08:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007560: [10:08:01] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007560: [10:08:01] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5584 RDOC 005584: [10:08:01] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005584: [10:08:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005584: [10:08:01] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005584: [10:08:01] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005584: [10:08:01] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005584: [10:08:01] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005584: [10:08:01] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005584: [10:08:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005584: [10:08:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005584: [10:08:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005584: [10:08:01] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005584: [10:08:01] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005584: [10:08:01] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005584: [10:08:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007560: [10:08:01] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5584] RDOC 005584: [10:08:01] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005584: [10:08:01] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005584: [10:08:01] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x0000022C485EB498 RDOC 007560: [10:08:01] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005584: [10:08:01] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x0000022C485EB498 / 0x0000000000130444 RDOC 005584: [10:08:02] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005584: [10:08:02] d3d12_device.cpp(2085) - Log - Starting capture RDOC 007560: [10:08:02] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 005584: [10:08:02] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 005584: [10:08:02] d3d12_device.cpp(2387) - Log - Capture used DXIL RDOC 005584: [10:08:02] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 99031 (41.34 %) RDOC 005584: [10:08:02] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.085783 seconds RDOC 005584: [10:08:02] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005584: [10:08:02] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 005584: [10:08:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 007560: [10:08:02] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (105685 bytes) (time 1604311682) 2526 byte thumbnail RDOC 007560: [10:08:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 007560: [10:08:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007560: [10:08:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007560: [10:08:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007560: [10:08:03] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007560: [10:08:03] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 007560: [10:08:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007560: [10:08:03] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007560: [10:08:03] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007560: [10:08:03] d3d12_replay.cpp(4034) - Log - Created device. RDOC 007560: [10:08:03] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007560: [10:08:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007560: [10:08:03] d3d12_replay.cpp( 117) - Log - Replaying with DXIL enabled RDOC 007560: [10:08:03] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 007560: [10:08:03] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 458.496 ms RDOC 007560: [10:08:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008144: [10:08:03] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008144: [10:08:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008144: [10:08:04] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008144: [10:08:04] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6084 RDOC 006084: [10:08:04] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006084: [10:08:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006084: [10:08:04] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006084: [10:08:04] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006084: [10:08:04] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006084: [10:08:04] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006084: [10:08:04] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006084: [10:08:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006084: [10:08:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006084: [10:08:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006084: [10:08:04] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006084: [10:08:04] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006084: [10:08:04] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006084: [10:08:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008144: [10:08:04] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6084] RDOC 006084: [10:08:04] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006084: [10:08:04] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006084: [10:08:04] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000002B4974DB7E8 RDOC 008144: [10:08:04] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006084: [10:08:04] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000002B4974DB7E8 / 0x0000000000140444 RDOC 006084: [10:08:04] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006084: [10:08:04] d3d12_device.cpp(2085) - Log - Starting capture RDOC 008144: [10:08:04] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 006084: [10:08:04] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 006084: [10:08:04] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4879552 bytes to 62363 (1.28 %) RDOC 006084: [10:08:04] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 4.653503 MB capture section in 0.103798 seconds RDOC 006084: [10:08:04] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006084: [10:08:04] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 006084: [10:08:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 008144: [10:08:04] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (69021 bytes) (time 1604311684) 2530 byte thumbnail RDOC 008144: [10:08:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 008144: [10:08:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008144: [10:08:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008144: [10:08:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008144: [10:08:05] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008144: [10:08:05] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 008144: [10:08:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008144: [10:08:05] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008144: [10:08:05] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008144: [10:08:05] d3d12_replay.cpp(4034) - Log - Created device. RDOC 008144: [10:08:05] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008144: [10:08:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008144: [10:08:06] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 008144: [10:08:06] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 447.499 ms RDOC 008144: [10:08:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001012: [10:08:06] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001012: [10:08:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001012: [10:08:06] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001012: [10:08:06] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7188 RDOC 007188: [10:08:06] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007188: [10:08:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007188: [10:08:06] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007188: [10:08:06] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007188: [10:08:06] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007188: [10:08:06] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007188: [10:08:06] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007188: [10:08:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007188: [10:08:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007188: [10:08:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007188: [10:08:06] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007188: [10:08:06] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007188: [10:08:06] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007188: [10:08:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001012: [10:08:06] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7188] RDOC 007188: [10:08:06] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007188: [10:08:06] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007188: [10:08:06] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000002F49FE8C038 RDOC 001012: [10:08:06] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007188: [10:08:06] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000002F49FE8C038 / 0x0000000000150444 RDOC 007188: [10:08:06] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001012: [10:08:06] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 007188: [10:08:06] d3d12_device.cpp(2085) - Log - Starting capture RDOC 007188: [10:08:07] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 007188: [10:08:07] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 344832 bytes to 14848 (4.31 %) RDOC 007188: [10:08:07] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.328857 MB capture section in 0.085716 seconds RDOC 007188: [10:08:07] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4423 bytes to 4423 (100.00 %) RDOC 007188: [10:08:07] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 007188: [10:08:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 001012: [10:08:07] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (27507 bytes) (time 1604311687) 8022 byte thumbnail RDOC 001012: [10:08:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 001012: [10:08:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001012: [10:08:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001012: [10:08:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001012: [10:08:08] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001012: [10:08:08] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 001012: [10:08:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001012: [10:08:08] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001012: [10:08:08] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001012: [10:08:08] d3d12_replay.cpp(4034) - Log - Created device. RDOC 001012: [10:08:08] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001012: [10:08:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001012: [10:08:08] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 001012: [10:08:08] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 453.204 ms RDOC 001012: [10:08:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009008: [10:08:08] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 009008: [10:08:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009008: [10:08:08] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009008: [10:08:08] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1592 RDOC 001592: [10:08:08] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001592: [10:08:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001592: [10:08:08] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001592: [10:08:08] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001592: [10:08:08] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001592: [10:08:08] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001592: [10:08:08] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001592: [10:08:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001592: [10:08:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001592: [10:08:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001592: [10:08:08] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001592: [10:08:08] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001592: [10:08:08] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001592: [10:08:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009008: [10:08:09] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1592] RDOC 001592: [10:08:09] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001592: [10:08:09] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001592: [10:08:09] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001A94924C1F8 RDOC 009008: [10:08:09] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001592: [10:08:09] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001A94924C1F8 / 0x0000000000160444 RDOC 001592: [10:08:09] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009008: [10:08:09] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 001592: [10:08:13] d3d12_device.cpp(2085) - Log - Starting capture RDOC 001592: [10:08:14] d3d12_device.cpp(2190) - Log - Finished capture, Frame 200 RDOC 001592: [10:08:14] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5850944 bytes to 51438 (0.88 %) RDOC 001592: [10:08:14] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 5.579895 MB capture section in 0.126172 seconds RDOC 001592: [10:08:14] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 001592: [10:08:14] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 001592: [10:08:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 009008: [10:08:14] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 200) (64852 bytes) (time 1604311694) 7788 byte thumbnail RDOC 009008: [10:08:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 009008: [10:08:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 009008: [10:08:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 009008: [10:08:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 009008: [10:08:15] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009008: [10:08:15] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 009008: [10:08:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009008: [10:08:15] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009008: [10:08:15] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009008: [10:08:15] d3d12_replay.cpp(4034) - Log - Created device. RDOC 009008: [10:08:15] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 009008: [10:08:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 009008: [10:08:15] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 009008: [10:08:15] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::74 from upload to default for efficient replay RDOC 009008: [10:08:15] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 510.994 ms RDOC 009008: [10:08:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004324: [10:08:15] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004324: [10:08:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004324: [10:08:15] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004324: [10:08:15] win32_process.cpp( 597) - Log - Injecting renderdoc into process 4028 RDOC 004028: [10:08:16] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 004028: [10:08:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004028: [10:08:16] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004028: [10:08:16] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 004028: [10:08:16] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 004028: [10:08:16] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 004028: [10:08:16] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 004028: [10:08:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004028: [10:08:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004028: [10:08:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004028: [10:08:16] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 004028: [10:08:16] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 004028: [10:08:16] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 004028: [10:08:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004324: [10:08:16] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [4028] RDOC 004028: [10:08:16] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 004028: [10:08:16] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004028: [10:08:16] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001BAF24FB488 RDOC 004324: [10:08:16] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004028: [10:08:16] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001BAF24FB488 / 0x00000000000E042C RDOC 004028: [10:08:16] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004028: [10:08:16] d3d12_device.cpp(2085) - Log - Starting capture RDOC 004324: [10:08:16] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 004028: [10:08:16] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 004028: [10:08:16] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2192896 bytes to 41591 (1.90 %) RDOC 004028: [10:08:16] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 2.091309 MB capture section in 0.090792 seconds RDOC 004028: [10:08:16] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004028: [10:08:16] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 004028: [10:08:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 004324: [10:08:16] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (48248 bytes) (time 1604311696) 2529 byte thumbnail RDOC 004324: [10:08:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 004324: [10:08:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004324: [10:08:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004324: [10:08:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004324: [10:08:17] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004324: [10:08:17] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 004324: [10:08:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004324: [10:08:17] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004324: [10:08:17] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004324: [10:08:17] d3d12_replay.cpp(4034) - Log - Created device. RDOC 004324: [10:08:17] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004324: [10:08:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004324: [10:08:18] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 004324: [10:08:18] d3d12_commands.cpp(1827) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 004324: [10:08:18] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 465.817 ms RDOC 004324: [10:08:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006496: [10:08:24] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006496: [10:08:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006496: [10:08:24] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006496: [10:08:24] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5540 RDOC 005540: [10:08:24] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005540: [10:08:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005540: [10:08:24] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005540: [10:08:24] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005540: [10:08:24] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005540: [10:08:24] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005540: [10:08:24] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005540: [10:08:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005540: [10:08:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005540: [10:08:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005540: [10:08:24] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005540: [10:08:24] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005540: [10:08:24] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005540: [10:08:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006496: [10:08:24] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5540] RDOC 005540: [10:08:24] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005540: [10:08:25] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005540: [10:08:25] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001DC47370778 RDOC 006496: [10:08:25] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005540: [10:08:25] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001DC47370778 / 0x000000000002044C RDOC 005540: [10:08:25] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005540: [10:08:25] d3d12_device.cpp(2085) - Log - Starting capture RDOC 006496: [10:08:25] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 005540: [10:08:25] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 005540: [10:08:25] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 608000 bytes to 122089 (20.08 %) RDOC 005540: [10:08:25] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.579834 MB capture section in 0.097483 seconds RDOC 005540: [10:08:25] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4257 bytes to 4257 (100.00 %) RDOC 005540: [10:08:25] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 005540: [10:08:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006496: [10:08:25] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (131057 bytes) (time 1604311705) 4497 byte thumbnail RDOC 006496: [10:08:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006496: [10:08:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006496: [10:08:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006496: [10:08:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006496: [10:08:26] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006496: [10:08:26] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 006496: [10:08:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006496: [10:08:26] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006496: [10:08:26] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006496: [10:08:26] d3d12_replay.cpp(4034) - Log - Created device. RDOC 006496: [10:08:26] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006496: [10:08:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006496: [10:08:27] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 006496: [10:08:27] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 497.278 ms RDOC 006496: [10:08:29] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006496: [10:08:29] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006496: [10:08:29] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006496: [10:08:29] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006496: [10:08:29] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006496: [10:08:29] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006496: [10:08:29] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006496: [10:08:29] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006496: [10:08:32] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006496: [10:08:32] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006496: [10:08:32] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006496: [10:08:32] dxbc_debug.cpp(3536) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006496: [10:08:32] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006496: [10:08:32] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006496: [10:08:32] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006496: [10:08:32] dxbc_debug.cpp(3551) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006496: [10:08:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001576: [10:08:33] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001576: [10:08:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001576: [10:08:33] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001576: [10:08:33] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1344 RDOC 001344: [10:08:33] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001344: [10:08:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001344: [10:08:33] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001344: [10:08:33] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001344: [10:08:33] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001344: [10:08:33] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001344: [10:08:33] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001344: [10:08:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001344: [10:08:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001344: [10:08:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001344: [10:08:33] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001344: [10:08:33] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001344: [10:08:33] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001344: [10:08:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001576: [10:08:33] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1344] RDOC 001344: [10:08:33] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001344: [10:08:33] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001344: [10:08:33] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000002005B75AE48 RDOC 001576: [10:08:33] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001344: [10:08:33] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000002005B75AE48 / 0x000000000003044C RDOC 001344: [10:08:33] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001576: [10:08:33] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 001344: [10:08:33] d3d12_device.cpp(2085) - Log - Starting capture RDOC 001344: [10:08:33] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 001344: [10:08:33] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979328 bytes to 19240 (0.97 %) RDOC 001344: [10:08:33] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 1.887634 MB capture section in 0.089168 seconds RDOC 001344: [10:08:33] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 12063 bytes to 12063 (100.00 %) RDOC 001344: [10:08:33] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 001344: [10:08:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 001576: [10:08:34] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (38798 bytes) (time 1604311713) 7281 byte thumbnail RDOC 001576: [10:08:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 001576: [10:08:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001576: [10:08:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001576: [10:08:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001576: [10:08:35] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001576: [10:08:35] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 001576: [10:08:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001576: [10:08:35] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001576: [10:08:35] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001576: [10:08:35] d3d12_replay.cpp(4034) - Log - Created device. RDOC 001576: [10:08:35] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001576: [10:08:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001576: [10:08:35] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 001576: [10:08:35] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 429.420 ms RDOC 001576: [10:08:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004516: [10:08:35] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004516: [10:08:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004516: [10:08:35] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004516: [10:08:35] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5248 RDOC 005248: [10:08:36] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005248: [10:08:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005248: [10:08:36] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005248: [10:08:36] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005248: [10:08:36] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005248: [10:08:36] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005248: [10:08:36] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005248: [10:08:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005248: [10:08:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005248: [10:08:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005248: [10:08:36] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005248: [10:08:36] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005248: [10:08:36] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005248: [10:08:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004516: [10:08:36] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5248] RDOC 005248: [10:08:36] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005248: [10:08:36] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005248: [10:08:36] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000002088360F9D8 RDOC 004516: [10:08:36] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005248: [10:08:36] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000002088360F9D8 / 0x000000000004044E RDOC 005248: [10:08:36] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005248: [10:08:36] d3d12_device.cpp(2085) - Log - Starting capture RDOC 004516: [10:08:36] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 005248: [10:08:36] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 005248: [10:08:36] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36672 bytes to 7606 (20.74 %) RDOC 005248: [10:08:36] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.034973 MB capture section in 0.084711 seconds RDOC 005248: [10:08:36] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005248: [10:08:36] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 005248: [10:08:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 004516: [10:08:36] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (17355 bytes) (time 1604311716) 5116 byte thumbnail RDOC 004516: [10:08:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 004516: [10:08:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004516: [10:08:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004516: [10:08:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004516: [10:08:37] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004516: [10:08:37] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 004516: [10:08:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004516: [10:08:37] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004516: [10:08:37] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004516: [10:08:37] d3d12_replay.cpp(4034) - Log - Created device. RDOC 004516: [10:08:37] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004516: [10:08:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004516: [10:08:38] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 004516: [10:08:38] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 430.290 ms RDOC 004516: [10:08:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002332: [10:08:38] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002332: [10:08:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002332: [10:08:38] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002332: [10:08:38] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1860 RDOC 001860: [10:08:38] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001860: [10:08:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001860: [10:08:38] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001860: [10:08:38] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001860: [10:08:38] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001860: [10:08:38] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001860: [10:08:38] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001860: [10:08:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001860: [10:08:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001860: [10:08:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001860: [10:08:38] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001860: [10:08:38] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001860: [10:08:38] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001860: [10:08:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002332: [10:08:38] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1860] RDOC 001860: [10:08:38] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001860: [10:08:38] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001860: [10:08:38] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x0000024543E1D988 RDOC 002332: [10:08:38] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001860: [10:08:38] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x0000024543E1D988 / 0x000000000005044E RDOC 001860: [10:08:38] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001860: [10:08:39] d3d12_device.cpp(2085) - Log - Starting capture RDOC 002332: [10:08:39] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 001860: [10:08:39] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 001860: [10:08:39] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136576 bytes to 112561 (3.59 %) RDOC 001860: [10:08:39] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 2.991272 MB capture section in 0.089664 seconds RDOC 001860: [10:08:39] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001860: [10:08:39] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 001860: [10:08:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 002332: [10:08:39] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (119218 bytes) (time 1604311719) 2529 byte thumbnail RDOC 002332: [10:08:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 002332: [10:08:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002332: [10:08:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002332: [10:08:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002332: [10:08:40] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002332: [10:08:40] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 002332: [10:08:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002332: [10:08:40] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002332: [10:08:40] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002332: [10:08:40] d3d12_replay.cpp(4034) - Log - Created device. RDOC 002332: [10:08:40] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002332: [10:08:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002332: [10:08:40] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 002332: [10:08:40] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 520.352 ms RDOC 002332: [10:08:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006260: [10:08:42] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006260: [10:08:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006260: [10:08:42] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006260: [10:08:42] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2172 RDOC 002172: [10:08:42] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002172: [10:08:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002172: [10:08:42] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002172: [10:08:42] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002172: [10:08:42] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002172: [10:08:42] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002172: [10:08:42] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002172: [10:08:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002172: [10:08:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002172: [10:08:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002172: [10:08:42] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002172: [10:08:42] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002172: [10:08:42] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002172: [10:08:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006260: [10:08:42] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2172] RDOC 002172: [10:08:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002172: [10:08:42] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001D3365FD380 RDOC 002172: [10:08:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002172: [10:08:42] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002172: [10:08:42] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002172: [10:08:42] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001D33660D598 RDOC 006260: [10:08:42] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002172: [10:08:42] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001D33660D598 / 0x000000000006044E RDOC 002172: [10:08:42] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002172: [10:08:42] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002172: [10:08:42] core.cpp(1809) - Log - Removing device frame capturer for 0x000001D3365FD380 RDOC 002172: [10:08:42] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000001D3365FD380 RDOC 002172: [10:08:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002172: [10:08:42] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002172: [10:08:42] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002172: [10:08:42] d3d12_device.cpp(2085) - Log - Starting capture RDOC 006260: [10:08:42] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 002172: [10:08:42] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 002172: [10:08:42] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190208 bytes to 10628 (5.59 %) RDOC 002172: [10:08:42] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.181396 MB capture section in 0.085746 seconds RDOC 002172: [10:08:42] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 002172: [10:08:42] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 002172: [10:08:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 006260: [10:08:42] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (19404 bytes) (time 1604311722) 4639 byte thumbnail RDOC 006260: [10:08:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 006260: [10:08:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006260: [10:08:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006260: [10:08:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006260: [10:08:43] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006260: [10:08:43] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 006260: [10:08:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006260: [10:08:43] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006260: [10:08:43] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006260: [10:08:44] d3d12_replay.cpp(4034) - Log - Created device. RDOC 006260: [10:08:44] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006260: [10:08:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006260: [10:08:44] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 006260: [10:08:44] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 450.103 ms RDOC 006260: [10:08:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004176: [10:08:44] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004176: [10:08:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004176: [10:08:44] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004176: [10:08:44] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8188 RDOC 008188: [10:08:44] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008188: [10:08:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008188: [10:08:44] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008188: [10:08:44] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008188: [10:08:44] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008188: [10:08:44] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008188: [10:08:44] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008188: [10:08:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008188: [10:08:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008188: [10:08:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008188: [10:08:44] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008188: [10:08:44] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008188: [10:08:44] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008188: [10:08:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004176: [10:08:44] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8188] RDOC 008188: [10:08:44] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008188: [10:08:45] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008188: [10:08:45] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001C9F25CE5B8 RDOC 004176: [10:08:45] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008188: [10:08:45] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001C9F25CE5B8 / 0x00000000000F042E RDOC 008188: [10:08:45] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008188: [10:08:45] d3d12_device.cpp(2085) - Log - Starting capture RDOC 004176: [10:08:45] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 008188: [10:08:45] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 008188: [10:08:45] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36608 bytes to 7610 (20.79 %) RDOC 008188: [10:08:45] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.034912 MB capture section in 0.085474 seconds RDOC 008188: [10:08:45] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008188: [10:08:45] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008188: [10:08:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 004176: [10:08:45] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (17359 bytes) (time 1604311725) 5116 byte thumbnail RDOC 004176: [10:08:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 004176: [10:08:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004176: [10:08:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004176: [10:08:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004176: [10:08:46] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004176: [10:08:46] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 004176: [10:08:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004176: [10:08:46] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004176: [10:08:46] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004176: [10:08:46] d3d12_replay.cpp(4034) - Log - Created device. RDOC 004176: [10:08:46] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004176: [10:08:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004176: [10:08:46] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 004176: [10:08:46] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 442.983 ms RDOC 004176: [10:08:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 004176: [10:08:46] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36608 bytes to 3353 (9.16 %) RDOC 004176: [10:08:46] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004176: [10:08:46] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 0.232 ms RDOC 004176: [10:08:46] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36608 bytes to 3353 (9.16 %) RDOC 004176: [10:08:46] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004176: [10:08:46] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000184) RDOC 004176: [10:08:46] d3d12_replay.cpp(2711) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000185) RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000186) RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000187) RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000188) RDOC 004176: [10:08:46] d3d12_replay.cpp(3047) - Error - Getting texture data for buffer ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000189) RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000190) RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000191! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000191! RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000192! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000192! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000193) RDOC 004176: [10:08:46] d3d12_replay.cpp(2711) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000194) RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004176: [10:08:46] resource_manager.h(1915) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000200) RDOC 004176: [10:08:46] d3d12_replay.cpp(2702) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004176: [10:08:46] d3d12_replay.cpp(3040) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004176: [10:08:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008800: [10:08:47] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008800: [10:08:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008800: [10:08:47] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008800: [10:08:47] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1672 RDOC 001672: [10:08:47] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001672: [10:08:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001672: [10:08:47] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001672: [10:08:47] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001672: [10:08:47] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001672: [10:08:47] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001672: [10:08:47] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001672: [10:08:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001672: [10:08:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001672: [10:08:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001672: [10:08:47] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001672: [10:08:47] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001672: [10:08:47] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001672: [10:08:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008800: [10:08:47] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1672] RDOC 001672: [10:08:47] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001672: [10:08:47] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001672: [10:08:47] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x00000254DB18C798 RDOC 008800: [10:08:47] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001672: [10:08:47] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x00000254DB18C798 / 0x000000000008044C RDOC 001672: [10:08:47] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001672: [10:08:47] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x00000254DB18C798 / 0x000000000014042C RDOC 008800: [10:08:47] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 001672: [10:08:47] d3d12_device.cpp(2085) - Log - Starting capture RDOC 001672: [10:08:47] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 001672: [10:08:47] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36288 bytes to 7582 (20.89 %) RDOC 001672: [10:08:47] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.034607 MB capture section in 0.108145 seconds RDOC 001672: [10:08:47] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 001672: [10:08:47] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 001672: [10:08:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 008800: [10:08:47] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (18596 bytes) (time 1604311727) 6530 byte thumbnail RDOC 008800: [10:08:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 008800: [10:08:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008800: [10:08:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008800: [10:08:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008800: [10:08:48] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008800: [10:08:48] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 008800: [10:08:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008800: [10:08:48] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008800: [10:08:48] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008800: [10:08:48] d3d12_replay.cpp(4034) - Log - Created device. RDOC 008800: [10:08:48] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008800: [10:08:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008800: [10:08:49] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 008800: [10:08:49] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 442.859 ms RDOC 008800: [10:08:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007216: [10:08:49] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007216: [10:08:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007216: [10:08:49] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007216: [10:08:49] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8528 RDOC 008528: [10:08:49] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008528: [10:08:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008528: [10:08:49] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008528: [10:08:49] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008528: [10:08:49] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008528: [10:08:49] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008528: [10:08:49] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008528: [10:08:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008528: [10:08:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008528: [10:08:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008528: [10:08:49] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008528: [10:08:49] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008528: [10:08:49] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008528: [10:08:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007216: [10:08:49] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8528] RDOC 008528: [10:08:49] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008528: [10:08:49] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008528: [10:08:49] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x0000029C7CF0DB18 RDOC 007216: [10:08:49] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008528: [10:08:49] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x0000029C7CF0DB18 / 0x000000000009044E RDOC 008528: [10:08:50] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008528: [10:08:50] d3d12_device.cpp(2085) - Log - Starting capture RDOC 007216: [10:08:50] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 008528: [10:08:50] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 008528: [10:08:50] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35584 bytes to 7013 (19.71 %) RDOC 008528: [10:08:50] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.033936 MB capture section in 0.083443 seconds RDOC 008528: [10:08:50] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 008528: [10:08:50] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008528: [10:08:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007216: [10:08:50] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (17899 bytes) (time 1604311730) 6419 byte thumbnail RDOC 007216: [10:08:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007216: [10:08:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007216: [10:08:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007216: [10:08:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007216: [10:08:51] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007216: [10:08:51] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 007216: [10:08:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007216: [10:08:51] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007216: [10:08:51] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007216: [10:08:51] d3d12_replay.cpp(4034) - Log - Created device. RDOC 007216: [10:08:51] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 007216: [10:08:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007216: [10:08:51] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 007216: [10:08:51] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 443.273 ms RDOC 007216: [10:08:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003872: [10:08:51] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 003872: [10:08:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003872: [10:08:51] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003872: [10:08:51] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5164 RDOC 005164: [10:08:52] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005164: [10:08:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005164: [10:08:52] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005164: [10:08:52] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005164: [10:08:52] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005164: [10:08:52] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005164: [10:08:52] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005164: [10:08:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005164: [10:08:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005164: [10:08:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005164: [10:08:52] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005164: [10:08:52] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005164: [10:08:52] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005164: [10:08:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003872: [10:08:52] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5164] RDOC 005164: [10:08:52] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005164: [10:08:52] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005164: [10:08:52] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000002139951C7E8 RDOC 003872: [10:08:52] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005164: [10:08:52] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000002139951C7E8 / 0x00000000000A044E RDOC 005164: [10:08:52] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005164: [10:08:52] d3d12_device.cpp(2085) - Log - Starting capture RDOC 003872: [10:08:52] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 005164: [10:08:52] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 005164: [10:08:52] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15607 (26.36 %) RDOC 005164: [10:08:52] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.085034 seconds RDOC 005164: [10:08:52] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005164: [10:08:52] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005164: [10:08:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003872: [10:08:52] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (24817 bytes) (time 1604311732) 4687 byte thumbnail RDOC 003872: [10:08:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003872: [10:08:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003872: [10:08:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003872: [10:08:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003872: [10:08:53] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003872: [10:08:53] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 003872: [10:08:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003872: [10:08:53] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003872: [10:08:53] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003872: [10:08:53] d3d12_replay.cpp(4034) - Log - Created device. RDOC 003872: [10:08:53] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003872: [10:08:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003872: [10:08:54] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 003872: [10:08:54] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 452.614 ms RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] dxbc_spdb.cpp(1161) - Warning - More than one register index in mapping RDOC 003872: [10:08:54] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 003872: [10:08:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009152: [10:08:54] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 009152: [10:08:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009152: [10:08:54] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009152: [10:08:54] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2620 RDOC 002620: [10:08:54] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002620: [10:08:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002620: [10:08:54] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002620: [10:08:54] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002620: [10:08:54] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002620: [10:08:54] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002620: [10:08:54] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002620: [10:08:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002620: [10:08:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002620: [10:08:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002620: [10:08:54] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002620: [10:08:54] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002620: [10:08:54] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002620: [10:08:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009152: [10:08:54] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2620] RDOC 002620: [10:08:54] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002620: [10:08:54] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002620: [10:08:54] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x000001F70183AE38 RDOC 009152: [10:08:54] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002620: [10:08:54] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x000001F70183AE38 / 0x00000000000B044E RDOC 002620: [10:08:54] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009152: [10:08:54] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 002620: [10:08:54] d3d12_device.cpp(2085) - Log - Starting capture RDOC 002620: [10:08:55] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 002620: [10:08:55] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217344 bytes to 139906 (0.46 %) RDOC 002620: [10:08:55] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 28.817505 MB capture section in 0.130613 seconds RDOC 002620: [10:08:55] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 002620: [10:08:55] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 002620: [10:08:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 009152: [10:08:55] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (148521 bytes) (time 1604311735) 4618 byte thumbnail RDOC 009152: [10:08:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 009152: [10:08:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 009152: [10:08:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 009152: [10:08:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 009152: [10:08:56] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009152: [10:08:56] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 009152: [10:08:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009152: [10:08:56] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009152: [10:08:56] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009152: [10:08:56] d3d12_replay.cpp(4034) - Log - Created device. RDOC 009152: [10:08:56] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 009152: [10:08:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 009152: [10:08:56] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 009152: [10:08:56] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 522.694 ms RDOC 009152: [10:08:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 005464: [10:08:56] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005464: [10:08:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005464: [10:08:57] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005464: [10:08:57] win32_process.cpp( 597) - Log - Injecting renderdoc into process 9020 RDOC 009020: [10:08:57] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 009020: [10:08:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009020: [10:08:57] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009020: [10:08:57] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 009020: [10:08:57] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 009020: [10:08:57] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 009020: [10:08:57] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 009020: [10:08:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009020: [10:08:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009020: [10:08:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009020: [10:08:57] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 009020: [10:08:57] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 009020: [10:08:57] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 009020: [10:08:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009020: [10:08:57] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005464: [10:08:57] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [9020] RDOC 009020: [10:08:57] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009020: [10:08:57] gl_driver.cpp(1155) - Log - Created new sharegroup 0000018A9D691890 RDOC 009020: [10:08:57] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 009020: [10:08:57] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 009020: [10:08:57] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 009020: [10:08:57] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 009020: [10:08:57] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 009020: [10:08:57] gl_driver.cpp(1054) - Log - Deleting shader group 0000018A9D691890 RDOC 009020: [10:08:57] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009020: [10:08:57] gl_driver.cpp(1155) - Log - Created new sharegroup 0000018A9D691910 RDOC 009020: [10:08:57] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009020: [10:08:57] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 009020: [10:08:57] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 009020: [10:08:57] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 009020: [10:08:57] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005464: [10:08:59] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009020: [10:08:59] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000C044E RDOC 005464: [10:08:59] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 009020: [10:09:00] gl_driver.cpp(2174) - Log - Starting capture RDOC 009020: [10:09:00] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 009020: [10:09:00] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10663805 (21.18 %) RDOC 009020: [10:09:00] gl_driver.cpp(2391) - Log - Captured GL frame with 48.026306 MB capture section in 0.505728 seconds RDOC 009020: [10:09:00] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009020: [10:09:00] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 009020: [10:09:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 005464: [10:09:00] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (10673555 bytes) (time 1604311740) 5116 byte thumbnail RDOC 005464: [10:09:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 005464: [10:09:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005464: [10:09:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005464: [10:09:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005464: [10:09:01] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005464: [10:09:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005464: [10:09:01] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 005464: [10:09:01] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 005464: [10:09:01] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 005464: [10:09:01] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 005464: [10:09:01] gl_common.cpp( 99) - Log - Function pointers available: RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005464: [10:09:01] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005464: [10:09:01] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 005464: [10:09:01] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 005464: [10:09:01] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005464: [10:09:01] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005464: [10:09:02] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 005464: [10:09:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005464: [10:09:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005464: [10:09:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005464: [10:09:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005464: [10:09:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005464: [10:09:07] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 5383.417 ms RDOC 005464: [10:09:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 005464: [10:09:08] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3143273 (6.24 %) RDOC 005464: [10:09:08] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005464: [10:09:08] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 672.559 ms RDOC 005464: [10:09:16] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3143273 (6.24 %) RDOC 005464: [10:09:16] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005464: [10:09:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 003320: [10:09:17] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 003320: [10:09:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003320: [10:09:17] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003320: [10:09:17] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5756 RDOC 005756: [10:09:17] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005756: [10:09:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005756: [10:09:17] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005756: [10:09:17] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005756: [10:09:17] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005756: [10:09:17] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005756: [10:09:17] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005756: [10:09:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005756: [10:09:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005756: [10:09:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005756: [10:09:17] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005756: [10:09:17] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005756: [10:09:17] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005756: [10:09:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005756: [10:09:18] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003320: [10:09:18] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5756] RDOC 005756: [10:09:18] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005756: [10:09:18] gl_driver.cpp(1155) - Log - Created new sharegroup 00000169B54CEA90 RDOC 005756: [10:09:18] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 005756: [10:09:18] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005756: [10:09:18] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005756: [10:09:18] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 005756: [10:09:18] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 005756: [10:09:18] gl_driver.cpp(1054) - Log - Deleting shader group 00000169B54CEA90 RDOC 005756: [10:09:18] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005756: [10:09:18] gl_driver.cpp(1155) - Log - Created new sharegroup 00000169B54CE950 RDOC 005756: [10:09:18] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005756: [10:09:18] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 005756: [10:09:18] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005756: [10:09:18] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 005756: [10:09:18] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005756: [10:09:18] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000E0448 RDOC 003320: [10:09:18] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003320: [10:09:18] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 005756: [10:09:18] gl_driver.cpp(2174) - Log - Starting capture RDOC 005756: [10:09:18] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 005756: [10:09:18] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 17958 (0.92 %) RDOC 005756: [10:09:18] gl_driver.cpp(2391) - Log - Captured GL frame with 1.861023 MB capture section in 0.046776 seconds RDOC 005756: [10:09:18] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 005756: [10:09:18] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 005756: [10:09:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 003320: [10:09:18] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (27938 bytes) (time 1604311758) 5476 byte thumbnail RDOC 003320: [10:09:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 003320: [10:09:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003320: [10:09:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003320: [10:09:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003320: [10:09:19] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 003320: [10:09:19] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 003320: [10:09:19] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 003320: [10:09:19] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 003320: [10:09:19] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 003320: [10:09:19] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 003320: [10:09:19] gl_common.cpp( 99) - Log - Function pointers available: RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003320: [10:09:19] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003320: [10:09:19] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 003320: [10:09:19] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 003320: [10:09:19] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 003320: [10:09:19] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 003320: [10:09:19] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 003320: [10:09:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003320: [10:09:19] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 126.505 ms RDOC 003320: [10:09:20] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003320: [10:09:20] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 003320: [10:09:20] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003320: [10:09:20] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003320: [10:09:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 005248: [10:09:20] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005248: [10:09:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005248: [10:09:20] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005248: [10:09:20] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8656 RDOC 008656: [10:09:20] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008656: [10:09:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008656: [10:09:20] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008656: [10:09:20] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008656: [10:09:20] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008656: [10:09:20] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008656: [10:09:20] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008656: [10:09:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008656: [10:09:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008656: [10:09:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008656: [10:09:20] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008656: [10:09:20] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008656: [10:09:20] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008656: [10:09:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008656: [10:09:20] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005248: [10:09:20] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8656] RDOC 008656: [10:09:20] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008656: [10:09:20] gl_driver.cpp(1155) - Log - Created new sharegroup 000001D989880530 RDOC 008656: [10:09:20] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 008656: [10:09:20] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008656: [10:09:20] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008656: [10:09:20] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 008656: [10:09:20] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 008656: [10:09:20] gl_driver.cpp(1054) - Log - Deleting shader group 000001D989880530 RDOC 008656: [10:09:20] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008656: [10:09:20] gl_driver.cpp(1155) - Log - Created new sharegroup 000001D9898800B0 RDOC 008656: [10:09:20] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008656: [10:09:20] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 008656: [10:09:20] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008656: [10:09:20] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 008656: [10:09:20] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005248: [10:09:20] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008656: [10:09:20] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000010044A RDOC 005248: [10:09:20] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 008656: [10:09:21] gl_driver.cpp(2174) - Log - Starting capture RDOC 008656: [10:09:21] resource_manager.h(1114) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 008656: [10:09:21] resource_manager.h(1114) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 008656: [10:09:21] resource_manager.h(1114) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 008656: [10:09:21] resource_manager.h(1114) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 008656: [10:09:21] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 008656: [10:09:21] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 69120 bytes to 10726 (15.52 %) RDOC 008656: [10:09:21] gl_driver.cpp(2391) - Log - Captured GL frame with 0.065918 MB capture section in 0.188170 seconds RDOC 008656: [10:09:21] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4000 bytes to 4000 (100.00 %) RDOC 008656: [10:09:21] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 008656: [10:09:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 005248: [10:09:21] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (27319 bytes) (time 1604311761) 12378 byte thumbnail RDOC 005248: [10:09:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 005248: [10:09:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005248: [10:09:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005248: [10:09:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005248: [10:09:22] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005248: [10:09:22] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005248: [10:09:22] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 005248: [10:09:22] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 005248: [10:09:22] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 005248: [10:09:22] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 005248: [10:09:22] gl_common.cpp( 99) - Log - Function pointers available: RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005248: [10:09:22] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005248: [10:09:22] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 005248: [10:09:22] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 005248: [10:09:22] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005248: [10:09:22] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005248: [10:09:22] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 005248: [10:09:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005248: [10:09:22] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 226.256 ms RDOC 005248: [10:09:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 005248: [10:09:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 006424: [10:09:24] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006424: [10:09:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006424: [10:09:24] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006424: [10:09:24] win32_process.cpp( 597) - Log - Injecting renderdoc into process 664 RDOC 000664: [10:09:24] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 000664: [10:09:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000664: [10:09:24] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000664: [10:09:24] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 000664: [10:09:24] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 000664: [10:09:24] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 000664: [10:09:24] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 000664: [10:09:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000664: [10:09:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000664: [10:09:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000664: [10:09:24] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 000664: [10:09:24] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 000664: [10:09:24] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 000664: [10:09:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000664: [10:09:24] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006424: [10:09:24] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [664] RDOC 000664: [10:09:24] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000664: [10:09:24] gl_driver.cpp(1155) - Log - Created new sharegroup 000001240241F450 RDOC 000664: [10:09:24] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 000664: [10:09:24] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 000664: [10:09:24] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 000664: [10:09:24] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 000664: [10:09:24] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 000664: [10:09:24] gl_driver.cpp(1054) - Log - Deleting shader group 000001240241F450 RDOC 000664: [10:09:24] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000664: [10:09:24] gl_driver.cpp(1155) - Log - Created new sharegroup 000001240241FCD0 RDOC 000664: [10:09:24] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000664: [10:09:24] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 000664: [10:09:24] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 000664: [10:09:24] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 000664: [10:09:24] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 000664: [10:09:24] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000012044A RDOC 006424: [10:09:24] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006424: [10:09:24] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 000664: [10:09:24] gl_driver.cpp(2174) - Log - Starting capture RDOC 000664: [10:09:24] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 000664: [10:09:24] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1983424 bytes to 39176 (1.98 %) RDOC 000664: [10:09:24] gl_driver.cpp(2391) - Log - Captured GL frame with 1.891541 MB capture section in 0.045963 seconds RDOC 000664: [10:09:24] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 000664: [10:09:24] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 000664: [10:09:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 006424: [10:09:24] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (48794 bytes) (time 1604311764) 4975 byte thumbnail RDOC 006424: [10:09:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 006424: [10:09:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006424: [10:09:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006424: [10:09:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006424: [10:09:25] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 006424: [10:09:26] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 006424: [10:09:26] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 006424: [10:09:26] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 006424: [10:09:26] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 006424: [10:09:26] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 006424: [10:09:26] gl_common.cpp( 99) - Log - Function pointers available: RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006424: [10:09:26] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006424: [10:09:26] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 006424: [10:09:26] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 006424: [10:09:26] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 006424: [10:09:26] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 006424: [10:09:26] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 006424: [10:09:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006424: [10:09:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006424: [10:09:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006424: [10:09:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006424: [10:09:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006424: [10:09:26] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 121.849 ms RDOC 006424: [10:09:26] gl_replay.cpp(2120) - Warning - Can't find program resource index for G[0].b RDOC 006424: [10:09:26] gl_replay.cpp(2120) - Warning - Can't find program resource index for G[0].c[0].a RDOC 006424: [10:09:26] gl_replay.cpp(2120) - Warning - Can't find program resource index for G[0].c[1].a RDOC 006424: [10:09:26] gl_replay.cpp(2120) - Warning - Can't find program resource index for G[0].c[2].a RDOC 006424: [10:09:26] gl_replay.cpp(2120) - Warning - Can't find program resource index for G[0].c[3].a RDOC 006424: [10:09:26] gl_replay.cpp(2120) - Warning - Can't find program resource index for G[1].c[0].a RDOC 006424: [10:09:26] gl_replay.cpp(2120) - Warning - Can't find program resource index for G[1].c[1].a RDOC 006424: [10:09:26] gl_replay.cpp(2120) - Warning - Can't find program resource index for G[1].c[2].a RDOC 006424: [10:09:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 006260: [10:09:26] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006260: [10:09:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006260: [10:09:27] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006260: [10:09:27] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5984 RDOC 005984: [10:09:27] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005984: [10:09:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005984: [10:09:27] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005984: [10:09:27] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005984: [10:09:27] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005984: [10:09:27] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005984: [10:09:27] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005984: [10:09:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005984: [10:09:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005984: [10:09:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005984: [10:09:27] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005984: [10:09:27] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005984: [10:09:27] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005984: [10:09:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006260: [10:09:27] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5984] RDOC 005984: [10:09:27] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005984: [10:09:27] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005984: [10:09:27] gl_driver.cpp(1155) - Log - Created new sharegroup 0000020B4AB3FD50 RDOC 005984: [10:09:27] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 005984: [10:09:27] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005984: [10:09:27] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005984: [10:09:27] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 005984: [10:09:27] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 005984: [10:09:27] gl_driver.cpp(1054) - Log - Deleting shader group 0000020B4AB3FD50 RDOC 005984: [10:09:27] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005984: [10:09:27] gl_driver.cpp(1155) - Log - Created new sharegroup 0000020B4AB406D0 RDOC 005984: [10:09:27] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005984: [10:09:27] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 005984: [10:09:27] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005984: [10:09:27] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 005984: [10:09:27] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005984: [10:09:27] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001B042E RDOC 006260: [10:09:27] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006260: [10:09:27] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 005984: [10:09:27] gl_driver.cpp(2174) - Log - Starting capture RDOC 005984: [10:09:27] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 005984: [10:09:27] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3103 (10.43 %) RDOC 005984: [10:09:27] gl_driver.cpp(2391) - Log - Captured GL frame with 0.028381 MB capture section in 0.038812 seconds RDOC 005984: [10:09:27] rdcfile.cpp(1199) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4770 bytes to 4770 (100.00 %) RDOC 005984: [10:09:27] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005984: [10:09:27] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 005984: [10:09:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 006260: [10:09:27] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (17692 bytes) (time 1604311767) 5116 byte thumbnail RDOC 006260: [10:09:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 006260: [10:09:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006260: [10:09:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006260: [10:09:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006260: [10:09:28] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 006260: [10:09:28] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 006260: [10:09:28] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 006260: [10:09:28] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 006260: [10:09:28] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 006260: [10:09:28] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 006260: [10:09:28] gl_common.cpp( 99) - Log - Function pointers available: RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006260: [10:09:28] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006260: [10:09:28] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 006260: [10:09:28] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 006260: [10:09:28] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 006260: [10:09:28] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 006260: [10:09:28] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 006260: [10:09:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006260: [10:09:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006260: [10:09:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006260: [10:09:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006260: [10:09:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006260: [10:09:29] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 99.753 ms RDOC 006260: [10:09:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 006260: [10:09:29] win32_callstack.cpp(1003) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 006260: [10:09:30] win32_callstack.cpp(1003) - Log - Loaded Symbols for ntdll.pdb RDOC 006260: [10:09:31] win32_callstack.cpp(1003) - Log - Loaded Symbols for kernel32.pdb RDOC 006260: [10:09:35] win32_callstack.cpp(1003) - Log - Loaded Symbols for kernelbase.pdb RDOC 006260: [10:09:35] win32_callstack.cpp(1003) - Log - Loaded Symbols for user32.pdb RDOC 006260: [10:09:36] win32_callstack.cpp(1003) - Log - Loaded Symbols for win32u.pdb RDOC 006260: [10:09:37] win32_callstack.cpp(1003) - Log - Loaded Symbols for gdi32.pdb RDOC 006260: [10:09:39] win32_callstack.cpp(1003) - Log - Loaded Symbols for gdi32full.pdb RDOC 006260: [10:09:40] win32_callstack.cpp(1003) - Log - Loaded Symbols for msvcp_win.pdb RDOC 006260: [10:09:41] win32_callstack.cpp(1003) - Log - Loaded Symbols for ucrtbase.pdb RDOC 006260: [10:09:45] win32_callstack.cpp(1003) - Log - Loaded Symbols for shell32.pdb RDOC 006260: [10:09:46] win32_callstack.cpp(1003) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 006260: [10:09:47] win32_callstack.cpp(1003) - Log - Loaded Symbols for msimg32.pdb RDOC 006260: [10:09:49] win32_callstack.cpp(1003) - Log - Loaded Symbols for shcore.pdb RDOC 006260: [10:09:49] win32_callstack.cpp(1003) - Log - Loaded Symbols for msvcrt.pdb RDOC 006260: [10:09:49] win32_callstack.cpp(1003) - Log - Loaded Symbols for rpcrt4.pdb RDOC 006260: [10:10:10] win32_callstack.cpp(1003) - Log - Loaded Symbols for combase.pdb RDOC 006260: [10:10:11] win32_callstack.cpp(1003) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 006260: [10:10:18] win32_callstack.cpp(1003) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 006260: [10:10:20] win32_callstack.cpp(1003) - Log - Loaded Symbols for sechost.pdb RDOC 006260: [10:10:21] win32_callstack.cpp(1003) - Log - Loaded Symbols for advapi32.pdb RDOC 006260: [10:10:22] win32_callstack.cpp(1003) - Log - Loaded Symbols for profapi.pdb RDOC 006260: [10:10:23] win32_callstack.cpp(1003) - Log - Loaded Symbols for powrprof.pdb RDOC 006260: [10:10:23] win32_callstack.cpp(1003) - Log - Loaded Symbols for UMPDC.pdb RDOC 006260: [10:10:24] win32_callstack.cpp(1003) - Log - Loaded Symbols for shlwapi.pdb RDOC 006260: [10:10:25] win32_callstack.cpp(1003) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 006260: [10:10:25] win32_callstack.cpp(1003) - Log - Loaded Symbols for cryptsp.pdb RDOC 006260: [10:10:30] win32_callstack.cpp(1003) - Log - Loaded Symbols for ole32.pdb RDOC 006260: [10:10:32] win32_callstack.cpp(1003) - Log - Loaded Symbols for oleaut32.pdb RDOC 006260: [10:10:33] win32_callstack.cpp(1003) - Log - Loaded Symbols for imm32.pdb RDOC 006260: [10:10:33] win32_callstack.cpp(1003) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 006260: [10:10:34] win32_callstack.cpp(1003) - Log - Loaded Symbols for ws2_32.pdb RDOC 006260: [10:10:34] win32_callstack.cpp(1003) - Log - Loaded Symbols for setupapi.pdb RDOC 006260: [10:10:35] win32_callstack.cpp(1003) - Log - Loaded Symbols for bcrypt.pdb RDOC 006260: [10:10:36] win32_callstack.cpp(1003) - Log - Loaded Symbols for comdlg32.pdb RDOC 006260: [10:10:37] win32_callstack.cpp(1003) - Log - Loaded Symbols for comctl32v582.pdb RDOC 006260: [10:10:40] win32_callstack.cpp(1003) - Log - Loaded Symbols for d:\agent\_work\8\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 006260: [10:10:41] win32_callstack.cpp(1003) - Log - Loaded Symbols for d:\agent\_work\8\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 006260: [10:10:42] win32_callstack.cpp(1003) - Log - Loaded Symbols for d:\agent\_work\8\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 006260: [10:10:43] win32_callstack.cpp( 976) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 006260: [10:10:43] win32_callstack.cpp(1003) - Log - Loaded Symbols for symsrv.pdb RDOC 006260: [10:10:43] win32_callstack.cpp(1003) - Log - Loaded Symbols for mswsock.pdb RDOC 006260: [10:10:45] win32_callstack.cpp(1003) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 006260: [10:10:46] win32_callstack.cpp(1003) - Log - Loaded Symbols for opengl32.pdb RDOC 006260: [10:10:48] win32_callstack.cpp(1003) - Log - Loaded Symbols for glu32.pdb RDOC 006260: [10:10:48] win32_callstack.cpp(1003) - Log - Loaded Symbols for DXCore.pdb RDOC 006260: [10:10:52] win32_callstack.cpp(1003) - Log - Loaded Symbols for UxTheme.pdb RDOC 006260: [10:10:53] win32_callstack.cpp(1003) - Log - Loaded Symbols for msctf.pdb RDOC 006260: [10:10:59] win32_callstack.cpp(1003) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 006260: [10:11:00] win32_callstack.cpp(1003) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 006260: [10:11:04] win32_callstack.cpp(1003) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 006260: [10:11:06] win32_callstack.cpp(1003) - Log - Loaded Symbols for ntmarta.pdb RDOC 006260: [10:11:12] win32_callstack.cpp(1003) - Log - Loaded Symbols for WinTypes.pdb RDOC 006260: [10:11:14] win32_callstack.cpp(1003) - Log - Loaded Symbols for iertutil.pdb RDOC 006260: [10:11:14] win32_callstack.cpp( 976) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 006260: [10:11:15] win32_callstack.cpp(1003) - Log - Loaded Symbols for version.pdb RDOC 006260: [10:11:16] win32_callstack.cpp(1003) - Log - Loaded Symbols for wtsapi32.pdb RDOC 006260: [10:11:17] win32_callstack.cpp(1003) - Log - Loaded Symbols for msasn1.pdb RDOC 006260: [10:11:18] win32_callstack.cpp(1003) - Log - Loaded Symbols for cryptnet.pdb RDOC 006260: [10:11:19] win32_callstack.cpp(1003) - Log - Loaded Symbols for crypt32.pdb RDOC 006260: [10:11:20] win32_callstack.cpp(1003) - Log - Loaded Symbols for cryptbase.pdb RDOC 006260: [10:11:21] win32_callstack.cpp(1003) - Log - Loaded Symbols for devobj.pdb RDOC 006260: [10:11:22] win32_callstack.cpp(1003) - Log - Loaded Symbols for wintrust.pdb RDOC 006260: [10:11:24] win32_callstack.cpp(1003) - Log - Loaded Symbols for dwmapi.pdb RDOC 006260: [10:11:25] win32_callstack.cpp(1003) - Log - Loaded Symbols for winsta.pdb RDOC 006260: [10:11:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 001796: [10:11:25] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001796: [10:11:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001796: [10:11:25] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001796: [10:11:25] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2152 RDOC 002152: [10:11:25] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002152: [10:11:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002152: [10:11:25] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002152: [10:11:25] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002152: [10:11:25] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002152: [10:11:25] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002152: [10:11:25] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002152: [10:11:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002152: [10:11:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002152: [10:11:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002152: [10:11:25] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002152: [10:11:25] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002152: [10:11:25] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002152: [10:11:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001796: [10:11:25] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2152] RDOC 002152: [10:11:25] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002152: [10:11:25] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000022EC5C1CA10 RDOC 002152: [10:11:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002152: [10:11:25] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002152: [10:11:25] core.cpp(1809) - Log - Removing device frame capturer for 0x0000022EC5C1CA10 RDOC 002152: [10:11:25] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x0000022EC5C1CA10 RDOC 002152: [10:11:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002152: [10:11:25] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002152: [10:11:25] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002152: [10:11:25] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002152: [10:11:26] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002152: [10:11:26] gl_driver.cpp(1155) - Log - Created new sharegroup 0000022ECDCE1AE0 RDOC 002152: [10:11:26] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 002152: [10:11:26] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 002152: [10:11:26] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 002152: [10:11:26] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 002152: [10:11:26] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 002152: [10:11:26] gl_driver.cpp(1054) - Log - Deleting shader group 0000022ECDCE1AE0 RDOC 002152: [10:11:26] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002152: [10:11:26] gl_driver.cpp(1155) - Log - Created new sharegroup 0000022ECDCE1120 RDOC 002152: [10:11:26] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002152: [10:11:26] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 002152: [10:11:26] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 002152: [10:11:26] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 002152: [10:11:26] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001796: [10:11:26] target_control.cpp( 831) - Log - Used API: D3D11 (Not presenting & supported) RDOC 002152: [10:11:26] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001D042E RDOC 001796: [10:11:26] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001796: [10:11:26] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 002152: [10:11:26] gl_driver.cpp(2174) - Log - Starting capture RDOC 002152: [10:11:26] gl_driver.cpp(2246) - Log - Finished capture, Frame 4 RDOC 002152: [10:11:26] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65618 (0.52 %) RDOC 002152: [10:11:26] gl_driver.cpp(2391) - Log - Captured GL frame with 12.032593 MB capture section in 0.088005 seconds RDOC 002152: [10:11:26] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 002152: [10:11:26] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 002152: [10:11:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 001796: [10:11:26] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 4) (88305 bytes) (time 1604311886) 18309 byte thumbnail RDOC 001796: [10:11:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 001796: [10:11:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:11:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:11:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:11:27] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001796: [10:11:27] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001796: [10:11:27] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 001796: [10:11:27] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 001796: [10:11:27] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 001796: [10:11:27] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 001796: [10:11:27] gl_common.cpp( 99) - Log - Function pointers available: RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001796: [10:11:27] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001796: [10:11:27] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 001796: [10:11:27] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 001796: [10:11:27] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001796: [10:11:27] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001796: [10:11:27] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 001796: [10:11:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:11:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001796: [10:11:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001796: [10:11:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001796: [10:11:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001796: [10:11:27] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 133.326 ms RDOC 001796: [10:11:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 002980: [10:11:28] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002980: [10:11:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002980: [10:11:28] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002980: [10:11:28] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6904 RDOC 006904: [10:11:28] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006904: [10:11:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006904: [10:11:28] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006904: [10:11:28] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006904: [10:11:28] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006904: [10:11:28] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006904: [10:11:28] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006904: [10:11:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006904: [10:11:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006904: [10:11:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006904: [10:11:28] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006904: [10:11:28] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006904: [10:11:28] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006904: [10:11:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002980: [10:11:28] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6904] RDOC 006904: [10:11:28] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006904: [10:11:28] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006904: [10:11:28] gl_driver.cpp(1155) - Log - Created new sharegroup 00000229425CED90 RDOC 006904: [10:11:28] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 006904: [10:11:28] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 006904: [10:11:28] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 006904: [10:11:28] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 006904: [10:11:28] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 006904: [10:11:28] gl_driver.cpp(1054) - Log - Deleting shader group 00000229425CED90 RDOC 006904: [10:11:28] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006904: [10:11:28] gl_driver.cpp(1155) - Log - Created new sharegroup 000002294265CB70 RDOC 006904: [10:11:28] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006904: [10:11:28] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 006904: [10:11:28] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 006904: [10:11:28] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 006904: [10:11:28] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 002980: [10:11:28] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006904: [10:11:28] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000017044A RDOC 002980: [10:11:28] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 006904: [10:11:29] gl_driver.cpp(2174) - Log - Starting capture RDOC 006904: [10:11:29] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 006904: [10:11:29] gl_initstate.cpp(1816) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006904: [10:11:29] gl_initstate.cpp(1817) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006904: [10:11:29] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 129043072 bytes to 593559 (0.46 %) RDOC 006904: [10:11:29] gl_driver.cpp(2391) - Log - Captured GL frame with 123.065063 MB capture section in 0.472942 seconds RDOC 006904: [10:11:29] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006904: [10:11:29] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 006904: [10:11:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 002980: [10:11:29] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (600214 bytes) (time 1604311889) 2526 byte thumbnail RDOC 002980: [10:11:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 002980: [10:11:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002980: [10:11:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002980: [10:11:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002980: [10:11:30] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 002980: [10:11:30] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 002980: [10:11:30] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 002980: [10:11:30] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 002980: [10:11:30] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 002980: [10:11:30] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 002980: [10:11:30] gl_common.cpp( 99) - Log - Function pointers available: RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002980: [10:11:30] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002980: [10:11:30] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 002980: [10:11:30] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 002980: [10:11:30] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 002980: [10:11:30] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 002980: [10:11:30] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 002980: [10:11:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002980: [10:11:31] gl_initstate.cpp(1816) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002980: [10:11:31] gl_initstate.cpp(1817) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002980: [10:11:32] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 1382.732 ms RDOC 002980: [10:11:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 001508: [10:11:35] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001508: [10:11:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001508: [10:11:35] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001508: [10:11:35] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1604 RDOC 001604: [10:11:36] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001604: [10:11:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001604: [10:11:36] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001604: [10:11:36] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001604: [10:11:36] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001604: [10:11:36] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001604: [10:11:36] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001604: [10:11:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001604: [10:11:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001604: [10:11:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001604: [10:11:36] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001604: [10:11:36] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001604: [10:11:36] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001604: [10:11:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001508: [10:11:36] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1604] RDOC 001604: [10:11:36] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001604: [10:11:36] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001604: [10:11:36] gl_driver.cpp(1155) - Log - Created new sharegroup 000001BF21E716B0 RDOC 001604: [10:11:36] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 001604: [10:11:36] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001604: [10:11:36] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001604: [10:11:36] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 001604: [10:11:36] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 001604: [10:11:36] gl_driver.cpp(1054) - Log - Deleting shader group 000001BF21E716B0 RDOC 001604: [10:11:36] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001604: [10:11:36] gl_driver.cpp(1155) - Log - Created new sharegroup 000001BF21E71B70 RDOC 001604: [10:11:36] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001604: [10:11:36] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 001604: [10:11:36] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001604: [10:11:36] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 001604: [10:11:36] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001604: [10:11:36] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000060472 RDOC 001508: [10:11:36] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001508: [10:11:36] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 001604: [10:11:36] gl_driver.cpp(2174) - Log - Starting capture RDOC 001604: [10:11:36] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 001604: [10:11:36] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1986304 bytes to 50457 (2.54 %) RDOC 001604: [10:11:36] gl_driver.cpp(2391) - Log - Captured GL frame with 1.894287 MB capture section in 0.131989 seconds RDOC 001604: [10:11:36] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 001604: [10:11:36] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 001604: [10:11:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 001508: [10:11:36] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (65682 bytes) (time 1604311896) 9593 byte thumbnail RDOC 001508: [10:11:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 001508: [10:11:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001508: [10:11:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001508: [10:11:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001508: [10:11:37] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001508: [10:11:37] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001508: [10:11:37] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 001508: [10:11:37] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 001508: [10:11:37] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 001508: [10:11:37] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 001508: [10:11:37] gl_common.cpp( 99) - Log - Function pointers available: RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001508: [10:11:37] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001508: [10:11:37] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 001508: [10:11:37] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 001508: [10:11:37] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001508: [10:11:37] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001508: [10:11:37] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 001508: [10:11:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001508: [10:11:38] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 169.921 ms RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 001508: [10:11:38] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 001508: [10:11:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 006732: [10:11:38] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006732: [10:11:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006732: [10:11:38] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006732: [10:11:38] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1064 RDOC 001064: [10:11:39] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001064: [10:11:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001064: [10:11:39] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001064: [10:11:39] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001064: [10:11:39] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001064: [10:11:39] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001064: [10:11:39] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001064: [10:11:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001064: [10:11:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001064: [10:11:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001064: [10:11:39] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001064: [10:11:39] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001064: [10:11:39] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001064: [10:11:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001064: [10:11:39] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006732: [10:11:39] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1064] RDOC 001064: [10:11:39] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001064: [10:11:39] gl_driver.cpp(1155) - Log - Created new sharegroup 0000025128AE0050 RDOC 001064: [10:11:39] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 001064: [10:11:39] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001064: [10:11:39] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001064: [10:11:39] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 001064: [10:11:39] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 001064: [10:11:39] gl_driver.cpp(1054) - Log - Deleting shader group 0000025128AE0050 RDOC 001064: [10:11:39] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001064: [10:11:39] gl_driver.cpp(1155) - Log - Created new sharegroup 0000025128AE0950 RDOC 001064: [10:11:39] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001064: [10:11:39] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 001064: [10:11:39] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001064: [10:11:39] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 001064: [10:11:39] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001064: [10:11:39] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000080472 RDOC 006732: [10:11:39] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001064: [10:11:39] gl_driver.cpp(2174) - Log - Starting capture RDOC 006732: [10:11:39] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 001064: [10:11:39] gl_driver.cpp(2246) - Log - Finished capture, Frame 4294967295 RDOC 001064: [10:11:39] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1212 (4.94 %) RDOC 001064: [10:11:39] gl_driver.cpp(2391) - Log - Captured GL frame with 0.023376 MB capture section in 0.106266 seconds RDOC 001064: [10:11:39] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 001064: [10:11:39] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 001064: [10:11:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 001064: [10:11:39] gl_driver.cpp(2174) - Log - Starting capture RDOC 001064: [10:11:39] gl_driver.cpp(2246) - Log - Finished capture, Frame 4294967295 RDOC 006732: [10:11:39] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 4294967295) (7524 bytes) (time 1604311899) 2527 byte thumbnail RDOC 006732: [10:11:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 006732: [10:11:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006732: [10:11:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006732: [10:11:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006732: [10:11:40] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 006732: [10:11:40] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 006732: [10:11:40] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 006732: [10:11:40] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 006732: [10:11:40] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 006732: [10:11:40] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 006732: [10:11:40] gl_common.cpp( 99) - Log - Function pointers available: RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006732: [10:11:40] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006732: [10:11:40] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 006732: [10:11:40] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 006732: [10:11:40] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 006732: [10:11:40] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 006732: [10:11:40] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 006732: [10:11:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006732: [10:11:40] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 3.680 ms RDOC 006732: [10:11:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 005564: [10:11:41] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005564: [10:11:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005564: [10:11:41] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005564: [10:11:41] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5592 RDOC 005592: [10:11:41] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005592: [10:11:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005592: [10:11:41] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005592: [10:11:41] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005592: [10:11:41] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005592: [10:11:41] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005592: [10:11:41] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005592: [10:11:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005592: [10:11:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005592: [10:11:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005592: [10:11:41] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005592: [10:11:41] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005592: [10:11:41] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005592: [10:11:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005592: [10:11:41] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005564: [10:11:41] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5592] RDOC 005592: [10:11:41] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005592: [10:11:41] gl_driver.cpp(1155) - Log - Created new sharegroup 0000019B70D90FA0 RDOC 005592: [10:11:41] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 005592: [10:11:41] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005592: [10:11:41] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005592: [10:11:41] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 005592: [10:11:41] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 005592: [10:11:41] gl_driver.cpp(1054) - Log - Deleting shader group 0000019B70D90FA0 RDOC 005592: [10:11:41] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005592: [10:11:41] gl_driver.cpp(1155) - Log - Created new sharegroup 0000019B70D90D20 RDOC 005592: [10:11:41] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005592: [10:11:41] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 005592: [10:11:41] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005592: [10:11:41] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 005592: [10:11:41] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005592: [10:11:41] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000A0472 RDOC 005564: [10:11:41] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005564: [10:11:41] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 005592: [10:11:41] gl_driver.cpp(2174) - Log - Starting capture RDOC 005592: [10:11:42] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 005592: [10:11:42] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3017 (10.50 %) RDOC 005592: [10:11:42] gl_driver.cpp(2391) - Log - Captured GL frame with 0.027405 MB capture section in 0.049080 seconds RDOC 005592: [10:11:42] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 005592: [10:11:42] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 005592: [10:11:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 005564: [10:11:42] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (12732 bytes) (time 1604311902) 5223 byte thumbnail RDOC 005564: [10:11:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 005564: [10:11:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005564: [10:11:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005564: [10:11:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005564: [10:11:43] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005564: [10:11:43] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005564: [10:11:43] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 005564: [10:11:43] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 005564: [10:11:43] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 005564: [10:11:43] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 005564: [10:11:43] gl_common.cpp( 99) - Log - Function pointers available: RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005564: [10:11:43] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005564: [10:11:43] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 005564: [10:11:43] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 005564: [10:11:43] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005564: [10:11:43] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005564: [10:11:43] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 005564: [10:11:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005564: [10:11:43] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 80.526 ms RDOC 005564: [10:11:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 008088: [10:11:43] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008088: [10:11:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008088: [10:11:44] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008088: [10:11:44] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1524 RDOC 001524: [10:11:44] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001524: [10:11:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001524: [10:11:44] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001524: [10:11:44] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001524: [10:11:44] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001524: [10:11:44] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001524: [10:11:44] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001524: [10:11:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001524: [10:11:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001524: [10:11:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001524: [10:11:44] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001524: [10:11:44] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001524: [10:11:44] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001524: [10:11:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001524: [10:11:44] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008088: [10:11:44] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1524] RDOC 001524: [10:11:44] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001524: [10:11:44] gl_driver.cpp(1155) - Log - Created new sharegroup 000001C214DEE5E0 RDOC 001524: [10:11:44] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 001524: [10:11:44] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001524: [10:11:44] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001524: [10:11:44] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 001524: [10:11:44] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 001524: [10:11:44] gl_driver.cpp(1054) - Log - Deleting shader group 000001C214DEE5E0 RDOC 001524: [10:11:44] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001524: [10:11:44] gl_driver.cpp(1155) - Log - Created new sharegroup 000001C214DEE7E0 RDOC 001524: [10:11:44] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001524: [10:11:44] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 001524: [10:11:44] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001524: [10:11:44] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 001524: [10:11:44] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001524: [10:11:52] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000150454 RDOC 008088: [10:11:52] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008088: [10:11:52] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 001524: [10:11:53] gl_driver.cpp(2174) - Log - Starting capture RDOC 001524: [10:11:53] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 001524: [10:11:53] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398848 bytes to 9230567 (0.41 %) RDOC 001524: [10:11:53] gl_driver.cpp(2391) - Log - Captured GL frame with 2128.027771 MB capture section in 0.327616 seconds RDOC 001524: [10:11:53] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001524: [10:11:53] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 001524: [10:11:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 008088: [10:11:53] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (9240317 bytes) (time 1604311913) 5116 byte thumbnail RDOC 008088: [10:11:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 008088: [10:11:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008088: [10:11:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008088: [10:11:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008088: [10:11:54] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008088: [10:11:54] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008088: [10:11:54] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 008088: [10:11:54] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 008088: [10:11:54] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 008088: [10:11:54] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 008088: [10:11:54] gl_common.cpp( 99) - Log - Function pointers available: RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008088: [10:11:54] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008088: [10:11:54] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 008088: [10:11:54] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 008088: [10:11:54] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 008088: [10:11:54] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 008088: [10:11:54] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 008088: [10:11:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008088: [10:11:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008088: [10:11:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008088: [10:11:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008088: [10:11:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008088: [10:11:58] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 3474.827 ms RDOC 008088: [10:12:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 007608: [10:12:03] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007608: [10:12:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007608: [10:12:03] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007608: [10:12:03] win32_process.cpp( 597) - Log - Injecting renderdoc into process 9028 RDOC 009028: [10:12:03] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 009028: [10:12:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009028: [10:12:03] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009028: [10:12:03] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 009028: [10:12:03] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 009028: [10:12:03] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 009028: [10:12:03] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 009028: [10:12:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009028: [10:12:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009028: [10:12:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009028: [10:12:03] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 009028: [10:12:03] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 009028: [10:12:03] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 009028: [10:12:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007608: [10:12:03] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [9028] RDOC 009028: [10:12:03] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 009028: [10:12:03] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009028: [10:12:03] gl_driver.cpp(1155) - Log - Created new sharegroup 0000021B8F9CF4C0 RDOC 009028: [10:12:03] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 009028: [10:12:03] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 009028: [10:12:03] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 009028: [10:12:03] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 009028: [10:12:03] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 009028: [10:12:03] gl_driver.cpp(1054) - Log - Deleting shader group 0000021B8F9CF4C0 RDOC 009028: [10:12:03] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009028: [10:12:03] gl_driver.cpp(1155) - Log - Created new sharegroup 0000021B8F9CF040 RDOC 009028: [10:12:03] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009028: [10:12:03] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 009028: [10:12:03] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 009028: [10:12:03] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 009028: [10:12:03] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 009028: [10:12:03] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000170454 RDOC 007608: [10:12:03] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007608: [10:12:03] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 009028: [10:12:03] gl_driver.cpp(2174) - Log - Starting capture RDOC 009028: [10:12:03] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 009028: [10:12:03] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29696 bytes to 3593 (12.10 %) RDOC 009028: [10:12:03] gl_driver.cpp(2391) - Log - Captured GL frame with 0.028320 MB capture section in 0.039348 seconds RDOC 009028: [10:12:03] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009028: [10:12:03] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 009028: [10:12:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 007608: [10:12:03] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (13343 bytes) (time 1604311923) 5116 byte thumbnail RDOC 007608: [10:12:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 007608: [10:12:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007608: [10:12:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007608: [10:12:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007608: [10:12:04] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 007608: [10:12:04] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 007608: [10:12:04] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 007608: [10:12:04] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 007608: [10:12:04] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 007608: [10:12:04] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 007608: [10:12:04] gl_common.cpp( 99) - Log - Function pointers available: RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007608: [10:12:04] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007608: [10:12:04] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 007608: [10:12:04] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 007608: [10:12:04] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 007608: [10:12:05] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 007608: [10:12:05] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 007608: [10:12:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007608: [10:12:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007608: [10:12:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007608: [10:12:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007608: [10:12:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007608: [10:12:05] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 90.219 ms RDOC 007608: [10:12:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71
RDOC 000548: [10:12:05] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 000548: [10:12:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000548: [10:12:05] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000548: [10:12:05] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7100 RDOC 007100: [10:12:05] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007100: [10:12:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007100: [10:12:05] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007100: [10:12:05] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007100: [10:12:05] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007100: [10:12:05] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007100: [10:12:05] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007100: [10:12:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007100: [10:12:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007100: [10:12:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007100: [10:12:05] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007100: [10:12:05] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007100: [10:12:05] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007100: [10:12:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000548: [10:12:06] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7100] RDOC 007100: [10:12:06] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007100: [10:12:06] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007100: [10:12:06] gl_driver.cpp(1155) - Log - Created new sharegroup 000002C8730CE310 RDOC 007100: [10:12:06] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 007100: [10:12:06] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 007100: [10:12:06] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 007100: [10:12:06] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 007100: [10:12:06] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 007100: [10:12:06] gl_driver.cpp(1054) - Log - Deleting shader group 000002C8730CE310 RDOC 007100: [10:12:06] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007100: [10:12:06] gl_driver.cpp(1155) - Log - Created new sharegroup 000002C8730CDE50 RDOC 007100: [10:12:06] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007100: [10:12:06] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 007100: [10:12:06] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 007100: [10:12:06] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 007100: [10:12:06] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 007100: [10:12:06] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000190454 RDOC 000548: [10:12:06] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000548: [10:12:06] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 007100: [10:12:06] gl_driver.cpp(2174) - Log - Starting capture RDOC 007100: [10:12:06] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 007100: [10:12:06] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 998784 bytes to 21357 (2.14 %) RDOC 007100: [10:12:06] gl_driver.cpp(2391) - Log - Captured GL frame with 0.952515 MB capture section in 0.077475 seconds RDOC 007100: [10:12:06] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4879 bytes to 4879 (100.00 %) RDOC 007100: [10:12:06] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 007100: [10:12:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 000548: [10:12:06] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (37622 bytes) (time 1604311926) 11171 byte thumbnail RDOC 000548: [10:12:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 000548: [10:12:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 000548: [10:12:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 000548: [10:12:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 000548: [10:12:07] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 000548: [10:12:07] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 000548: [10:12:07] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 000548: [10:12:07] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 000548: [10:12:07] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 000548: [10:12:07] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 000548: [10:12:07] gl_common.cpp( 99) - Log - Function pointers available: RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000548: [10:12:07] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000548: [10:12:07] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 000548: [10:12:07] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 000548: [10:12:07] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 000548: [10:12:07] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 000548: [10:12:07] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 000548: [10:12:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 000548: [10:12:08] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 293.701 ms RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 000548: [10:12:08] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 000548: [10:12:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 008688: [10:12:08] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008688: [10:12:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008688: [10:12:08] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008688: [10:12:08] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8560 RDOC 008560: [10:12:08] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008560: [10:12:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008560: [10:12:08] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008560: [10:12:08] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008560: [10:12:08] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008560: [10:12:08] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008560: [10:12:08] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008560: [10:12:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008560: [10:12:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008560: [10:12:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008560: [10:12:08] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008560: [10:12:08] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008560: [10:12:08] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008560: [10:12:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008560: [10:12:08] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008688: [10:12:08] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8560] RDOC 008560: [10:12:09] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008560: [10:12:09] gl_driver.cpp(1155) - Log - Created new sharegroup 000002BE23D9D7D0 RDOC 008560: [10:12:09] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 008560: [10:12:09] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008560: [10:12:09] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008560: [10:12:09] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 008560: [10:12:09] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 008560: [10:12:09] gl_driver.cpp(1054) - Log - Deleting shader group 000002BE23D9D7D0 RDOC 008560: [10:12:09] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008560: [10:12:09] gl_driver.cpp(1155) - Log - Created new sharegroup 000002BE23D9DC10 RDOC 008560: [10:12:09] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008560: [10:12:09] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 008560: [10:12:09] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008560: [10:12:09] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 008560: [10:12:09] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 008560: [10:12:09] gl_driver.cpp(1143) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 008560: [10:12:09] gl_driver.cpp(1161) - Log - Reusing old sharegroup 000002BE23D9DC10 RDOC 008560: [10:12:09] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 008560: [10:12:09] gl_driver.cpp(1143) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 008560: [10:12:09] gl_driver.cpp(1161) - Log - Reusing old sharegroup 000002BE23D9DC10 RDOC 008560: [10:12:09] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 008560: [10:12:09] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 008560: [10:12:09] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008560: [10:12:09] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 008560: [10:12:09] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008688: [10:12:09] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008560: [10:12:09] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001B0454 RDOC 008688: [10:12:09] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 008560: [10:12:09] gl_driver.cpp(2174) - Log - Starting capture RDOC 008560: [10:12:15] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 008560: [10:12:15] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11163264 bytes to 421545 (3.78 %) RDOC 008560: [10:12:15] gl_driver.cpp(2391) - Log - Captured GL frame with 10.646118 MB capture section in 5.930008 seconds RDOC 008560: [10:12:15] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 008560: [10:12:15] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 008560: [10:12:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 008688: [10:12:15] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (499144 bytes) (time 1604311935) 69967 byte thumbnail RDOC 008688: [10:12:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 008688: [10:12:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008688: [10:12:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008688: [10:12:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008688: [10:12:16] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008688: [10:12:16] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008688: [10:12:16] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 008688: [10:12:16] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 008688: [10:12:16] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 008688: [10:12:16] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 008688: [10:12:16] gl_common.cpp( 99) - Log - Function pointers available: RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008688: [10:12:16] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008688: [10:12:16] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 008688: [10:12:16] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 008688: [10:12:16] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 008688: [10:12:16] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 008688: [10:12:17] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 008688: [10:12:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008688: [10:12:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008688: [10:12:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008688: [10:12:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008688: [10:12:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008688: [10:12:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008688: [10:12:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008688: [10:12:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008688: [10:12:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008688: [10:12:20] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 3387.169 ms RDOC 008688: [10:12:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 005984: [10:12:22] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005984: [10:12:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005984: [10:12:22] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005984: [10:12:22] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7312 RDOC 007312: [10:12:22] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007312: [10:12:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007312: [10:12:22] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007312: [10:12:22] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007312: [10:12:22] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007312: [10:12:22] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007312: [10:12:22] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007312: [10:12:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007312: [10:12:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007312: [10:12:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007312: [10:12:22] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007312: [10:12:22] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007312: [10:12:22] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007312: [10:12:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005984: [10:12:22] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7312] RDOC 007312: [10:12:22] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007312: [10:12:22] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007312: [10:12:22] gl_driver.cpp(1155) - Log - Created new sharegroup 000001C8B7E8D170 RDOC 007312: [10:12:22] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 007312: [10:12:22] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 007312: [10:12:22] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 007312: [10:12:22] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 007312: [10:12:22] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 007312: [10:12:22] gl_driver.cpp(1054) - Log - Deleting shader group 000001C8B7E8D170 RDOC 007312: [10:12:22] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007312: [10:12:22] gl_driver.cpp(1155) - Log - Created new sharegroup 000001C8B7E8CBF0 RDOC 007312: [10:12:22] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007312: [10:12:22] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 007312: [10:12:22] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 007312: [10:12:22] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 007312: [10:12:22] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 007312: [10:12:23] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000003047C RDOC 005984: [10:12:23] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005984: [10:12:23] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 007312: [10:12:23] gl_driver.cpp(2174) - Log - Starting capture RDOC 007312: [10:12:23] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 007312: [10:12:23] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8027200 bytes to 113080 (1.41 %) RDOC 007312: [10:12:23] gl_driver.cpp(2391) - Log - Captured GL frame with 7.655334 MB capture section in 0.286621 seconds RDOC 007312: [10:12:23] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 007312: [10:12:23] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 007312: [10:12:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 005984: [10:12:23] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (129826 bytes) (time 1604311943) 9954 byte thumbnail RDOC 005984: [10:12:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 005984: [10:12:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005984: [10:12:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005984: [10:12:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005984: [10:12:24] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005984: [10:12:24] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005984: [10:12:24] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 005984: [10:12:24] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 005984: [10:12:24] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 005984: [10:12:24] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 005984: [10:12:24] gl_common.cpp( 99) - Log - Function pointers available: RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005984: [10:12:24] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005984: [10:12:24] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 005984: [10:12:24] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 005984: [10:12:24] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005984: [10:12:24] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005984: [10:12:25] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 005984: [10:12:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005984: [10:12:25] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005984: [10:12:25] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005984: [10:12:25] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005984: [10:12:25] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005984: [10:12:25] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005984: [10:12:25] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005984: [10:12:25] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005984: [10:12:25] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005984: [10:12:25] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 119.536 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 33.934 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 2.346 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 2.886 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 0.667 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 53.789 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 12.003 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 2.308 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 0.365 ms RDOC 005984: [10:12:25] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 5.450 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 2.508 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 1.668 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 0.247 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 0.327 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 5.627 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 1.686 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 1.986 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 0.231 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 0.517 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 3.301 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1795) - Log - Timer Quad Overdraw - 1.720 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 1.828 ms RDOC 005984: [10:12:26] gl_overlay.cpp(1376) - Log - Timer Triangle Size - 0.238 ms RDOC 005984: [10:12:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71
RDOC 001064: [10:12:26] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001064: [10:12:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001064: [10:12:26] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001064: [10:12:26] win32_process.cpp( 597) - Log - Injecting renderdoc into process 3980 RDOC 003980: [10:12:26] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 003980: [10:12:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003980: [10:12:26] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003980: [10:12:26] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 003980: [10:12:26] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 003980: [10:12:26] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 003980: [10:12:26] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 003980: [10:12:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003980: [10:12:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003980: [10:12:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003980: [10:12:26] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 003980: [10:12:26] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 003980: [10:12:26] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 003980: [10:12:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001064: [10:12:26] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [3980] RDOC 003980: [10:12:26] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003980: [10:12:26] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003980: [10:12:26] gl_driver.cpp(1155) - Log - Created new sharegroup 0000023633F7FA70 RDOC 003980: [10:12:26] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 003980: [10:12:26] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 003980: [10:12:26] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 003980: [10:12:26] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 003980: [10:12:26] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 003980: [10:12:26] gl_driver.cpp(1054) - Log - Deleting shader group 0000023633F7FA70 RDOC 003980: [10:12:26] gl_driver.cpp(1143) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003980: [10:12:26] gl_driver.cpp(1155) - Log - Created new sharegroup 0000023633F7F3F0 RDOC 003980: [10:12:26] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003980: [10:12:26] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 003980: [10:12:27] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 003980: [10:12:27] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000005047C RDOC 001064: [10:12:27] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001064: [10:12:27] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 003980: [10:12:27] gl_driver.cpp(2174) - Log - Starting capture RDOC 003980: [10:12:27] gl_driver.cpp(2246) - Log - Finished capture, Frame 6 RDOC 003980: [10:12:27] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3240 (10.89 %) RDOC 003980: [10:12:27] gl_driver.cpp(2391) - Log - Captured GL frame with 0.028381 MB capture section in 0.042873 seconds RDOC 003980: [10:12:27] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 003980: [10:12:27] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 003980: [10:12:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 001064: [10:12:27] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 6) (13982 bytes) (time 1604311947) 6102 byte thumbnail RDOC 001064: [10:12:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 001064: [10:12:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001064: [10:12:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001064: [10:12:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001064: [10:12:28] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001064: [10:12:28] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001064: [10:12:28] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 001064: [10:12:28] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 001064: [10:12:28] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 001064: [10:12:28] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 001064: [10:12:28] gl_common.cpp( 99) - Log - Function pointers available: RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001064: [10:12:28] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001064: [10:12:28] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 001064: [10:12:28] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 001064: [10:12:28] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001064: [10:12:28] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001064: [10:12:28] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 001064: [10:12:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001064: [10:12:28] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 113.959 ms RDOC 001064: [10:12:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 004044: [10:12:29] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004044: [10:12:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004044: [10:12:29] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004044: [10:12:29] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1356 RDOC 001356: [10:12:29] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001356: [10:12:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001356: [10:12:29] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001356: [10:12:29] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001356: [10:12:29] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001356: [10:12:29] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001356: [10:12:29] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001356: [10:12:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001356: [10:12:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001356: [10:12:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001356: [10:12:29] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001356: [10:12:29] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001356: [10:12:29] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001356: [10:12:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001356: [10:12:29] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 004044: [10:12:29] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1356] RDOC 001356: [10:12:29] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001356: [10:12:29] gl_driver.cpp(1155) - Log - Created new sharegroup 000001730C27E510 RDOC 001356: [10:12:29] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 001356: [10:12:29] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001356: [10:12:29] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001356: [10:12:29] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 001356: [10:12:29] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 001356: [10:12:29] gl_driver.cpp(1054) - Log - Deleting shader group 000001730C27E510 RDOC 001356: [10:12:29] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001356: [10:12:29] gl_driver.cpp(1155) - Log - Created new sharegroup 000001730C27ECD0 RDOC 001356: [10:12:29] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001356: [10:12:29] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 001356: [10:12:29] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001356: [10:12:29] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 001356: [10:12:29] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001356: [10:12:29] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000004048A RDOC 004044: [10:12:29] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004044: [10:12:29] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 001356: [10:12:30] gl_driver.cpp(2174) - Log - Starting capture RDOC 001356: [10:12:30] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 001356: [10:12:30] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3571 (12.08 %) RDOC 001356: [10:12:30] gl_driver.cpp(2391) - Log - Captured GL frame with 0.028198 MB capture section in 0.049790 seconds RDOC 001356: [10:12:30] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001356: [10:12:30] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 001356: [10:12:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 004044: [10:12:30] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (14034 bytes) (time 1604311950) 5829 byte thumbnail RDOC 004044: [10:12:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 004044: [10:12:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004044: [10:12:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004044: [10:12:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004044: [10:12:31] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 004044: [10:12:31] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 004044: [10:12:31] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 004044: [10:12:31] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 004044: [10:12:31] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 004044: [10:12:31] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 004044: [10:12:31] gl_common.cpp( 99) - Log - Function pointers available: RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004044: [10:12:31] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004044: [10:12:31] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 004044: [10:12:31] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 004044: [10:12:31] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 004044: [10:12:31] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 004044: [10:12:31] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 004044: [10:12:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004044: [10:12:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004044: [10:12:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004044: [10:12:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004044: [10:12:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004044: [10:12:31] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 131.910 ms RDOC 004044: [10:12:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 007096: [10:12:32] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007096: [10:12:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007096: [10:12:32] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007096: [10:12:32] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5980 RDOC 005980: [10:12:32] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005980: [10:12:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005980: [10:12:32] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005980: [10:12:32] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005980: [10:12:32] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005980: [10:12:32] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005980: [10:12:32] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005980: [10:12:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005980: [10:12:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005980: [10:12:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005980: [10:12:32] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005980: [10:12:32] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005980: [10:12:32] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005980: [10:12:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005980: [10:12:32] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007096: [10:12:32] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5980] RDOC 005980: [10:12:32] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005980: [10:12:32] gl_driver.cpp(1155) - Log - Created new sharegroup 0000019AF9DDD770 RDOC 005980: [10:12:32] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 005980: [10:12:32] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005980: [10:12:32] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005980: [10:12:32] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 005980: [10:12:32] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 005980: [10:12:32] gl_driver.cpp(1054) - Log - Deleting shader group 0000019AF9DDD770 RDOC 005980: [10:12:32] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005980: [10:12:32] gl_driver.cpp(1155) - Log - Created new sharegroup 0000019AF9DDCD30 RDOC 005980: [10:12:32] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005980: [10:12:32] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 005980: [10:12:32] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005980: [10:12:32] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 005980: [10:12:32] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005980: [10:12:32] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000009047C RDOC 007096: [10:12:32] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007096: [10:12:32] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 005980: [10:12:32] gl_driver.cpp(2174) - Log - Starting capture RDOC 005980: [10:12:32] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 005980: [10:12:32] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32128 bytes to 3882 (12.08 %) RDOC 005980: [10:12:32] gl_driver.cpp(2391) - Log - Captured GL frame with 0.030640 MB capture section in 0.046152 seconds RDOC 005980: [10:12:32] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005980: [10:12:32] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 005980: [10:12:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 007096: [10:12:32] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (13632 bytes) (time 1604311952) 5116 byte thumbnail RDOC 007096: [10:12:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 007096: [10:12:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007096: [10:12:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007096: [10:12:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007096: [10:12:33] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 007096: [10:12:33] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 007096: [10:12:33] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 007096: [10:12:33] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 007096: [10:12:33] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 007096: [10:12:33] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 007096: [10:12:33] gl_common.cpp( 99) - Log - Function pointers available: RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007096: [10:12:33] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007096: [10:12:33] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 007096: [10:12:33] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 007096: [10:12:33] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 007096: [10:12:33] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 007096: [10:12:34] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 007096: [10:12:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007096: [10:12:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007096: [10:12:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007096: [10:12:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007096: [10:12:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007096: [10:12:34] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 109.247 ms RDOC 007096: [10:12:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 005608: [10:12:34] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005608: [10:12:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005608: [10:12:34] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005608: [10:12:34] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2248 RDOC 002248: [10:12:34] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002248: [10:12:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002248: [10:12:34] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002248: [10:12:34] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002248: [10:12:34] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002248: [10:12:34] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002248: [10:12:34] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002248: [10:12:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002248: [10:12:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002248: [10:12:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002248: [10:12:34] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002248: [10:12:34] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002248: [10:12:34] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002248: [10:12:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002248: [10:12:34] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005608: [10:12:35] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2248] RDOC 002248: [10:12:35] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002248: [10:12:35] gl_driver.cpp(1155) - Log - Created new sharegroup 000001F54EB6F790 RDOC 002248: [10:12:35] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 002248: [10:12:35] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 002248: [10:12:35] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 002248: [10:12:35] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 002248: [10:12:35] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 002248: [10:12:35] gl_driver.cpp(1054) - Log - Deleting shader group 000001F54EB6F790 RDOC 002248: [10:12:35] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002248: [10:12:35] gl_driver.cpp(1155) - Log - Created new sharegroup 000001F54EB6F310 RDOC 002248: [10:12:35] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002248: [10:12:35] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 002248: [10:12:35] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 002248: [10:12:35] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 002248: [10:12:35] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005608: [10:12:35] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002248: [10:12:35] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000038042E RDOC 005608: [10:12:35] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 002248: [10:12:38] gl_driver.cpp(2174) - Log - Starting capture RDOC 002248: [10:12:38] gl_driver.cpp(2246) - Log - Finished capture, Frame 200 RDOC 002248: [10:12:38] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13220 (10.58 %) RDOC 002248: [10:12:38] gl_driver.cpp(2391) - Log - Captured GL frame with 0.119202 MB capture section in 0.075902 seconds RDOC 002248: [10:12:38] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 002248: [10:12:38] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 002248: [10:12:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 005608: [10:12:38] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 200) (26635 bytes) (time 1604311958) 7788 byte thumbnail RDOC 005608: [10:12:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 005608: [10:12:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005608: [10:12:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005608: [10:12:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005608: [10:12:39] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005608: [10:12:39] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005608: [10:12:39] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 005608: [10:12:39] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 005608: [10:12:39] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 005608: [10:12:39] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 005608: [10:12:39] gl_common.cpp( 99) - Log - Function pointers available: RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005608: [10:12:39] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005608: [10:12:39] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 005608: [10:12:39] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 005608: [10:12:39] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005608: [10:12:39] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005608: [10:12:40] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 005608: [10:12:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005608: [10:12:40] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 130.043 ms RDOC 005608: [10:12:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 001128: [10:12:40] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001128: [10:12:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001128: [10:12:40] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001128: [10:12:40] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8908 RDOC 008908: [10:12:40] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008908: [10:12:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008908: [10:12:40] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008908: [10:12:40] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008908: [10:12:40] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008908: [10:12:40] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008908: [10:12:40] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008908: [10:12:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008908: [10:12:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008908: [10:12:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008908: [10:12:40] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008908: [10:12:40] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008908: [10:12:40] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008908: [10:12:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008908: [10:12:40] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001128: [10:12:40] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8908] RDOC 008908: [10:12:41] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008908: [10:12:41] gl_driver.cpp(1155) - Log - Created new sharegroup 000002C26620E6A0 RDOC 008908: [10:12:41] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 008908: [10:12:41] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008908: [10:12:41] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008908: [10:12:41] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 008908: [10:12:41] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 008908: [10:12:41] gl_driver.cpp(1054) - Log - Deleting shader group 000002C26620E6A0 RDOC 008908: [10:12:41] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008908: [10:12:41] gl_driver.cpp(1155) - Log - Created new sharegroup 000002C26620EB60 RDOC 008908: [10:12:41] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008908: [10:12:41] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 008908: [10:12:41] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008908: [10:12:41] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 008908: [10:12:41] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 008908: [10:12:41] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000D047C RDOC 001128: [10:12:41] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001128: [10:12:41] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 008908: [10:12:41] gl_driver.cpp(2174) - Log - Starting capture RDOC 008908: [10:12:41] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 008908: [10:12:41] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3740 (13.02 %) RDOC 008908: [10:12:41] gl_driver.cpp(2391) - Log - Captured GL frame with 0.027405 MB capture section in 0.042604 seconds RDOC 008908: [10:12:41] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 008908: [10:12:41] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 008908: [10:12:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 001128: [10:12:41] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (17983 bytes) (time 1604311961) 8936 byte thumbnail RDOC 001128: [10:12:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 001128: [10:12:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001128: [10:12:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001128: [10:12:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001128: [10:12:42] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001128: [10:12:42] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001128: [10:12:42] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 001128: [10:12:42] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 001128: [10:12:42] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 001128: [10:12:42] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 001128: [10:12:42] gl_common.cpp( 99) - Log - Function pointers available: RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001128: [10:12:42] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001128: [10:12:42] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 001128: [10:12:42] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 001128: [10:12:42] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001128: [10:12:42] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001128: [10:12:42] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 001128: [10:12:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001128: [10:12:42] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 81.722 ms RDOC 001128: [10:12:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 002240: [10:12:43] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002240: [10:12:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002240: [10:12:43] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002240: [10:12:43] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1336 RDOC 001336: [10:12:43] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001336: [10:12:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001336: [10:12:43] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001336: [10:12:43] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001336: [10:12:43] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001336: [10:12:43] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001336: [10:12:43] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001336: [10:12:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001336: [10:12:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001336: [10:12:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001336: [10:12:43] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001336: [10:12:43] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001336: [10:12:43] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001336: [10:12:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002240: [10:12:43] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1336] RDOC 001336: [10:12:43] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001336: [10:12:43] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001336: [10:12:43] gl_driver.cpp(1155) - Log - Created new sharegroup 000002061A7309D0 RDOC 001336: [10:12:43] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 001336: [10:12:43] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001336: [10:12:43] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001336: [10:12:43] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 001336: [10:12:43] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 001336: [10:12:43] gl_driver.cpp(1054) - Log - Deleting shader group 000002061A7309D0 RDOC 001336: [10:12:43] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001336: [10:12:43] gl_driver.cpp(1155) - Log - Created new sharegroup 000002061A72FF50 RDOC 001336: [10:12:43] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001336: [10:12:43] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 001336: [10:12:43] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001336: [10:12:43] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 001336: [10:12:43] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001336: [10:12:43] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000C048A RDOC 002240: [10:12:43] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002240: [10:12:43] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 001336: [10:12:43] gl_driver.cpp(2174) - Log - Starting capture RDOC 001336: [10:12:44] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 001336: [10:12:44] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 16948 (0.87 %) RDOC 001336: [10:12:44] gl_driver.cpp(2391) - Log - Captured GL frame with 1.863708 MB capture section in 0.067675 seconds RDOC 001336: [10:12:44] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 001336: [10:12:44] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 001336: [10:12:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 002240: [10:12:44] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (29373 bytes) (time 1604311964) 7478 byte thumbnail RDOC 002240: [10:12:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 002240: [10:12:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002240: [10:12:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002240: [10:12:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002240: [10:12:45] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 002240: [10:12:45] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 002240: [10:12:45] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 002240: [10:12:45] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 002240: [10:12:45] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 002240: [10:12:45] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 002240: [10:12:45] gl_common.cpp( 99) - Log - Function pointers available: RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002240: [10:12:45] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002240: [10:12:45] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 002240: [10:12:45] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 002240: [10:12:45] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 002240: [10:12:45] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 002240: [10:12:45] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 002240: [10:12:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002240: [10:12:45] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 50.327 ms RDOC 002240: [10:12:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 004044: [10:12:46] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004044: [10:12:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004044: [10:12:46] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004044: [10:12:46] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5400 RDOC 005400: [10:12:46] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005400: [10:12:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005400: [10:12:46] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005400: [10:12:46] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005400: [10:12:46] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005400: [10:12:46] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005400: [10:12:46] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005400: [10:12:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005400: [10:12:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005400: [10:12:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005400: [10:12:46] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005400: [10:12:46] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005400: [10:12:46] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005400: [10:12:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005400: [10:12:46] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 004044: [10:12:46] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5400] RDOC 005400: [10:12:46] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005400: [10:12:46] gl_driver.cpp(1155) - Log - Created new sharegroup 0000019F7D2C2040 RDOC 005400: [10:12:46] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 005400: [10:12:46] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005400: [10:12:46] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005400: [10:12:46] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 005400: [10:12:46] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 005400: [10:12:46] gl_driver.cpp(1054) - Log - Deleting shader group 0000019F7D2C2040 RDOC 005400: [10:12:46] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005400: [10:12:46] gl_driver.cpp(1155) - Log - Created new sharegroup 0000019F7D2C21C0 RDOC 005400: [10:12:46] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005400: [10:12:46] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 005400: [10:12:46] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005400: [10:12:46] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 005400: [10:12:46] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005400: [10:12:46] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000035044E RDOC 004044: [10:12:46] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004044: [10:12:46] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 005400: [10:12:46] gl_driver.cpp(2174) - Log - Starting capture RDOC 005400: [10:12:46] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 005400: [10:12:46] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3173 (11.09 %) RDOC 005400: [10:12:46] gl_driver.cpp(2391) - Log - Captured GL frame with 0.027283 MB capture section in 0.043947 seconds RDOC 005400: [10:12:46] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005400: [10:12:46] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 005400: [10:12:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 004044: [10:12:46] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (12923 bytes) (time 1604311966) 5116 byte thumbnail RDOC 004044: [10:12:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 004044: [10:12:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004044: [10:12:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004044: [10:12:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004044: [10:12:47] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 004044: [10:12:48] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 004044: [10:12:48] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 004044: [10:12:48] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 004044: [10:12:48] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 004044: [10:12:48] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 004044: [10:12:48] gl_common.cpp( 99) - Log - Function pointers available: RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004044: [10:12:48] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004044: [10:12:48] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 004044: [10:12:48] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 004044: [10:12:48] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 004044: [10:12:48] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 004044: [10:12:48] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 004044: [10:12:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004044: [10:12:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004044: [10:12:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004044: [10:12:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004044: [10:12:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004044: [10:12:48] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 103.097 ms RDOC 004044: [10:12:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 007600: [10:12:48] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007600: [10:12:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007600: [10:12:49] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007600: [10:12:49] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7776 RDOC 007776: [10:12:49] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007776: [10:12:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007776: [10:12:49] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007776: [10:12:49] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007776: [10:12:49] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007776: [10:12:49] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007776: [10:12:49] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007776: [10:12:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007776: [10:12:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007776: [10:12:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007776: [10:12:49] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007776: [10:12:49] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007776: [10:12:49] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007776: [10:12:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007776: [10:12:49] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007600: [10:12:49] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7776] RDOC 007776: [10:12:49] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007776: [10:12:49] gl_driver.cpp(1155) - Log - Created new sharegroup 0000019804282810 RDOC 007776: [10:12:49] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 007776: [10:12:49] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 007776: [10:12:49] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 007776: [10:12:49] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 007776: [10:12:49] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 007776: [10:12:49] gl_driver.cpp(1054) - Log - Deleting shader group 0000019804282810 RDOC 007776: [10:12:49] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007776: [10:12:49] gl_driver.cpp(1155) - Log - Created new sharegroup 0000019804282E90 RDOC 007776: [10:12:49] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007776: [10:12:49] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 007776: [10:12:49] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 007776: [10:12:49] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 007776: [10:12:49] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 007776: [10:12:49] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000010048A RDOC 007600: [10:12:49] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007600: [10:12:49] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 007776: [10:12:49] gl_driver.cpp(2174) - Log - Starting capture RDOC 007776: [10:12:49] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 007776: [10:12:49] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28480 bytes to 3264 (11.46 %) RDOC 007776: [10:12:49] gl_driver.cpp(2391) - Log - Captured GL frame with 0.027161 MB capture section in 0.042922 seconds RDOC 007776: [10:12:49] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007776: [10:12:49] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 007776: [10:12:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 007600: [10:12:49] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (13014 bytes) (time 1604311969) 5116 byte thumbnail RDOC 007600: [10:12:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 007600: [10:12:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007600: [10:12:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007600: [10:12:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007600: [10:12:50] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 007600: [10:12:50] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 007600: [10:12:50] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 007600: [10:12:50] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 007600: [10:12:50] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 007600: [10:12:50] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 007600: [10:12:50] gl_common.cpp( 99) - Log - Function pointers available: RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007600: [10:12:50] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007600: [10:12:50] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 007600: [10:12:50] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 007600: [10:12:50] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 007600: [10:12:50] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 007600: [10:12:50] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 007600: [10:12:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007600: [10:12:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007600: [10:12:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007600: [10:12:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007600: [10:12:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007600: [10:12:51] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 105.369 ms RDOC 007600: [10:12:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 007600: [10:12:51] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28480 bytes to 1427 (5.01 %) RDOC 007600: [10:12:51] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007600: [10:12:51] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 0.549 ms RDOC 007600: [10:12:51] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28480 bytes to 1427 (5.01 %) RDOC 007600: [10:12:51] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 007600: [10:12:51] gl_replay.cpp(2361) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 007600: [10:12:51] gl_replay.cpp(2361) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 007600: [10:12:51] gl_replay.cpp(2361) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 007600: [10:12:51] gl_replay.cpp(2361) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 007600: [10:12:51] gl_replay.cpp(2361) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 007600: [10:12:51] gl_replay.cpp(2361) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 007600: [10:12:51] replay_controller.cpp( 524) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 007600: [10:12:51] replay_controller.cpp( 543) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000064 RDOC 007600: [10:12:51] gl_replay.cpp(2361) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000064 RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 007600: [10:12:51] gl_replay.cpp( 341) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 007600: [10:12:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 004592: [10:12:51] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004592: [10:12:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004592: [10:12:51] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004592: [10:12:51] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5756 RDOC 005756: [10:12:51] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005756: [10:12:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005756: [10:12:51] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005756: [10:12:51] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005756: [10:12:51] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005756: [10:12:51] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005756: [10:12:51] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005756: [10:12:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005756: [10:12:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005756: [10:12:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005756: [10:12:51] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005756: [10:12:51] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005756: [10:12:51] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005756: [10:12:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004592: [10:12:51] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5756] RDOC 005756: [10:12:51] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005756: [10:12:51] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005756: [10:12:51] gl_driver.cpp(1155) - Log - Created new sharegroup 000001FDC5511640 RDOC 005756: [10:12:51] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 005756: [10:12:51] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005756: [10:12:51] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005756: [10:12:51] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 005756: [10:12:51] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 005756: [10:12:51] gl_driver.cpp(1054) - Log - Deleting shader group 000001FDC5511640 RDOC 005756: [10:12:51] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005756: [10:12:51] gl_driver.cpp(1155) - Log - Created new sharegroup 000001FDC5511800 RDOC 005756: [10:12:51] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005756: [10:12:51] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 005756: [10:12:51] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005756: [10:12:51] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 005756: [10:12:51] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005756: [10:12:51] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000150486 RDOC 004592: [10:12:51] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004592: [10:12:52] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 005756: [10:12:52] gl_driver.cpp(2174) - Log - Starting capture RDOC 005756: [10:12:52] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 005756: [10:12:52] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14839936 bytes to 68064 (0.46 %) RDOC 005756: [10:12:52] gl_driver.cpp(2391) - Log - Captured GL frame with 14.152466 MB capture section in 0.085829 seconds RDOC 005756: [10:12:52] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005756: [10:12:52] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 005756: [10:12:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 004592: [10:12:52] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (77593 bytes) (time 1604311972) 4886 byte thumbnail RDOC 004592: [10:12:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 004592: [10:12:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004592: [10:12:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004592: [10:12:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004592: [10:12:53] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 004592: [10:12:53] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 004592: [10:12:53] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 004592: [10:12:53] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 004592: [10:12:53] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 004592: [10:12:53] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 004592: [10:12:53] gl_common.cpp( 99) - Log - Function pointers available: RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004592: [10:12:53] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004592: [10:12:53] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 004592: [10:12:53] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 004592: [10:12:53] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 004592: [10:12:53] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 004592: [10:12:53] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 004592: [10:12:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004592: [10:12:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004592: [10:12:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004592: [10:12:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004592: [10:12:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004592: [10:12:53] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 140.719 ms RDOC 004592: [10:12:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 001792: [10:12:54] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001792: [10:12:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001792: [10:12:54] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001792: [10:12:54] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5492 RDOC 005492: [10:12:54] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005492: [10:12:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005492: [10:12:54] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005492: [10:12:54] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005492: [10:12:54] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005492: [10:12:54] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005492: [10:12:54] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005492: [10:12:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005492: [10:12:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005492: [10:12:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005492: [10:12:54] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005492: [10:12:54] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005492: [10:12:54] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005492: [10:12:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001792: [10:12:54] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5492] RDOC 005492: [10:12:54] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005492: [10:12:54] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005492: [10:12:54] gl_driver.cpp(1155) - Log - Created new sharegroup 000001D97F3FF820 RDOC 005492: [10:12:54] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 005492: [10:12:54] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005492: [10:12:54] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005492: [10:12:54] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 005492: [10:12:54] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 005492: [10:12:54] gl_driver.cpp(1054) - Log - Deleting shader group 000001D97F3FF820 RDOC 005492: [10:12:54] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005492: [10:12:54] gl_driver.cpp(1155) - Log - Created new sharegroup 000001D97F3FF0A0 RDOC 005492: [10:12:54] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005492: [10:12:54] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 005492: [10:12:54] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 005492: [10:12:54] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 005492: [10:12:54] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005492: [10:12:54] gl_driver.cpp(1143) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 005492: [10:12:54] gl_driver.cpp(1155) - Log - Created new sharegroup 000001D97F3F5E20 RDOC 005492: [10:12:54] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 005492: [10:12:54] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 005492: [10:12:54] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001792: [10:12:54] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005492: [10:12:57] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000014048A RDOC 001792: [10:12:57] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 005492: [10:12:57] gl_driver.cpp(2174) - Log - Starting capture RDOC 005492: [10:12:57] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 005492: [10:12:58] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5960 (1.03 %) RDOC 005492: [10:12:58] gl_driver.cpp(2391) - Log - Captured GL frame with 0.550049 MB capture section in 0.083923 seconds RDOC 005492: [10:12:58] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 005492: [10:12:58] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 005492: [10:12:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 001792: [10:12:58] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (12618 bytes) (time 1604311978) 2530 byte thumbnail RDOC 001792: [10:12:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 001792: [10:12:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001792: [10:12:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001792: [10:12:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001792: [10:12:59] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 001792: [10:12:59] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001792: [10:12:59] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 001792: [10:12:59] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 001792: [10:12:59] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 001792: [10:12:59] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 001792: [10:12:59] gl_common.cpp( 99) - Log - Function pointers available: RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001792: [10:12:59] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001792: [10:12:59] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 001792: [10:12:59] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 001792: [10:12:59] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001792: [10:12:59] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001792: [10:12:59] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 001792: [10:12:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001792: [10:12:59] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001792: [10:12:59] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001792: [10:12:59] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001792: [10:12:59] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001792: [10:12:59] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 96.437 ms RDOC 001792: [10:12:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71
RDOC 002828: [10:12:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002828: [10:12:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002828: [10:13:00] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002828: [10:13:00] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8712 RDOC 008712: [10:13:00] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008712: [10:13:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008712: [10:13:00] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008712: [10:13:00] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008712: [10:13:00] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008712: [10:13:00] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008712: [10:13:00] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008712: [10:13:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008712: [10:13:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008712: [10:13:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008712: [10:13:00] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008712: [10:13:00] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008712: [10:13:00] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008712: [10:13:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002828: [10:13:00] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8712] RDOC 008712: [10:13:00] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008712: [10:13:00] gl_driver.cpp(1155) - Log - Created new sharegroup 0000023B73654EE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 008712: [10:13:00] gl_driver.cpp(1054) - Log - Deleting shader group 0000023B73654EE0 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008712: [10:13:00] gl_driver.cpp(1155) - Log - Created new sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000010002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000020002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000030002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000040002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000050002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000060002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000070002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000080002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000090002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000000A0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000000B0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000000C0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000000D0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000000E0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000000F0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000100002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000110002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000120002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000130002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000140002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000150002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000160002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000170002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000180002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000190002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000001A0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000001B0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000001C0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000001D0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000001E0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000001F0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000200002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000210002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000220002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000230002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000240002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000250002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000260002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000270002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000280002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000290002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000002A0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000002B0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000002C0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000002D0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000002E0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000002F0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000300002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000310002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000320002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000330002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000340002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000350002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000360002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000370002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000380002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000390002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000003A0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000003B0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000003C0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000003D0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000003E0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 00000000003F0002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 008712: [10:13:00] gl_driver.cpp(1143) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:00] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:00] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 008712: [10:13:00] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:00] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:00] gl_driver.cpp(1031) - Log - Deleting context 0000000000400002 RDOC 008712: [10:13:00] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000410002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000420002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000430002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000440002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000450002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000460002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000470002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000480002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000490002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000004A0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000004B0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000004C0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000004D0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000004E0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000004F0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000500002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000510002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000520002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000530002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000540002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000550002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000560002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000570002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000580002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000590002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000005A0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000005B0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000005C0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000005D0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000005E0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 00000000005F0002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000600002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000610002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000620002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000630002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 008712: [10:13:01] gl_driver.cpp(1143) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 008712: [10:13:01] gl_driver.cpp(1161) - Log - Reusing old sharegroup 0000023B73654AE0 RDOC 008712: [10:13:01] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 008712: [10:13:01] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008712: [10:13:01] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008712: [10:13:01] gl_driver.cpp(1031) - Log - Deleting context 0000000000640002 RDOC 008712: [10:13:01] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 008712: [10:13:01] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000016048A RDOC 002828: [10:13:01] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002828: [10:13:01] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 008712: [10:13:01] gl_driver.cpp(2174) - Log - Starting capture RDOC 008712: [10:13:01] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 008712: [10:13:01] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5192 (13.54 %) RDOC 008712: [10:13:01] gl_driver.cpp(2391) - Log - Captured GL frame with 0.036560 MB capture section in 0.074720 seconds RDOC 008712: [10:13:01] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 008712: [10:13:01] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 008712: [10:13:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 002828: [10:13:01] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (22050 bytes) (time 1604311981) 12009 byte thumbnail RDOC 002828: [10:13:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 002828: [10:13:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002828: [10:13:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002828: [10:13:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002828: [10:13:02] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 002828: [10:13:02] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 002828: [10:13:02] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 002828: [10:13:02] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 002828: [10:13:02] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 002828: [10:13:02] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 002828: [10:13:02] gl_common.cpp( 99) - Log - Function pointers available: RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002828: [10:13:02] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002828: [10:13:02] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 002828: [10:13:02] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 002828: [10:13:02] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 002828: [10:13:02] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 002828: [10:13:03] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 002828: [10:13:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002828: [10:13:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002828: [10:13:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002828: [10:13:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002828: [10:13:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002828: [10:13:03] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 117.808 ms RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 002828: [10:13:03] gl_replay.cpp( 364) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 002828: [10:13:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 008656: [10:13:03] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008656: [10:13:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008656: [10:13:03] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008656: [10:13:03] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8264 RDOC 008264: [10:13:03] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008264: [10:13:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008264: [10:13:03] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008264: [10:13:03] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008264: [10:13:03] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008264: [10:13:03] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008264: [10:13:03] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008264: [10:13:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008264: [10:13:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008264: [10:13:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008264: [10:13:03] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008264: [10:13:03] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008264: [10:13:03] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008264: [10:13:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008264: [10:13:03] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008656: [10:13:03] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8264] RDOC 008264: [10:13:04] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008264: [10:13:04] gl_driver.cpp(1155) - Log - Created new sharegroup 00000166F4A51390 RDOC 008264: [10:13:04] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 008264: [10:13:04] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008264: [10:13:04] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008264: [10:13:04] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 008264: [10:13:04] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 008264: [10:13:04] gl_driver.cpp(1054) - Log - Deleting shader group 00000166F4A51390 RDOC 008264: [10:13:04] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008264: [10:13:04] gl_driver.cpp(1155) - Log - Created new sharegroup 00000166F4A51950 RDOC 008264: [10:13:04] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008264: [10:13:04] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 008264: [10:13:04] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008264: [10:13:04] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 008264: [10:13:04] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 008264: [10:13:04] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001B0486 RDOC 008656: [10:13:04] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008656: [10:13:04] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 008264: [10:13:04] gl_driver.cpp(2174) - Log - Starting capture RDOC 008264: [10:13:04] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 008264: [10:13:04] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5145 (16.27 %) RDOC 008264: [10:13:04] gl_driver.cpp(2391) - Log - Captured GL frame with 0.030151 MB capture section in 0.039843 seconds RDOC 008264: [10:13:04] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 008264: [10:13:04] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008264: [10:13:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008656: [10:13:04] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (14356 bytes) (time 1604311984) 4687 byte thumbnail RDOC 008656: [10:13:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008656: [10:13:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008656: [10:13:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008656: [10:13:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008656: [10:13:05] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 008656: [10:13:05] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008656: [10:13:05] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 008656: [10:13:05] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 008656: [10:13:05] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 008656: [10:13:05] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 008656: [10:13:05] gl_common.cpp( 99) - Log - Function pointers available: RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008656: [10:13:05] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008656: [10:13:05] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 008656: [10:13:05] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 008656: [10:13:05] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 008656: [10:13:05] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 008656: [10:13:05] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 008656: [10:13:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008656: [10:13:05] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 122.881 ms RDOC 008656: [10:13:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 007760: [10:13:06] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007760: [10:13:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007760: [10:13:06] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007760: [10:13:06] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7208 RDOC 007208: [10:13:06] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007208: [10:13:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007208: [10:13:06] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007208: [10:13:06] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007208: [10:13:06] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007208: [10:13:06] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007208: [10:13:06] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007208: [10:13:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007208: [10:13:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007208: [10:13:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007208: [10:13:06] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007208: [10:13:06] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007208: [10:13:06] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007208: [10:13:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007760: [10:13:06] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7208] RDOC 007208: [10:13:07] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x00000234F68F6C00 RDOC 007208: [10:13:07] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 007208: [10:13:07] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007208: [10:13:07] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007208: [10:13:07] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007208: [10:13:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007208: [10:13:07] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007208: [10:13:07] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007208: [10:13:07] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x00000234F68F6C00 / 0x00000000001D0486 RDOC 007208: [10:13:07] vk_core.cpp(1583) - Log - Starting capture RDOC 007208: [10:13:07] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 007760: [10:13:07] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 007208: [10:13:07] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4049280 bytes to 27933 (0.69 %) RDOC 007208: [10:13:07] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.861694 MB capture section in 0.015433 seconds RDOC 007208: [10:13:07] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007208: [10:13:07] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007208: [10:13:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007760: [10:13:07] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (37683 bytes) (time 1604311987) 5116 byte thumbnail RDOC 007760: [10:13:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007760: [10:13:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007760: [10:13:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007760: [10:13:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007760: [10:13:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 007760: [10:13:08] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 007760: [10:13:08] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 007760: [10:13:08] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 007760: [10:13:08] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 007760: [10:13:08] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 007760: [10:13:08] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 007760: [10:13:08] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 007760: [10:13:08] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 007760: [10:13:08] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 007760: [10:13:08] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 007760: [10:13:08] vk_replay.cpp(4230) - Log - Created device. RDOC 007760: [10:13:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007760: [10:13:08] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 007760: [10:13:08] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007760: [10:13:08] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007760: [10:13:08] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 007760: [10:13:08] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007760: [10:13:08] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007760: [10:13:08] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 007760: [10:13:08] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 007760: [10:13:08] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 007760: [10:13:08] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007760: [10:13:08] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007760: [10:13:08] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 007760: [10:13:08] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 007760: [10:13:08] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007760: [10:13:08] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007760: [10:13:08] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 007760: [10:13:08] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007760: [10:13:08] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007760: [10:13:08] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 007760: [10:13:08] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007760: [10:13:08] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007760: [10:13:08] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 007760: [10:13:08] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007760: [10:13:08] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 007760: [10:13:08] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007760: [10:13:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007760: [10:13:09] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007760: [10:13:09] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007760: [10:13:09] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007760: [10:13:09] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 007760: [10:13:09] vk_core.cpp(2319) - Log - Timer chunk initialisation - 378.774 ms RDOC 007760: [10:13:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 005820: [10:13:09] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005820: [10:13:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005820: [10:13:09] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005820: [10:13:09] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8808 RDOC 008808: [10:13:09] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008808: [10:13:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008808: [10:13:09] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008808: [10:13:09] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008808: [10:13:09] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008808: [10:13:09] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008808: [10:13:09] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008808: [10:13:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008808: [10:13:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008808: [10:13:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008808: [10:13:09] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008808: [10:13:09] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008808: [10:13:09] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008808: [10:13:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005820: [10:13:09] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8808] RDOC 008808: [10:13:10] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000016C739BC8C0 RDOC 008808: [10:13:10] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 008808: [10:13:10] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008808: [10:13:10] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008808: [10:13:10] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008808: [10:13:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 008808: [10:13:10] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008808: [10:13:10] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008808: [10:13:10] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000016C739BC8C0 / 0x0000000000470452 RDOC 008808: [10:13:10] vk_core.cpp(1583) - Log - Starting capture RDOC 008808: [10:13:10] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 008808: [10:13:10] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4043392 bytes to 23214 (0.57 %) RDOC 008808: [10:13:10] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.856079 MB capture section in 0.017810 seconds RDOC 008808: [10:13:10] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 008808: [10:13:10] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 005820: [10:13:10] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 008808: [10:13:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 005820: [10:13:10] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (32713 bytes) (time 1604311990) 4844 byte thumbnail RDOC 005820: [10:13:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 005820: [10:13:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005820: [10:13:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005820: [10:13:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005820: [10:13:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005820: [10:13:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005820: [10:13:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 005820: [10:13:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 005820: [10:13:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 005820: [10:13:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 005820: [10:13:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 005820: [10:13:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 005820: [10:13:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 005820: [10:13:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 005820: [10:13:11] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 005820: [10:13:11] vk_replay.cpp(4230) - Log - Created device. RDOC 005820: [10:13:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005820: [10:13:11] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 005820: [10:13:11] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005820: [10:13:11] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005820: [10:13:11] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 005820: [10:13:11] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005820: [10:13:11] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005820: [10:13:11] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 005820: [10:13:11] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 005820: [10:13:11] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 005820: [10:13:11] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005820: [10:13:11] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005820: [10:13:11] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 005820: [10:13:11] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 005820: [10:13:11] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005820: [10:13:11] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005820: [10:13:11] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 005820: [10:13:11] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005820: [10:13:11] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005820: [10:13:11] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 005820: [10:13:11] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005820: [10:13:11] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005820: [10:13:11] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 005820: [10:13:11] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005820: [10:13:11] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 005820: [10:13:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005820: [10:13:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005820: [10:13:11] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005820: [10:13:11] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005820: [10:13:11] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005820: [10:13:11] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 005820: [10:13:11] vk_core.cpp(2319) - Log - Timer chunk initialisation - 147.457 ms RDOC 005820: [10:13:12] vk_debug.cpp(1637) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005820: [10:13:12] vk_debug.cpp(1637) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005820: [10:13:12] vk_debug.cpp(1637) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 005820: [10:13:12] vk_debug.cpp(1637) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005820: [10:13:12] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 15000 total instances RDOC 005820: [10:13:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 006496: [10:13:12] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006496: [10:13:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006496: [10:13:12] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006496: [10:13:12] win32_process.cpp( 597) - Log - Injecting renderdoc into process 9016 RDOC 009016: [10:13:12] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 009016: [10:13:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009016: [10:13:12] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009016: [10:13:12] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 009016: [10:13:12] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 009016: [10:13:12] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 009016: [10:13:12] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 009016: [10:13:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009016: [10:13:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009016: [10:13:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009016: [10:13:12] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 009016: [10:13:12] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 009016: [10:13:12] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 009016: [10:13:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006496: [10:13:12] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [9016] RDOC 009016: [10:13:13] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000002F562802C20 RDOC 009016: [10:13:13] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 009016: [10:13:13] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 009016: [10:13:13] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 009016: [10:13:13] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009016: [10:13:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 009016: [10:13:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 009016: [10:13:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 009016: [10:13:13] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000002F562802C20 / 0x0000000000340472 RDOC 009016: [10:13:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 009016: [10:13:13] vk_core.cpp(1583) - Log - Starting capture RDOC 006496: [10:13:13] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 009016: [10:13:13] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 009016: [10:13:13] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6001984 bytes to 60144 (1.00 %) RDOC 009016: [10:13:13] vk_core.cpp(2076) - Log - Captured Vulkan frame with 5.723938 MB capture section in 0.022439 seconds RDOC 009016: [10:13:13] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 009016: [10:13:13] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 009016: [10:13:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 006496: [10:13:13] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (69762 bytes) (time 1604311993) 4975 byte thumbnail RDOC 006496: [10:13:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 006496: [10:13:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006496: [10:13:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006496: [10:13:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006496: [10:13:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006496: [10:13:14] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006496: [10:13:14] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 006496: [10:13:14] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 006496: [10:13:14] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 006496: [10:13:14] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 006496: [10:13:14] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 006496: [10:13:14] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 006496: [10:13:14] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 006496: [10:13:14] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 006496: [10:13:14] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 006496: [10:13:14] vk_replay.cpp(4230) - Log - Created device. RDOC 006496: [10:13:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006496: [10:13:14] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 006496: [10:13:14] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006496: [10:13:14] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006496: [10:13:14] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 006496: [10:13:14] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006496: [10:13:14] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006496: [10:13:14] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 006496: [10:13:14] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 006496: [10:13:14] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 006496: [10:13:14] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006496: [10:13:14] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006496: [10:13:14] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 006496: [10:13:14] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 006496: [10:13:14] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006496: [10:13:14] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006496: [10:13:14] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 006496: [10:13:14] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006496: [10:13:14] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006496: [10:13:14] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 006496: [10:13:14] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006496: [10:13:14] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006496: [10:13:14] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 006496: [10:13:14] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006496: [10:13:14] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 006496: [10:13:14] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006496: [10:13:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006496: [10:13:14] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006496: [10:13:14] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006496: [10:13:14] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006496: [10:13:14] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 006496: [10:13:14] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::167 RDOC 006496: [10:13:14] vk_core.cpp(2319) - Log - Timer chunk initialisation - 147.933 ms RDOC 006496: [10:13:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 005212: [10:13:15] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005212: [10:13:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005212: [10:13:15] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005212: [10:13:15] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2492 RDOC 002492: [10:13:15] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002492: [10:13:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002492: [10:13:15] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002492: [10:13:15] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002492: [10:13:15] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002492: [10:13:15] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002492: [10:13:15] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002492: [10:13:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002492: [10:13:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002492: [10:13:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002492: [10:13:15] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002492: [10:13:15] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002492: [10:13:15] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002492: [10:13:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005212: [10:13:15] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2492] RDOC 002492: [10:13:16] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x00000286D4E40250 RDOC 002492: [10:13:16] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 002492: [10:13:16] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002492: [10:13:16] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002492: [10:13:16] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002492: [10:13:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 002492: [10:13:16] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002492: [10:13:16] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002492: [10:13:16] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x00000286D4E40250 / 0x00000000001D048A RDOC 002492: [10:13:16] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005212: [10:13:16] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002492: [10:13:16] vk_core.cpp(1583) - Log - Starting capture RDOC 005212: [10:13:16] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 002492: [10:13:16] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 002492: [10:13:16] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37859456 bytes to 172938 (0.46 %) RDOC 002492: [10:13:16] vk_core.cpp(2076) - Log - Captured Vulkan frame with 36.105591 MB capture section in 0.038872 seconds RDOC 002492: [10:13:16] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 002492: [10:13:16] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 002492: [10:13:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 005212: [10:13:16] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (203331 bytes) (time 1604311996) 6074 byte thumbnail RDOC 005212: [10:13:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 005212: [10:13:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005212: [10:13:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005212: [10:13:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005212: [10:13:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005212: [10:13:17] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005212: [10:13:17] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 005212: [10:13:17] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 005212: [10:13:17] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 005212: [10:13:17] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 005212: [10:13:17] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 005212: [10:13:17] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 005212: [10:13:17] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 005212: [10:13:17] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 005212: [10:13:17] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 005212: [10:13:17] vk_replay.cpp(4230) - Log - Created device. RDOC 005212: [10:13:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005212: [10:13:17] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 005212: [10:13:17] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005212: [10:13:17] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005212: [10:13:17] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 005212: [10:13:17] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005212: [10:13:17] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005212: [10:13:17] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 005212: [10:13:17] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 005212: [10:13:17] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 005212: [10:13:17] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005212: [10:13:17] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005212: [10:13:17] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 005212: [10:13:17] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 005212: [10:13:17] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005212: [10:13:17] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005212: [10:13:17] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 005212: [10:13:17] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005212: [10:13:17] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005212: [10:13:17] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 005212: [10:13:17] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005212: [10:13:17] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005212: [10:13:17] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 005212: [10:13:17] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005212: [10:13:17] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 005212: [10:13:17] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005212: [10:13:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005212: [10:13:18] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005212: [10:13:18] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005212: [10:13:18] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005212: [10:13:18] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 005212: [10:13:18] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::177 RDOC 005212: [10:13:18] vk_core.cpp(2319) - Log - Timer chunk initialisation - 168.719 ms RDOC 005212: [10:13:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970 vk\vk_descriptor_reuse.cpp:501 Log: 85 frames in 1008.221000 ms = 11.861424 average frametime
RDOC 003472: [10:13:18] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 003472: [10:13:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003472: [10:13:18] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003472: [10:13:18] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5248 RDOC 005248: [10:13:18] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005248: [10:13:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005248: [10:13:18] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005248: [10:13:18] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005248: [10:13:18] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005248: [10:13:18] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005248: [10:13:18] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005248: [10:13:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005248: [10:13:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005248: [10:13:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005248: [10:13:18] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005248: [10:13:18] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005248: [10:13:18] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005248: [10:13:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003472: [10:13:18] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5248] RDOC 005248: [10:13:19] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000022590751020 RDOC 005248: [10:13:19] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 005248: [10:13:19] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005248: [10:13:19] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005248: [10:13:19] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005248: [10:13:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005248: [10:13:19] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005248: [10:13:19] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005248: [10:13:19] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000022590751020 / 0x00000000001E048A RDOC 005248: [10:13:19] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005248: [10:13:19] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003472: [10:13:19] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003472: [10:13:19] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 005248: [10:13:21] vk_core.cpp(1583) - Log - Starting capture RDOC 005248: [10:13:21] vk_core.cpp(1701) - Log - Finished capture, Frame 100 RDOC 005248: [10:13:21] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42771392 bytes to 1453409 (3.40 %) RDOC 005248: [10:13:21] vk_core.cpp(2076) - Log - Captured Vulkan frame with 40.789978 MB capture section in 0.761213 seconds RDOC 005248: [10:13:21] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005248: [10:13:21] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 005248: [10:13:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 003472: [10:13:21] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 100) (1460064 bytes) (time 1604312001) 2526 byte thumbnail RDOC 003472: [10:13:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 003472: [10:13:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003472: [10:13:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003472: [10:13:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003472: [10:13:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 003472: [10:13:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 003472: [10:13:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 003472: [10:13:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 003472: [10:13:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 003472: [10:13:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 003472: [10:13:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 003472: [10:13:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 003472: [10:13:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 003472: [10:13:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 003472: [10:13:22] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 003472: [10:13:22] vk_replay.cpp(4230) - Log - Created device. RDOC 003472: [10:13:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003472: [10:13:22] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 003472: [10:13:22] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003472: [10:13:22] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 003472: [10:13:22] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 003472: [10:13:22] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003472: [10:13:22] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 003472: [10:13:22] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 003472: [10:13:22] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 003472: [10:13:22] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 003472: [10:13:22] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003472: [10:13:22] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003472: [10:13:22] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 003472: [10:13:22] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 003472: [10:13:22] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003472: [10:13:22] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003472: [10:13:22] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 003472: [10:13:22] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003472: [10:13:22] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003472: [10:13:22] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 003472: [10:13:22] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003472: [10:13:22] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003472: [10:13:22] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 003472: [10:13:22] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003472: [10:13:22] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 003472: [10:13:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003472: [10:13:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 003472: [10:13:23] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003472: [10:13:23] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003472: [10:13:23] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003472: [10:13:23] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 003472: [10:13:23] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::230 RDOC 003472: [10:13:23] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::6196 RDOC 003472: [10:13:23] vk_core.cpp(2319) - Log - Timer chunk initialisation - 567.327 ms RDOC 003472: [10:13:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 006084: [10:13:24] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006084: [10:13:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006084: [10:13:24] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006084: [10:13:24] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8620 RDOC 008620: [10:13:24] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008620: [10:13:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008620: [10:13:24] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008620: [10:13:24] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008620: [10:13:24] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008620: [10:13:24] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008620: [10:13:24] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008620: [10:13:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008620: [10:13:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008620: [10:13:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008620: [10:13:24] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008620: [10:13:24] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008620: [10:13:24] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008620: [10:13:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006084: [10:13:24] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8620] RDOC 008620: [10:13:25] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000015C0FBC7340 RDOC 008620: [10:13:25] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 008620: [10:13:25] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008620: [10:13:25] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008620: [10:13:25] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008620: [10:13:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 008620: [10:13:25] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008620: [10:13:25] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008620: [10:13:25] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000015C0FBC7340 / 0x000000000029002A RDOC 008620: [10:13:25] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006084: [10:13:25] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006084: [10:13:26] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 008620: [10:13:26] vk_core.cpp(1583) - Log - Starting capture RDOC 008620: [10:13:26] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 008620: [10:13:26] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11424512 bytes to 615906 (5.39 %) RDOC 008620: [10:13:26] vk_core.cpp(2076) - Log - Captured Vulkan frame with 10.895264 MB capture section in 0.105002 seconds RDOC 008620: [10:13:26] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008620: [10:13:26] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 008620: [10:13:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 006084: [10:13:26] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (625656 bytes) (time 1604312006) 5116 byte thumbnail RDOC 006084: [10:13:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 006084: [10:13:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006084: [10:13:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006084: [10:13:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006084: [10:13:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006084: [10:13:27] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006084: [10:13:27] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 006084: [10:13:27] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 006084: [10:13:27] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 006084: [10:13:27] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 006084: [10:13:27] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 006084: [10:13:27] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 006084: [10:13:27] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 006084: [10:13:27] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 006084: [10:13:27] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 006084: [10:13:27] vk_replay.cpp(4230) - Log - Created device. RDOC 006084: [10:13:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006084: [10:13:27] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 006084: [10:13:27] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006084: [10:13:27] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006084: [10:13:27] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 006084: [10:13:27] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006084: [10:13:27] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006084: [10:13:27] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 006084: [10:13:27] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 006084: [10:13:27] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 006084: [10:13:27] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006084: [10:13:27] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006084: [10:13:27] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 006084: [10:13:27] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 006084: [10:13:27] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006084: [10:13:27] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006084: [10:13:27] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 006084: [10:13:27] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006084: [10:13:27] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006084: [10:13:27] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 006084: [10:13:27] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006084: [10:13:27] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006084: [10:13:27] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 006084: [10:13:27] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006084: [10:13:27] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 006084: [10:13:27] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006084: [10:13:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006084: [10:13:27] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006084: [10:13:27] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006084: [10:13:27] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006084: [10:13:27] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 006084: [10:13:27] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::173 RDOC 006084: [10:13:27] vk_core.cpp(4212) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 006084: [10:13:27] vk_core.cpp(2319) - Log - Timer chunk initialisation - 539.365 ms RDOC 006084: [10:13:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 001796: [10:13:28] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001796: [10:13:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001796: [10:13:28] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001796: [10:13:28] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6732 RDOC 006732: [10:13:28] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006732: [10:13:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006732: [10:13:28] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006732: [10:13:28] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006732: [10:13:28] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006732: [10:13:28] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006732: [10:13:28] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006732: [10:13:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006732: [10:13:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006732: [10:13:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006732: [10:13:28] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006732: [10:13:28] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006732: [10:13:28] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006732: [10:13:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001796: [10:13:28] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6732] RDOC 006732: [10:13:29] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000021DE1BF1740 RDOC 006732: [10:13:29] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 006732: [10:13:29] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006732: [10:13:29] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006732: [10:13:29] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006732: [10:13:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006732: [10:13:29] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006732: [10:13:29] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006732: [10:13:29] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000021DE1BF1740 / 0x0000000000170484 RDOC 006732: [10:13:29] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006732: [10:13:29] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006732: [10:13:29] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001796: [10:13:29] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006732: [10:13:29] vk_core.cpp(1583) - Log - Starting capture RDOC 001796: [10:13:29] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 006732: [10:13:29] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 006732: [10:13:29] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 93040256 bytes to 406295 (0.44 %) RDOC 006732: [10:13:29] vk_core.cpp(2076) - Log - Captured Vulkan frame with 88.730103 MB capture section in 0.243646 seconds RDOC 006732: [10:13:29] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006732: [10:13:29] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 006732: [10:13:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001796: [10:13:29] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (412950 bytes) (time 1604312009) 2526 byte thumbnail RDOC 001796: [10:13:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001796: [10:13:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:13:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:13:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:13:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 001796: [10:13:30] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 001796: [10:13:30] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 001796: [10:13:30] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 001796: [10:13:30] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 001796: [10:13:30] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 001796: [10:13:30] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 001796: [10:13:30] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 001796: [10:13:30] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 001796: [10:13:30] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 001796: [10:13:30] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 001796: [10:13:30] vk_replay.cpp(4230) - Log - Created device. RDOC 001796: [10:13:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:13:30] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 001796: [10:13:30] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001796: [10:13:30] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001796: [10:13:30] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 001796: [10:13:30] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001796: [10:13:30] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001796: [10:13:30] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 001796: [10:13:30] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 001796: [10:13:30] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 001796: [10:13:30] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001796: [10:13:30] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001796: [10:13:30] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 001796: [10:13:30] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 001796: [10:13:30] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001796: [10:13:30] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001796: [10:13:30] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 001796: [10:13:30] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001796: [10:13:30] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001796: [10:13:30] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 001796: [10:13:30] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001796: [10:13:30] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001796: [10:13:30] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 001796: [10:13:30] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001796: [10:13:30] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 001796: [10:13:30] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001796: [10:13:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 001796: [10:13:30] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001796: [10:13:30] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001796: [10:13:30] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001796: [10:13:30] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 001796: [10:13:30] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::168 RDOC 001796: [10:13:30] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::196 RDOC 001796: [10:13:30] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::223 RDOC 001796: [10:13:30] vk_core.cpp(2319) - Log - Timer chunk initialisation - 314.486 ms RDOC 001796: [10:13:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 005984: [10:13:36] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005984: [10:13:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005984: [10:13:36] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005984: [10:13:36] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7100 RDOC 007100: [10:13:36] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007100: [10:13:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007100: [10:13:36] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007100: [10:13:36] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007100: [10:13:36] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007100: [10:13:36] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007100: [10:13:36] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007100: [10:13:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007100: [10:13:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007100: [10:13:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007100: [10:13:36] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007100: [10:13:36] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007100: [10:13:36] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007100: [10:13:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005984: [10:13:36] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7100] RDOC 007100: [10:13:37] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000026424095070 RDOC 007100: [10:13:37] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 007100: [10:13:37] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007100: [10:13:37] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007100: [10:13:37] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007100: [10:13:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007100: [10:13:37] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007100: [10:13:37] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007100: [10:13:37] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000026424095070 / 0x0000000000270448 RDOC 007100: [10:13:37] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005984: [10:13:37] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 007100: [10:13:37] vk_core.cpp(1583) - Log - Starting capture RDOC 007100: [10:13:37] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 007100: [10:13:37] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10003712 bytes to 87412 (0.87 %) RDOC 007100: [10:13:37] vk_core.cpp(2076) - Log - Captured Vulkan frame with 9.540283 MB capture section in 0.019461 seconds RDOC 007100: [10:13:37] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 007100: [10:13:37] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 007100: [10:13:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 005984: [10:13:37] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (102724 bytes) (time 1604312017) 9645 byte thumbnail RDOC 005984: [10:13:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 005984: [10:13:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005984: [10:13:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005984: [10:13:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005984: [10:13:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005984: [10:13:38] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005984: [10:13:38] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 005984: [10:13:38] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 005984: [10:13:38] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 005984: [10:13:38] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 005984: [10:13:38] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 005984: [10:13:38] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 005984: [10:13:38] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 005984: [10:13:38] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 005984: [10:13:38] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 005984: [10:13:38] vk_replay.cpp(4230) - Log - Created device. RDOC 005984: [10:13:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005984: [10:13:38] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 005984: [10:13:38] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005984: [10:13:38] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005984: [10:13:38] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 005984: [10:13:38] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005984: [10:13:38] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005984: [10:13:38] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 005984: [10:13:38] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 005984: [10:13:38] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 005984: [10:13:38] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005984: [10:13:38] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005984: [10:13:38] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 005984: [10:13:38] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 005984: [10:13:38] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005984: [10:13:38] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005984: [10:13:38] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 005984: [10:13:38] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005984: [10:13:38] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005984: [10:13:38] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 005984: [10:13:38] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005984: [10:13:38] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005984: [10:13:38] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 005984: [10:13:38] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005984: [10:13:38] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 005984: [10:13:38] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005984: [10:13:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005984: [10:13:38] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005984: [10:13:39] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005984: [10:13:39] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005984: [10:13:39] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 005984: [10:13:39] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::166 RDOC 005984: [10:13:39] vk_core.cpp(2319) - Log - Timer chunk initialisation - 168.071 ms RDOC 005984: [10:13:39] vk_debug.cpp(1637) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 005984: [10:13:39] vk_debug.cpp(1637) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 005984: [10:13:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 001248: [10:13:40] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001248: [10:13:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001248: [10:13:40] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001248: [10:13:40] win32_process.cpp( 597) - Log - Injecting renderdoc into process 4392 RDOC 004392: [10:13:40] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 004392: [10:13:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004392: [10:13:40] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004392: [10:13:40] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 004392: [10:13:40] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 004392: [10:13:40] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 004392: [10:13:40] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 004392: [10:13:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004392: [10:13:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004392: [10:13:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004392: [10:13:40] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 004392: [10:13:40] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 004392: [10:13:40] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 004392: [10:13:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001248: [10:13:40] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [4392] RDOC 004392: [10:13:41] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x00000225F0B55250 RDOC 004392: [10:13:41] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 004392: [10:13:41] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 004392: [10:13:41] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 004392: [10:13:41] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004392: [10:13:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 004392: [10:13:41] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004392: [10:13:41] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004392: [10:13:41] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x00000225F0B55250 / 0x00000000000F0476 RDOC 004392: [10:13:41] vk_core.cpp(1583) - Log - Starting capture RDOC 004392: [10:13:41] vk_core.cpp(1701) - Log - Finished capture, Frame 4294967295 RDOC 001248: [10:13:41] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 004392: [10:13:41] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1758 (41.62 %) RDOC 004392: [10:13:41] vk_core.cpp(2076) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.014672 seconds RDOC 004392: [10:13:41] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 11954 bytes to 11954 (100.00 %) RDOC 004392: [10:13:41] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 004392: [10:13:41] vk_core.cpp(1583) - Log - Starting capture RDOC 004392: [10:13:41] vk_core.cpp(1701) - Log - Finished capture, Frame 4294967295 RDOC 004392: [10:13:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 004392: [10:13:41] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1750 (41.43 %) RDOC 004392: [10:13:41] vk_core.cpp(2076) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.014710 seconds RDOC 004392: [10:13:41] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 16288 bytes to 16288 (100.00 %) RDOC 004392: [10:13:41] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 004392: [10:13:41] vk_core.cpp(1583) - Log - Starting capture RDOC 004392: [10:13:41] vk_core.cpp(1701) - Log - Finished capture, Frame 4294967295 RDOC 004392: [10:13:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 001248: [10:13:41] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 4294967295) (20989 bytes) (time 1604312021) 7062 byte thumbnail RDOC 001248: [10:13:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 001248: [10:13:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001248: [10:13:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001248: [10:13:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001248: [10:13:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 001248: [10:13:42] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 001248: [10:13:42] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 001248: [10:13:42] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 001248: [10:13:42] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 001248: [10:13:42] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 001248: [10:13:42] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 001248: [10:13:42] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 001248: [10:13:42] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 001248: [10:13:42] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 001248: [10:13:42] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 001248: [10:13:42] vk_replay.cpp(4230) - Log - Created device. RDOC 001248: [10:13:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001248: [10:13:42] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 001248: [10:13:42] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001248: [10:13:42] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001248: [10:13:42] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 001248: [10:13:42] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001248: [10:13:42] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001248: [10:13:42] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 001248: [10:13:42] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 001248: [10:13:42] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 001248: [10:13:42] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001248: [10:13:42] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001248: [10:13:42] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 001248: [10:13:42] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 001248: [10:13:42] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001248: [10:13:42] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001248: [10:13:42] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 001248: [10:13:42] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001248: [10:13:42] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001248: [10:13:42] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 001248: [10:13:42] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001248: [10:13:42] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001248: [10:13:42] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 001248: [10:13:42] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001248: [10:13:42] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 001248: [10:13:42] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001248: [10:13:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 001248: [10:13:42] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001248: [10:13:42] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001248: [10:13:42] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001248: [10:13:42] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 001248: [10:13:42] vk_core.cpp(2319) - Log - Timer chunk initialisation - 135.561 ms RDOC 001248: [10:13:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 008804: [10:13:42] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008804: [10:13:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008804: [10:13:42] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008804: [10:13:42] win32_process.cpp( 597) - Log - Injecting renderdoc into process 4344 RDOC 004344: [10:13:43] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 004344: [10:13:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004344: [10:13:43] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004344: [10:13:43] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 004344: [10:13:43] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 004344: [10:13:43] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 004344: [10:13:43] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 004344: [10:13:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004344: [10:13:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004344: [10:13:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004344: [10:13:43] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 004344: [10:13:43] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 004344: [10:13:43] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 004344: [10:13:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008804: [10:13:43] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [4344] RDOC 004344: [10:13:43] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000026F9D5821C0 RDOC 004344: [10:13:43] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 004344: [10:13:43] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 004344: [10:13:43] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 004344: [10:13:43] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004344: [10:13:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 004344: [10:13:43] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004344: [10:13:43] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004344: [10:13:43] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000026F9D5821C0 / 0x0000000000390470 RDOC 004344: [10:13:44] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004344: [10:13:44] vk_core.cpp(1583) - Log - Starting capture RDOC 004344: [10:13:44] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 008804: [10:13:44] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 004344: [10:13:44] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4046848 bytes to 24380 (0.60 %) RDOC 004344: [10:13:44] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.859375 MB capture section in 0.016374 seconds RDOC 004344: [10:13:44] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004344: [10:13:44] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 004344: [10:13:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 008804: [10:13:44] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (34130 bytes) (time 1604312024) 5116 byte thumbnail RDOC 008804: [10:13:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 008804: [10:13:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008804: [10:13:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008804: [10:13:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008804: [10:13:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 008804: [10:13:45] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 008804: [10:13:45] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 008804: [10:13:45] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 008804: [10:13:45] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 008804: [10:13:45] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 008804: [10:13:45] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 008804: [10:13:45] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 008804: [10:13:45] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 008804: [10:13:45] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 008804: [10:13:45] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 008804: [10:13:45] vk_replay.cpp(4230) - Log - Created device. RDOC 008804: [10:13:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008804: [10:13:45] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 008804: [10:13:45] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008804: [10:13:45] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 008804: [10:13:45] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 008804: [10:13:45] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008804: [10:13:45] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 008804: [10:13:45] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 008804: [10:13:45] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 008804: [10:13:45] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 008804: [10:13:45] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008804: [10:13:45] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008804: [10:13:45] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 008804: [10:13:45] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 008804: [10:13:45] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008804: [10:13:45] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008804: [10:13:45] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 008804: [10:13:45] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008804: [10:13:45] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008804: [10:13:45] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 008804: [10:13:45] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008804: [10:13:45] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008804: [10:13:45] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 008804: [10:13:45] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008804: [10:13:45] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 008804: [10:13:45] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008804: [10:13:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 008804: [10:13:45] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008804: [10:13:45] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008804: [10:13:45] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008804: [10:13:45] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 008804: [10:13:45] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::174 RDOC 008804: [10:13:45] vk_core.cpp(2319) - Log - Timer chunk initialisation - 148.800 ms RDOC 008804: [10:13:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 007760: [10:13:45] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007760: [10:13:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007760: [10:13:45] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007760: [10:13:45] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7576 RDOC 007576: [10:13:46] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007576: [10:13:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007576: [10:13:46] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007576: [10:13:46] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007576: [10:13:46] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007576: [10:13:46] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007576: [10:13:46] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007576: [10:13:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007576: [10:13:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007576: [10:13:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007576: [10:13:46] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007576: [10:13:46] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007576: [10:13:46] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007576: [10:13:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007760: [10:13:46] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7576] RDOC 007576: [10:13:46] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x00000246C4AC3B30 RDOC 007576: [10:13:46] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 007576: [10:13:46] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007576: [10:13:46] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007576: [10:13:46] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007576: [10:13:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007576: [10:13:46] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007576: [10:13:46] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007576: [10:13:46] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x00000246C4AC3B30 / 0x00000000002E002A RDOC 007576: [10:13:46] vk_core.cpp(1583) - Log - Starting capture RDOC 007576: [10:13:46] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 007576: [10:13:47] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4042816 bytes to 23424 (0.58 %) RDOC 007576: [10:13:47] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.855530 MB capture section in 0.015325 seconds RDOC 007576: [10:13:47] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007576: [10:13:47] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 007760: [10:13:47] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 007576: [10:13:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 007760: [10:13:47] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (33174 bytes) (time 1604312027) 5116 byte thumbnail RDOC 007760: [10:13:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 007760: [10:13:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007760: [10:13:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007760: [10:13:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007760: [10:13:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 007760: [10:13:48] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 007760: [10:13:48] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 007760: [10:13:48] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 007760: [10:13:48] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 007760: [10:13:48] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 007760: [10:13:48] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 007760: [10:13:48] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 007760: [10:13:48] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 007760: [10:13:48] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 007760: [10:13:48] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 007760: [10:13:48] vk_replay.cpp(4230) - Log - Created device. RDOC 007760: [10:13:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007760: [10:13:48] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 007760: [10:13:48] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007760: [10:13:48] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007760: [10:13:48] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 007760: [10:13:48] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007760: [10:13:48] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007760: [10:13:48] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 007760: [10:13:48] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 007760: [10:13:48] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 007760: [10:13:48] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007760: [10:13:48] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007760: [10:13:48] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 007760: [10:13:48] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 007760: [10:13:48] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007760: [10:13:48] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007760: [10:13:48] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 007760: [10:13:48] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007760: [10:13:48] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007760: [10:13:48] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 007760: [10:13:48] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007760: [10:13:48] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007760: [10:13:48] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 007760: [10:13:48] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007760: [10:13:48] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 007760: [10:13:48] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007760: [10:13:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007760: [10:13:48] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007760: [10:13:48] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007760: [10:13:48] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007760: [10:13:48] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 007760: [10:13:48] vk_core.cpp(2319) - Log - Timer chunk initialisation - 144.850 ms RDOC 007760: [10:13:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 005548: [10:13:48] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005548: [10:13:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005548: [10:13:48] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005548: [10:13:48] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6556 RDOC 006556: [10:13:48] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006556: [10:13:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006556: [10:13:48] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006556: [10:13:48] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006556: [10:13:48] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006556: [10:13:48] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006556: [10:13:48] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006556: [10:13:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006556: [10:13:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006556: [10:13:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006556: [10:13:48] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006556: [10:13:48] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006556: [10:13:48] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006556: [10:13:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005548: [10:13:48] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6556] RDOC 006556: [10:13:49] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001B3D5279D80 RDOC 006556: [10:13:49] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 006556: [10:13:49] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006556: [10:13:49] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006556: [10:13:49] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006556: [10:13:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006556: [10:13:49] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006556: [10:13:49] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006556: [10:13:49] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001B3D5279D80 / 0x00000000000A0478 RDOC 006556: [10:13:50] vk_core.cpp(1583) - Log - Starting capture RDOC 005548: [10:13:50] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 006556: [10:13:50] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 006556: [10:13:50] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37621632 bytes to 171115 (0.45 %) RDOC 006556: [10:13:50] vk_core.cpp(2076) - Log - Captured Vulkan frame with 35.878784 MB capture section in 0.038906 seconds RDOC 006556: [10:13:50] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 006556: [10:13:50] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 006556: [10:13:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 005548: [10:13:50] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (186122 bytes) (time 1604312030) 9596 byte thumbnail RDOC 005548: [10:13:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 005548: [10:13:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005548: [10:13:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005548: [10:13:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005548: [10:13:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005548: [10:13:51] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005548: [10:13:51] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 005548: [10:13:51] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 005548: [10:13:51] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 005548: [10:13:51] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 005548: [10:13:51] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 005548: [10:13:51] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 005548: [10:13:51] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 005548: [10:13:51] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 005548: [10:13:51] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 005548: [10:13:51] vk_replay.cpp(4230) - Log - Created device. RDOC 005548: [10:13:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005548: [10:13:51] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 005548: [10:13:51] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005548: [10:13:51] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005548: [10:13:51] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 005548: [10:13:51] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005548: [10:13:51] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005548: [10:13:51] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 005548: [10:13:51] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 005548: [10:13:51] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 005548: [10:13:51] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005548: [10:13:51] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005548: [10:13:51] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 005548: [10:13:51] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 005548: [10:13:51] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005548: [10:13:51] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005548: [10:13:51] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 005548: [10:13:51] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005548: [10:13:51] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005548: [10:13:51] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 005548: [10:13:51] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005548: [10:13:51] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005548: [10:13:51] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 005548: [10:13:51] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005548: [10:13:51] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 005548: [10:13:51] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005548: [10:13:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005548: [10:13:51] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005548: [10:13:51] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005548: [10:13:51] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005548: [10:13:51] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 005548: [10:13:51] vk_core.cpp(2319) - Log - Timer chunk initialisation - 173.280 ms RDOC 005548: [10:13:51] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005548: [10:13:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 008684: [10:13:52] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008684: [10:13:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008684: [10:13:52] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008684: [10:13:52] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5996 RDOC 005996: [10:13:52] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005996: [10:13:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005996: [10:13:52] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005996: [10:13:52] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005996: [10:13:52] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005996: [10:13:52] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005996: [10:13:52] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005996: [10:13:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005996: [10:13:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005996: [10:13:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005996: [10:13:52] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005996: [10:13:52] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005996: [10:13:52] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005996: [10:13:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008684: [10:13:52] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5996] RDOC 005996: [10:13:53] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001714A276E10 RDOC 005996: [10:13:53] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 005996: [10:13:53] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005996: [10:13:53] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005996: [10:13:53] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005996: [10:13:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005996: [10:13:53] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005996: [10:13:53] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005996: [10:13:53] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001714A276E10 / 0x00000000002C0448 RDOC 008684: [10:13:53] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005996: [10:13:53] vk_core.cpp(1583) - Log - Starting capture RDOC 005996: [10:13:53] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 008684: [10:13:53] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 005996: [10:13:53] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4043072 bytes to 23693 (0.59 %) RDOC 005996: [10:13:53] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.855774 MB capture section in 0.015715 seconds RDOC 005996: [10:13:53] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 005996: [10:13:53] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 005996: [10:13:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 008684: [10:13:53] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (33603 bytes) (time 1604312033) 5744 byte thumbnail RDOC 008684: [10:13:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 008684: [10:13:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008684: [10:13:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008684: [10:13:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008684: [10:13:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 008684: [10:13:54] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 008684: [10:13:54] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 008684: [10:13:54] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 008684: [10:13:54] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 008684: [10:13:54] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 008684: [10:13:54] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 008684: [10:13:54] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 008684: [10:13:54] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 008684: [10:13:54] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 008684: [10:13:54] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 008684: [10:13:54] vk_replay.cpp(4230) - Log - Created device. RDOC 008684: [10:13:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008684: [10:13:54] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 008684: [10:13:54] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008684: [10:13:54] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 008684: [10:13:54] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 008684: [10:13:54] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008684: [10:13:54] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 008684: [10:13:54] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 008684: [10:13:54] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 008684: [10:13:54] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 008684: [10:13:54] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008684: [10:13:54] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008684: [10:13:54] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 008684: [10:13:54] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 008684: [10:13:54] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008684: [10:13:54] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008684: [10:13:54] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 008684: [10:13:54] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008684: [10:13:54] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008684: [10:13:54] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 008684: [10:13:54] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008684: [10:13:54] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008684: [10:13:54] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 008684: [10:13:54] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008684: [10:13:54] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 008684: [10:13:54] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008684: [10:13:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 008684: [10:13:54] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008684: [10:13:54] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008684: [10:13:54] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008684: [10:13:54] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 008684: [10:13:54] vk_core.cpp(2319) - Log - Timer chunk initialisation - 145.050 ms RDOC 008684: [10:13:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 005448: [10:13:55] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005448: [10:13:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005448: [10:13:55] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005448: [10:13:55] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8148 RDOC 008148: [10:13:55] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008148: [10:13:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008148: [10:13:55] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008148: [10:13:55] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008148: [10:13:55] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008148: [10:13:55] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008148: [10:13:55] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008148: [10:13:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008148: [10:13:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008148: [10:13:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008148: [10:13:55] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008148: [10:13:55] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008148: [10:13:55] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008148: [10:13:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005448: [10:13:55] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8148] RDOC 008148: [10:13:56] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000017EC4C33D80 RDOC 008148: [10:13:56] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 008148: [10:13:56] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008148: [10:13:56] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008148: [10:13:56] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008148: [10:13:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 008148: [10:13:56] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008148: [10:13:56] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008148: [10:13:56] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000017EC4C33D80 / 0x0000000000140476 RDOC 008148: [10:13:56] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005448: [10:13:56] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008148: [10:13:56] vk_core.cpp(1583) - Log - Starting capture RDOC 005448: [10:13:56] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 008148: [10:13:56] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 008148: [10:13:56] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 138262656 bytes to 578955 (0.42 %) RDOC 008148: [10:13:56] vk_core.cpp(2076) - Log - Captured Vulkan frame with 131.857544 MB capture section in 0.094885 seconds RDOC 008148: [10:13:56] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008148: [10:13:56] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 008148: [10:13:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 005448: [10:13:57] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (588705 bytes) (time 1604312036) 5116 byte thumbnail RDOC 005448: [10:13:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 005448: [10:13:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005448: [10:13:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005448: [10:13:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005448: [10:13:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005448: [10:13:58] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005448: [10:13:58] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 005448: [10:13:58] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 005448: [10:13:58] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 005448: [10:13:58] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 005448: [10:13:58] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 005448: [10:13:58] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 005448: [10:13:58] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 005448: [10:13:58] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 005448: [10:13:58] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 005448: [10:13:58] vk_replay.cpp(4230) - Log - Created device. RDOC 005448: [10:13:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005448: [10:13:58] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 005448: [10:13:58] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005448: [10:13:58] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005448: [10:13:58] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 005448: [10:13:58] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005448: [10:13:58] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005448: [10:13:58] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 005448: [10:13:58] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 005448: [10:13:58] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 005448: [10:13:58] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005448: [10:13:58] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005448: [10:13:58] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 005448: [10:13:58] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 005448: [10:13:58] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005448: [10:13:58] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005448: [10:13:58] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 005448: [10:13:58] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005448: [10:13:58] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005448: [10:13:58] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 005448: [10:13:58] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005448: [10:13:58] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005448: [10:13:58] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 005448: [10:13:58] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005448: [10:13:58] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 005448: [10:13:58] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005448: [10:13:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005448: [10:13:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005448: [10:13:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005448: [10:13:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005448: [10:13:58] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 005448: [10:13:58] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::175 RDOC 005448: [10:13:58] vk_core.cpp(2319) - Log - Timer chunk initialisation - 326.679 ms RDOC 005448: [10:13:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 005468: [10:13:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005468: [10:13:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005468: [10:13:59] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005468: [10:13:59] win32_process.cpp( 597) - Log - Injecting renderdoc into process 7116 RDOC 007116: [10:13:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 007116: [10:13:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007116: [10:13:59] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007116: [10:13:59] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 007116: [10:13:59] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 007116: [10:13:59] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 007116: [10:13:59] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 007116: [10:13:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007116: [10:13:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007116: [10:13:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007116: [10:13:59] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 007116: [10:13:59] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 007116: [10:13:59] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 007116: [10:13:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005468: [10:13:59] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [7116] RDOC 007116: [10:14:00] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000027D372F2430 RDOC 007116: [10:14:00] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 007116: [10:14:00] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007116: [10:14:00] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 007116: [10:14:00] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007116: [10:14:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007116: [10:14:00] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007116: [10:14:00] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007116: [10:14:00] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000027D372F2430 / 0x000000000028048A RDOC 007116: [10:14:00] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005468: [10:14:00] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007116: [10:14:00] vk_core.cpp(1583) - Log - Starting capture RDOC 005468: [10:14:00] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 007116: [10:14:00] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 007116: [10:14:01] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 324056128 bytes to 1350830 (0.42 %) RDOC 007116: [10:14:01] vk_core.cpp(2076) - Log - Captured Vulkan frame with 309.044006 MB capture section in 0.955178 seconds RDOC 007116: [10:14:01] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 007116: [10:14:01] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 007116: [10:14:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 005468: [10:14:01] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (1366780 bytes) (time 1604312041) 9775 byte thumbnail RDOC 005468: [10:14:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 005468: [10:14:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005468: [10:14:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005468: [10:14:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005468: [10:14:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005468: [10:14:02] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005468: [10:14:02] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 005468: [10:14:02] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 005468: [10:14:02] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 005468: [10:14:02] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 005468: [10:14:02] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 005468: [10:14:02] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 005468: [10:14:02] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 005468: [10:14:02] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 005468: [10:14:02] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 005468: [10:14:02] vk_replay.cpp(4230) - Log - Created device. RDOC 005468: [10:14:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005468: [10:14:02] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 005468: [10:14:02] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005468: [10:14:02] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005468: [10:14:02] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 005468: [10:14:02] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005468: [10:14:02] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005468: [10:14:02] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 005468: [10:14:02] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 005468: [10:14:02] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 005468: [10:14:02] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005468: [10:14:02] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005468: [10:14:02] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 005468: [10:14:02] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 005468: [10:14:02] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005468: [10:14:02] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005468: [10:14:02] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 005468: [10:14:02] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005468: [10:14:02] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005468: [10:14:02] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 005468: [10:14:02] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005468: [10:14:02] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005468: [10:14:02] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 005468: [10:14:02] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005468: [10:14:02] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 005468: [10:14:02] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005468: [10:14:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005468: [10:14:02] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005468: [10:14:02] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005468: [10:14:02] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005468: [10:14:02] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 005468: [10:14:02] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::173 RDOC 005468: [10:14:04] vk_core.cpp(4212) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 005468: [10:14:04] vk_core.cpp(2319) - Log - Timer chunk initialisation - 1537.196 ms RDOC 005468: [10:14:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 003316: [10:14:04] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 003316: [10:14:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003316: [10:14:04] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003316: [10:14:04] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6108 RDOC 006108: [10:14:04] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006108: [10:14:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006108: [10:14:04] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006108: [10:14:04] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006108: [10:14:04] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006108: [10:14:04] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006108: [10:14:04] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006108: [10:14:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006108: [10:14:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006108: [10:14:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006108: [10:14:04] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006108: [10:14:04] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006108: [10:14:04] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006108: [10:14:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003316: [10:14:04] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6108] RDOC 006108: [10:14:05] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001358CEEC7F0 RDOC 006108: [10:14:05] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 006108: [10:14:05] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006108: [10:14:05] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006108: [10:14:05] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006108: [10:14:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006108: [10:14:05] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006108: [10:14:05] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006108: [10:14:05] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001358CEEC7F0 / 0x000000000029048A RDOC 006108: [10:14:05] vk_core.cpp(1583) - Log - Starting capture RDOC 003316: [10:14:05] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 006108: [10:14:05] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 006108: [10:14:05] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4046912 bytes to 22603 (0.56 %) RDOC 006108: [10:14:05] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.859436 MB capture section in 0.016009 seconds RDOC 006108: [10:14:05] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 006108: [10:14:05] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 006108: [10:14:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 003316: [10:14:05] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (39193 bytes) (time 1604312045) 10965 byte thumbnail RDOC 003316: [10:14:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 003316: [10:14:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003316: [10:14:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003316: [10:14:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003316: [10:14:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 003316: [10:14:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 003316: [10:14:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 003316: [10:14:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 003316: [10:14:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 003316: [10:14:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 003316: [10:14:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 003316: [10:14:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 003316: [10:14:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 003316: [10:14:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 003316: [10:14:06] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 003316: [10:14:06] vk_replay.cpp(4230) - Log - Created device. RDOC 003316: [10:14:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003316: [10:14:06] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 003316: [10:14:06] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003316: [10:14:06] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 003316: [10:14:06] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 003316: [10:14:06] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003316: [10:14:06] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 003316: [10:14:06] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 003316: [10:14:06] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 003316: [10:14:06] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 003316: [10:14:06] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003316: [10:14:06] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003316: [10:14:06] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 003316: [10:14:06] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 003316: [10:14:06] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003316: [10:14:06] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003316: [10:14:06] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 003316: [10:14:06] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003316: [10:14:06] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003316: [10:14:06] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 003316: [10:14:06] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003316: [10:14:06] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003316: [10:14:06] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 003316: [10:14:06] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003316: [10:14:06] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 003316: [10:14:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003316: [10:14:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 003316: [10:14:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003316: [10:14:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003316: [10:14:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003316: [10:14:06] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 003316: [10:14:06] vk_core.cpp(2319) - Log - Timer chunk initialisation - 142.456 ms RDOC 003316: [10:14:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 001860: [10:14:07] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001860: [10:14:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001860: [10:14:07] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001860: [10:14:07] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1876 RDOC 001876: [10:14:07] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001876: [10:14:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001876: [10:14:07] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001876: [10:14:07] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001876: [10:14:07] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001876: [10:14:07] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001876: [10:14:07] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001876: [10:14:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001876: [10:14:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001876: [10:14:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001876: [10:14:07] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001876: [10:14:07] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001876: [10:14:07] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001876: [10:14:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001860: [10:14:07] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1876] RDOC 001876: [10:14:08] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001BF3C305700 RDOC 001876: [10:14:08] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 001876: [10:14:08] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001876: [10:14:08] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001876: [10:14:08] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001876: [10:14:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 001876: [10:14:08] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001876: [10:14:08] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001876: [10:14:08] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001BF3C305700 / 0x00000000002A048A RDOC 001876: [10:14:08] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:08] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001876: [10:14:08] vk_core.cpp(1583) - Log - Starting capture RDOC 001876: [10:14:08] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 001876: [10:14:08] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4650688 bytes to 27828 (0.60 %) RDOC 001876: [10:14:08] vk_core.cpp(2076) - Log - Captured Vulkan frame with 4.435242 MB capture section in 0.018096 seconds RDOC 001876: [10:14:08] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 001876: [10:14:08] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 001876: [10:14:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 001860: [10:14:08] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 001860: [10:14:08] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (40334 bytes) (time 1604312048) 8036 byte thumbnail RDOC 001860: [10:14:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 001860: [10:14:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001860: [10:14:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001860: [10:14:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001860: [10:14:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 001860: [10:14:09] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 001860: [10:14:09] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 001860: [10:14:09] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 001860: [10:14:09] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 001860: [10:14:09] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 001860: [10:14:09] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 001860: [10:14:09] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 001860: [10:14:09] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 001860: [10:14:09] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 001860: [10:14:09] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 001860: [10:14:09] vk_replay.cpp(4230) - Log - Created device. RDOC 001860: [10:14:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001860: [10:14:09] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 001860: [10:14:09] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001860: [10:14:09] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001860: [10:14:09] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 001860: [10:14:09] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001860: [10:14:09] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001860: [10:14:09] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 001860: [10:14:09] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 001860: [10:14:09] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 001860: [10:14:09] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001860: [10:14:09] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001860: [10:14:09] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 001860: [10:14:09] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 001860: [10:14:09] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001860: [10:14:09] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001860: [10:14:09] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 001860: [10:14:09] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001860: [10:14:09] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001860: [10:14:09] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 001860: [10:14:09] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001860: [10:14:09] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001860: [10:14:09] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 001860: [10:14:09] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001860: [10:14:09] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 001860: [10:14:09] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001860: [10:14:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 001860: [10:14:09] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:09] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:10] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:10] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 001860: [10:14:10] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 001860: [10:14:10] vk_core.cpp(2319) - Log - Timer chunk initialisation - 146.697 ms RDOC 001860: [10:14:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 005792: [10:14:10] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005792: [10:14:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005792: [10:14:10] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005792: [10:14:10] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5976 RDOC 005976: [10:14:10] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005976: [10:14:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005976: [10:14:10] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005976: [10:14:10] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005976: [10:14:10] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005976: [10:14:10] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005976: [10:14:10] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005976: [10:14:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005976: [10:14:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005976: [10:14:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005976: [10:14:10] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005976: [10:14:10] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005976: [10:14:10] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005976: [10:14:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005792: [10:14:10] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5976] RDOC 005976: [10:14:11] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001B5D6E561E0 RDOC 005976: [10:14:11] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 005976: [10:14:11] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005976: [10:14:11] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005976: [10:14:11] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005976: [10:14:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005976: [10:14:11] vk_core.cpp(3760) - Warning - [VUID-vkBindBufferMemory-memory-01035] Validation Error: [ VUID-vkBindBufferMemory-memory-01035 ] Object 0: handle = 0x1385b20000000057, type = VK_OBJECT_TYPE_DEVICE_MEMORY; | MessageID = 0x1dc7f8e6 | vkBindBufferMemory()(): MemoryRequirements->memoryTypeBits (0xE81) for this object type are not compatible with the memory type (0x8) of VkDeviceMemory 0x1385b20000000057[]. The Vulkan spec states: memory must have been allocated using one of the memory types allowed in the memoryTypeBits member of the VkMemoryRequirements structure returned from a call to vkGetBufferMemoryRequirements with buffer (https://vulkan.lunarg.com/doc/view/1.2.148.0/windows/1.2-extensions/vkspec.html#VUID-vkBindBufferMemory-memory-01035) RDOC 005976: [10:14:11] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005976: [10:14:11] vk_core.cpp(3760) - Warning - [VUID-vkBindBufferMemory-memory-01035] Validation Error: [ VUID-vkBindBufferMemory-memory-01035 ] Object 0: handle = 0x5c632f000000006a, type = VK_OBJECT_TYPE_DEVICE_MEMORY; | MessageID = 0x1dc7f8e6 | vkBindBufferMemory()(): MemoryRequirements->memoryTypeBits (0xE81) for this object type are not compatible with the memory type (0x8) of VkDeviceMemory 0x5c632f000000006a[]. The Vulkan spec states: memory must have been allocated using one of the memory types allowed in the memoryTypeBits member of the VkMemoryRequirements structure returned from a call to vkGetBufferMemoryRequirements with buffer (https://vulkan.lunarg.com/doc/view/1.2.148.0/windows/1.2-extensions/vkspec.html#VUID-vkBindBufferMemory-memory-01035) RDOC 005976: [10:14:11] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005976: [10:14:11] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001B5D6E561E0 / 0x00000000002B048A RDOC 005792: [10:14:12] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 005976: [10:14:12] vk_core.cpp(1583) - Log - Starting capture RDOC 005976: [10:14:12] vk_debug.cpp(2180) - Log - Allocating readback window of 4096 bytes RDOC 005976: [10:14:12] vk_queue_funcs.cpp(1146) - Log - Persistent map flush forced for ResourceId::169 (0 -> 28) RDOC 005976: [10:14:12] vk_queue_funcs.cpp(1146) - Log - Persistent map flush forced for ResourceId::169 (22 -> 23) RDOC 005976: [10:14:12] vk_queue_funcs.cpp(1146) - Log - Persistent map flush forced for ResourceId::169 (22 -> 23) RDOC 005976: [10:14:12] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 005976: [10:14:12] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4045888 bytes to 24196 (0.60 %) RDOC 005976: [10:14:12] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.858459 MB capture section in 0.017774 seconds RDOC 005976: [10:14:12] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 005976: [10:14:12] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 005976: [10:14:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 005792: [10:14:12] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (35170 bytes) (time 1604312052) 6206 byte thumbnail RDOC 005792: [10:14:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 005792: [10:14:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005792: [10:14:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005792: [10:14:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005792: [10:14:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005792: [10:14:13] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005792: [10:14:13] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 005792: [10:14:13] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 005792: [10:14:13] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 005792: [10:14:13] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 005792: [10:14:13] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 005792: [10:14:13] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 005792: [10:14:13] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 005792: [10:14:13] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 005792: [10:14:13] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 005792: [10:14:13] vk_replay.cpp(4230) - Log - Created device. RDOC 005792: [10:14:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005792: [10:14:13] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 005792: [10:14:13] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005792: [10:14:13] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005792: [10:14:13] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 005792: [10:14:13] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005792: [10:14:13] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005792: [10:14:13] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 005792: [10:14:13] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 005792: [10:14:13] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 005792: [10:14:13] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005792: [10:14:13] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005792: [10:14:13] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 005792: [10:14:13] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 005792: [10:14:13] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005792: [10:14:13] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005792: [10:14:13] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 005792: [10:14:13] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005792: [10:14:13] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005792: [10:14:13] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 005792: [10:14:13] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005792: [10:14:13] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005792: [10:14:13] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 005792: [10:14:13] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005792: [10:14:13] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 005792: [10:14:13] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005792: [10:14:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005792: [10:14:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005792: [10:14:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005792: [10:14:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005792: [10:14:13] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 005792: [10:14:13] vk_core.cpp(2319) - Log - Timer chunk initialisation - 151.096 ms RDOC 005792: [10:14:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 006416: [10:14:13] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006416: [10:14:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006416: [10:14:13] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006416: [10:14:13] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6732 RDOC 006732: [10:14:14] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006732: [10:14:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006732: [10:14:14] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006732: [10:14:14] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006732: [10:14:14] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006732: [10:14:14] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006732: [10:14:14] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006732: [10:14:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006732: [10:14:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006732: [10:14:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006732: [10:14:14] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006732: [10:14:14] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006732: [10:14:14] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006732: [10:14:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006416: [10:14:14] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6732] RDOC 006732: [10:14:14] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000002A532055500 RDOC 006732: [10:14:14] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 006732: [10:14:14] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006732: [10:14:14] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006732: [10:14:14] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006732: [10:14:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006732: [10:14:14] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006732: [10:14:14] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006732: [10:14:14] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000002A532055500 / 0x0000000000420470 RDOC 006732: [10:14:14] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006732: [10:14:15] vk_core.cpp(1583) - Log - Starting capture RDOC 006416: [10:14:15] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 006732: [10:14:15] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 006732: [10:14:15] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12164992 bytes to 94320 (0.78 %) RDOC 006732: [10:14:15] vk_core.cpp(2076) - Log - Captured Vulkan frame with 11.601440 MB capture section in 0.068238 seconds RDOC 006732: [10:14:15] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 006732: [10:14:15] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 006732: [10:14:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 006416: [10:14:15] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (111130 bytes) (time 1604312055) 10031 byte thumbnail RDOC 006416: [10:14:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 006416: [10:14:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006416: [10:14:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006416: [10:14:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006416: [10:14:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006416: [10:14:16] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006416: [10:14:16] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 006416: [10:14:16] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 006416: [10:14:16] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 006416: [10:14:16] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 006416: [10:14:16] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 006416: [10:14:16] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 006416: [10:14:16] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 006416: [10:14:16] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 006416: [10:14:16] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 006416: [10:14:16] vk_replay.cpp(4230) - Log - Created device. RDOC 006416: [10:14:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006416: [10:14:16] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 006416: [10:14:16] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006416: [10:14:16] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006416: [10:14:16] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 006416: [10:14:16] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006416: [10:14:16] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006416: [10:14:16] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 006416: [10:14:16] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 006416: [10:14:16] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 006416: [10:14:16] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006416: [10:14:16] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006416: [10:14:16] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 006416: [10:14:16] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 006416: [10:14:16] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006416: [10:14:16] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006416: [10:14:16] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 006416: [10:14:16] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006416: [10:14:16] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006416: [10:14:16] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 006416: [10:14:16] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006416: [10:14:16] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006416: [10:14:16] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 006416: [10:14:16] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006416: [10:14:16] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 006416: [10:14:16] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006416: [10:14:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006416: [10:14:16] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:16] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:16] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:16] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 006416: [10:14:16] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::169 RDOC 006416: [10:14:16] vk_core.cpp(2319) - Log - Timer chunk initialisation - 166.012 ms RDOC 006416: [10:14:16] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:16] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:16] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 19.841 ms RDOC 006416: [10:14:17] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:17] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 17.834 ms RDOC 006416: [10:14:17] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 25.138 ms RDOC 006416: [10:14:17] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 20.432 ms RDOC 006416: [10:14:17] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 16.939 ms RDOC 006416: [10:14:17] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:17] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:17] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 17.848 ms RDOC 006416: [10:14:17] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:17] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 20.042 ms RDOC 006416: [10:14:17] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 31.379 ms RDOC 006416: [10:14:17] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 18.782 ms RDOC 006416: [10:14:17] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 17.302 ms RDOC 006416: [10:14:18] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:18] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 19.150 ms RDOC 006416: [10:14:18] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:18] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 17.404 ms RDOC 006416: [10:14:18] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 22.118 ms RDOC 006416: [10:14:18] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 15.625 ms RDOC 006416: [10:14:18] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 16.694 ms RDOC 006416: [10:14:18] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:18] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:18] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 17.219 ms RDOC 006416: [10:14:18] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:19] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 16.693 ms RDOC 006416: [10:14:19] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 25.402 ms RDOC 006416: [10:14:19] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 24.218 ms RDOC 006416: [10:14:19] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:19] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 17.706 ms RDOC 006416: [10:14:19] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006416: [10:14:19] vk_overlay.cpp(1974) - Log - Timer Quad Overdraw - 19.117 ms RDOC 006416: [10:14:19] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 25.732 ms RDOC 006416: [10:14:19] vk_overlay.cpp(2222) - Log - Timer Triangle Size - 19.569 ms RDOC 006416: [10:14:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970 vk\vk_parameter_zoo.cpp:292 Log: 1 tools available: vk\vk_parameter_zoo.cpp:294 Log: - RenderDoc vk\vk_parameter_zoo.cpp:309 Log: Got physical device GeForce GTX 970
RDOC 004024: [10:14:19] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004024: [10:14:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004024: [10:14:19] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004024: [10:14:19] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6556 RDOC 006556: [10:14:20] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006556: [10:14:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006556: [10:14:20] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006556: [10:14:20] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006556: [10:14:20] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006556: [10:14:20] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006556: [10:14:20] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006556: [10:14:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006556: [10:14:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006556: [10:14:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006556: [10:14:20] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006556: [10:14:20] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006556: [10:14:20] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006556: [10:14:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004024: [10:14:20] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6556] RDOC 006556: [10:14:20] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000012D8D154260 RDOC 006556: [10:14:20] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 006556: [10:14:20] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006556: [10:14:20] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006556: [10:14:20] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006556: [10:14:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006556: [10:14:20] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006556: [10:14:20] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006556: [10:14:20] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000012D8D154260 / 0x00000000002D048A RDOC 006556: [10:14:21] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006556: [10:14:21] vk_core.cpp(1583) - Log - Starting capture RDOC 004024: [10:14:21] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 006556: [10:14:21] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 006556: [10:14:21] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37652160 bytes to 174450 (0.46 %) RDOC 006556: [10:14:21] vk_core.cpp(2076) - Log - Captured Vulkan frame with 35.907898 MB capture section in 0.040080 seconds RDOC 006556: [10:14:21] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006556: [10:14:21] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 006556: [10:14:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 004024: [10:14:21] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (184200 bytes) (time 1604312061) 5116 byte thumbnail RDOC 004024: [10:14:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 004024: [10:14:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004024: [10:14:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004024: [10:14:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004024: [10:14:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 004024: [10:14:22] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 004024: [10:14:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 004024: [10:14:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 004024: [10:14:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 004024: [10:14:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 004024: [10:14:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 004024: [10:14:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 004024: [10:14:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 004024: [10:14:22] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 004024: [10:14:22] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 004024: [10:14:22] vk_replay.cpp(4230) - Log - Created device. RDOC 004024: [10:14:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004024: [10:14:22] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 004024: [10:14:22] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 004024: [10:14:22] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 004024: [10:14:22] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 004024: [10:14:22] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 004024: [10:14:22] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 004024: [10:14:22] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 004024: [10:14:22] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 004024: [10:14:22] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 004024: [10:14:22] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004024: [10:14:22] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004024: [10:14:22] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 004024: [10:14:22] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 004024: [10:14:22] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004024: [10:14:22] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004024: [10:14:22] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 004024: [10:14:22] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004024: [10:14:22] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004024: [10:14:22] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 004024: [10:14:22] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004024: [10:14:22] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004024: [10:14:22] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 004024: [10:14:22] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004024: [10:14:22] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 004024: [10:14:22] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004024: [10:14:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 004024: [10:14:22] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004024: [10:14:22] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004024: [10:14:22] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004024: [10:14:22] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 004024: [10:14:22] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::208 RDOC 004024: [10:14:23] vk_serialise.cpp( 261) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::301). RDOC 004024: [10:14:23] vk_core.cpp(2319) - Log - Timer chunk initialisation - 165.036 ms RDOC 004024: [10:14:23] vk_serialise.cpp( 261) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::301). RDOC 004024: [10:14:23] vk_serialise.cpp( 261) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::301). RDOC 004024: [10:14:23] vk_serialise.cpp( 261) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::301). RDOC 004024: [10:14:23] vk_serialise.cpp( 261) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::301). RDOC 004024: [10:14:23] vk_serialise.cpp( 261) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::301). RDOC 004024: [10:14:23] vk_serialise.cpp( 261) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::301). RDOC 004024: [10:14:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 007324: [10:14:23] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007324: [10:14:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007324: [10:14:23] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007324: [10:14:23] win32_process.cpp( 597) - Log - Injecting renderdoc into process 3876 RDOC 003876: [10:14:23] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 003876: [10:14:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003876: [10:14:23] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003876: [10:14:23] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 003876: [10:14:23] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 003876: [10:14:23] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 003876: [10:14:23] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 003876: [10:14:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003876: [10:14:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003876: [10:14:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003876: [10:14:23] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 003876: [10:14:23] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 003876: [10:14:23] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 003876: [10:14:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007324: [10:14:23] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [3876] RDOC 003876: [10:14:24] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000002A75797EEF0 RDOC 003876: [10:14:24] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 003876: [10:14:24] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003876: [10:14:24] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003876: [10:14:24] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003876: [10:14:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 003876: [10:14:24] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003876: [10:14:24] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003876: [10:14:24] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000002A75797EEF0 / 0x0000000000340448 RDOC 003876: [10:14:24] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:24] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 003876: [10:14:24] vk_core.cpp(1583) - Log - Starting capture RDOC 003876: [10:14:24] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 003876: [10:14:24] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 25134144 bytes to 135959 (0.54 %) RDOC 003876: [10:14:24] vk_core.cpp(2076) - Log - Captured Vulkan frame with 23.969788 MB capture section in 0.144801 seconds RDOC 003876: [10:14:24] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 003876: [10:14:24] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 003876: [10:14:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 007324: [10:14:24] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (158595 bytes) (time 1604312064) 15389 byte thumbnail RDOC 007324: [10:14:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 007324: [10:14:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007324: [10:14:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007324: [10:14:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007324: [10:14:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 007324: [10:14:26] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 007324: [10:14:26] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 007324: [10:14:26] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 007324: [10:14:26] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 007324: [10:14:26] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 007324: [10:14:26] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 007324: [10:14:26] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 007324: [10:14:26] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 007324: [10:14:26] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 007324: [10:14:26] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 007324: [10:14:26] vk_replay.cpp(4230) - Log - Created device. RDOC 007324: [10:14:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007324: [10:14:26] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 007324: [10:14:26] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007324: [10:14:26] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007324: [10:14:26] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 007324: [10:14:26] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007324: [10:14:26] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007324: [10:14:26] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 007324: [10:14:26] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 007324: [10:14:26] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 007324: [10:14:26] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007324: [10:14:26] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007324: [10:14:26] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 007324: [10:14:26] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 007324: [10:14:26] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007324: [10:14:26] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007324: [10:14:26] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 007324: [10:14:26] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007324: [10:14:26] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007324: [10:14:26] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 007324: [10:14:26] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007324: [10:14:26] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007324: [10:14:26] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 007324: [10:14:26] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007324: [10:14:26] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 007324: [10:14:26] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007324: [10:14:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007324: [10:14:26] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:26] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:26] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:26] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 007324: [10:14:26] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::202 RDOC 007324: [10:14:26] vk_core.cpp(2319) - Log - Timer chunk initialisation - 212.721 ms RDOC 007324: [10:14:26] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:26] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 198.446 ms RDOC 007324: [10:14:26] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:26] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 192.462 ms RDOC 007324: [10:14:26] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:27] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 196.829 ms RDOC 007324: [10:14:27] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:27] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 233.838 ms RDOC 007324: [10:14:27] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:27] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 200.701 ms RDOC 007324: [10:14:27] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:27] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 151.842 ms RDOC 007324: [10:14:27] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:28] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 200.327 ms RDOC 007324: [10:14:28] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:28] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 197.734 ms RDOC 007324: [10:14:28] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:28] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 198.140 ms RDOC 007324: [10:14:28] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:28] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 190.266 ms RDOC 007324: [10:14:28] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:29] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 194.926 ms RDOC 007324: [10:14:29] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:29] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 207.869 ms RDOC 007324: [10:14:29] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:29] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 207.771 ms RDOC 007324: [10:14:29] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:29] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 154.694 ms RDOC 007324: [10:14:30] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:30] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 147.540 ms RDOC 007324: [10:14:30] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:30] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 154.133 ms RDOC 007324: [10:14:30] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:30] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 197.016 ms RDOC 007324: [10:14:30] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:31] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 193.985 ms RDOC 007324: [10:14:31] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007324: [10:14:31] vk_pixelhistory.cpp(3211) - Log - Timer VkDebugManager::PixelHistory - 204.328 ms RDOC 007324: [10:14:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 005792: [10:14:31] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005792: [10:14:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005792: [10:14:31] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005792: [10:14:31] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5992 RDOC 005992: [10:14:31] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005992: [10:14:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005992: [10:14:31] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005992: [10:14:31] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005992: [10:14:31] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005992: [10:14:31] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005992: [10:14:31] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005992: [10:14:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005992: [10:14:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005992: [10:14:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005992: [10:14:31] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005992: [10:14:31] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005992: [10:14:31] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005992: [10:14:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005792: [10:14:31] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5992] RDOC 005992: [10:14:32] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001FB9C6ECD50 RDOC 005992: [10:14:32] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 005992: [10:14:32] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005992: [10:14:32] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005992: [10:14:32] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005992: [10:14:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005992: [10:14:32] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005992: [10:14:32] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005992: [10:14:32] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001FB9C6ECD50 / 0x00000000001C0476 RDOC 005992: [10:14:32] vk_core.cpp(1583) - Log - Starting capture RDOC 005992: [10:14:32] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 005992: [10:14:32] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4043264 bytes to 23533 (0.58 %) RDOC 005992: [10:14:32] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.855957 MB capture section in 0.015127 seconds RDOC 005992: [10:14:32] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005992: [10:14:32] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 005792: [10:14:32] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 005992: [10:14:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 005792: [10:14:32] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (33283 bytes) (time 1604312072) 5116 byte thumbnail RDOC 005792: [10:14:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 005792: [10:14:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005792: [10:14:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005792: [10:14:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005792: [10:14:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 005792: [10:14:33] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 005792: [10:14:33] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 005792: [10:14:33] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 005792: [10:14:33] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 005792: [10:14:33] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 005792: [10:14:33] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 005792: [10:14:33] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 005792: [10:14:33] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 005792: [10:14:33] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 005792: [10:14:33] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 005792: [10:14:33] vk_replay.cpp(4230) - Log - Created device. RDOC 005792: [10:14:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005792: [10:14:33] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 005792: [10:14:33] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005792: [10:14:33] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005792: [10:14:33] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 005792: [10:14:33] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005792: [10:14:33] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 005792: [10:14:33] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 005792: [10:14:33] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 005792: [10:14:33] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 005792: [10:14:33] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005792: [10:14:33] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005792: [10:14:33] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 005792: [10:14:33] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 005792: [10:14:33] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005792: [10:14:33] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005792: [10:14:33] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 005792: [10:14:33] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005792: [10:14:33] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005792: [10:14:33] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 005792: [10:14:33] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005792: [10:14:33] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005792: [10:14:33] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 005792: [10:14:33] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005792: [10:14:33] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 005792: [10:14:33] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005792: [10:14:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005792: [10:14:34] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005792: [10:14:34] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005792: [10:14:34] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005792: [10:14:34] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 005792: [10:14:54] vk_core.cpp(2319) - Log - Timer chunk initialisation - 20212.229 ms RDOC 005792: [10:14:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 002256: [10:14:54] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002256: [10:14:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002256: [10:14:54] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002256: [10:14:54] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2352 RDOC 002352: [10:14:54] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002352: [10:14:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002352: [10:14:54] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002352: [10:14:54] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002352: [10:14:54] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002352: [10:14:54] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002352: [10:14:54] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002352: [10:14:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002352: [10:14:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002352: [10:14:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002352: [10:14:54] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002352: [10:14:54] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002352: [10:14:54] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002352: [10:14:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002256: [10:14:54] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2352] RDOC 002352: [10:14:55] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001BAC00E4570 RDOC 002352: [10:14:55] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 002352: [10:14:55] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002352: [10:14:55] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002352: [10:14:55] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002352: [10:14:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 002352: [10:14:55] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002352: [10:14:55] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002352: [10:14:55] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001BAC00E4570 / 0x000000000019044C RDOC 002352: [10:14:55] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002352: [10:14:55] vk_core.cpp(1583) - Log - Starting capture RDOC 002256: [10:14:55] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 002352: [10:14:55] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 002352: [10:14:55] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4044032 bytes to 23680 (0.59 %) RDOC 002352: [10:14:55] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.856689 MB capture section in 0.016540 seconds RDOC 002352: [10:14:55] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002352: [10:14:55] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 002352: [10:14:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 002256: [10:14:55] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (33430 bytes) (time 1604312095) 5116 byte thumbnail RDOC 002256: [10:14:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 002256: [10:14:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002256: [10:14:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002256: [10:14:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002256: [10:14:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 002256: [10:14:56] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 002256: [10:14:56] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 002256: [10:14:56] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 002256: [10:14:56] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 002256: [10:14:56] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 002256: [10:14:56] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 002256: [10:14:56] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 002256: [10:14:56] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 002256: [10:14:56] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 002256: [10:14:56] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 002256: [10:14:56] vk_replay.cpp(4230) - Log - Created device. RDOC 002256: [10:14:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002256: [10:14:56] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 002256: [10:14:56] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002256: [10:14:56] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 002256: [10:14:56] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 002256: [10:14:56] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002256: [10:14:56] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 002256: [10:14:56] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 002256: [10:14:56] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 002256: [10:14:56] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 002256: [10:14:56] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002256: [10:14:56] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002256: [10:14:56] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 002256: [10:14:56] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 002256: [10:14:56] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002256: [10:14:56] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002256: [10:14:56] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 002256: [10:14:56] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002256: [10:14:56] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002256: [10:14:56] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 002256: [10:14:56] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002256: [10:14:56] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002256: [10:14:56] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 002256: [10:14:56] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002256: [10:14:56] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 002256: [10:14:56] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002256: [10:14:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 002256: [10:14:56] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002256: [10:14:56] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002256: [10:14:56] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002256: [10:14:56] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 002256: [10:14:56] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::172 RDOC 002256: [10:14:56] vk_core.cpp(2319) - Log - Timer chunk initialisation - 146.930 ms RDOC 002256: [10:14:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 002088: [10:14:57] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 002088: [10:14:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002088: [10:14:57] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002088: [10:14:57] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1860 RDOC 001860: [10:14:57] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001860: [10:14:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001860: [10:14:57] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001860: [10:14:57] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001860: [10:14:57] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001860: [10:14:57] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001860: [10:14:57] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001860: [10:14:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001860: [10:14:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001860: [10:14:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001860: [10:14:57] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001860: [10:14:57] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001860: [10:14:57] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001860: [10:14:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002088: [10:14:57] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1860] RDOC 001860: [10:14:58] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x00000218416634F0 RDOC 001860: [10:14:58] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 001860: [10:14:58] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001860: [10:14:58] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001860: [10:14:58] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001860: [10:14:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x00000218416634F0 / 0x00000000003B002A RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002088: [10:14:58] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002088: [10:14:58] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:58] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(1583) - Log - Starting capture RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(1701) - Log - Finished capture, Frame 200 RDOC 001860: [10:14:59] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12176576 bytes to 68656 (0.56 %) RDOC 001860: [10:14:59] vk_core.cpp(2076) - Log - Captured Vulkan frame with 11.612488 MB capture section in 0.296960 seconds RDOC 001860: [10:14:59] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 001860: [10:14:59] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002088: [10:14:59] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 200) (82071 bytes) (time 1604312099) 7788 byte thumbnail RDOC 001860: [10:14:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 1 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002088: [10:15:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 002088: [10:15:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 002088: [10:15:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 002088: [10:15:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 002088: [10:15:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 002088: [10:15:00] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 002088: [10:15:00] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 002088: [10:15:00] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 002088: [10:15:00] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 002088: [10:15:00] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 002088: [10:15:00] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 002088: [10:15:00] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 002088: [10:15:00] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 002088: [10:15:00] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 002088: [10:15:00] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 002088: [10:15:00] vk_replay.cpp(4230) - Log - Created device. RDOC 002088: [10:15:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 002088: [10:15:00] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 002088: [10:15:00] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002088: [10:15:00] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 002088: [10:15:00] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 002088: [10:15:00] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002088: [10:15:00] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 002088: [10:15:00] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 002088: [10:15:00] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 002088: [10:15:00] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 002088: [10:15:00] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002088: [10:15:00] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002088: [10:15:00] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 002088: [10:15:00] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 002088: [10:15:00] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002088: [10:15:00] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002088: [10:15:00] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 002088: [10:15:00] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002088: [10:15:00] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002088: [10:15:00] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 002088: [10:15:00] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002088: [10:15:00] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002088: [10:15:00] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 002088: [10:15:00] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002088: [10:15:00] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 002088: [10:15:00] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002088: [10:15:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 002088: [10:15:00] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002088: [10:15:00] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002088: [10:15:00] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002088: [10:15:00] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 002088: [10:15:00] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::173 RDOC 002088: [10:15:00] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::5815 RDOC 002088: [10:15:00] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::5837 RDOC 002088: [10:15:00] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::5851 RDOC 002088: [10:15:00] vk_core.cpp(2319) - Log - Timer chunk initialisation - 162.406 ms RDOC 002088: [10:15:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 008744: [10:15:01] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008744: [10:15:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008744: [10:15:01] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008744: [10:15:01] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5852 RDOC 005852: [10:15:01] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005852: [10:15:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005852: [10:15:01] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005852: [10:15:01] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005852: [10:15:01] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005852: [10:15:01] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005852: [10:15:01] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005852: [10:15:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005852: [10:15:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005852: [10:15:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005852: [10:15:01] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005852: [10:15:01] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005852: [10:15:01] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005852: [10:15:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008744: [10:15:01] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5852] RDOC 005852: [10:15:02] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000002AC0097FED0 RDOC 005852: [10:15:02] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 005852: [10:15:02] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005852: [10:15:02] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005852: [10:15:02] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005852: [10:15:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005852: [10:15:02] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005852: [10:15:02] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005852: [10:15:02] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000002AC0097FED0 / 0x0000000000290484 RDOC 005852: [10:15:02] vk_core.cpp(1583) - Log - Starting capture RDOC 008744: [10:15:02] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 005852: [10:15:02] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 005852: [10:15:02] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4041152 bytes to 22172 (0.55 %) RDOC 005852: [10:15:02] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.853943 MB capture section in 0.016222 seconds RDOC 005852: [10:15:02] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005852: [10:15:02] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 005852: [10:15:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 008744: [10:15:02] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (31922 bytes) (time 1604312102) 5116 byte thumbnail RDOC 008744: [10:15:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 008744: [10:15:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008744: [10:15:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008744: [10:15:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008744: [10:15:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 008744: [10:15:03] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 008744: [10:15:03] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 008744: [10:15:03] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 008744: [10:15:03] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 008744: [10:15:03] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 008744: [10:15:03] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 008744: [10:15:03] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 008744: [10:15:03] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 008744: [10:15:03] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 008744: [10:15:03] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 008744: [10:15:03] vk_replay.cpp(4230) - Log - Created device. RDOC 008744: [10:15:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008744: [10:15:03] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 008744: [10:15:03] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008744: [10:15:03] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 008744: [10:15:03] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 008744: [10:15:03] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008744: [10:15:03] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 008744: [10:15:03] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 008744: [10:15:03] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 008744: [10:15:03] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 008744: [10:15:03] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008744: [10:15:03] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008744: [10:15:03] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 008744: [10:15:03] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 008744: [10:15:03] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008744: [10:15:03] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008744: [10:15:03] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 008744: [10:15:03] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008744: [10:15:03] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008744: [10:15:03] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 008744: [10:15:03] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008744: [10:15:03] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008744: [10:15:03] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 008744: [10:15:03] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008744: [10:15:03] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 008744: [10:15:03] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008744: [10:15:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 008744: [10:15:03] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008744: [10:15:03] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008744: [10:15:03] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008744: [10:15:03] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 008744: [10:15:03] vk_core.cpp(2319) - Log - Timer chunk initialisation - 147.284 ms RDOC 008744: [10:15:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 007900: [10:15:04] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007900: [10:15:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007900: [10:15:04] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007900: [10:15:04] win32_process.cpp( 597) - Log - Injecting renderdoc into process 3764 RDOC 003764: [10:15:04] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 003764: [10:15:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003764: [10:15:04] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003764: [10:15:04] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 003764: [10:15:04] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 003764: [10:15:04] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 003764: [10:15:04] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 003764: [10:15:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003764: [10:15:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003764: [10:15:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003764: [10:15:04] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 003764: [10:15:04] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 003764: [10:15:04] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 003764: [10:15:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007900: [10:15:04] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [3764] RDOC 003764: [10:15:04] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000022E8FD1DED0 RDOC 003764: [10:15:04] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 003764: [10:15:04] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003764: [10:15:04] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003764: [10:15:05] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003764: [10:15:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 003764: [10:15:05] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003764: [10:15:05] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003764: [10:15:05] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000022E8FD1DED0 / 0x00000000002A0484 RDOC 003764: [10:15:05] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007900: [10:15:05] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003764: [10:15:05] vk_core.cpp(1583) - Log - Starting capture RDOC 003764: [10:15:05] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 007900: [10:15:05] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 003764: [10:15:05] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5965888 bytes to 41894 (0.70 %) RDOC 003764: [10:15:05] vk_core.cpp(2076) - Log - Captured Vulkan frame with 5.689514 MB capture section in 0.021434 seconds RDOC 003764: [10:15:05] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 003764: [10:15:05] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 003764: [10:15:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007900: [10:15:05] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (54872 bytes) (time 1604312105) 7826 byte thumbnail RDOC 007900: [10:15:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007900: [10:15:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007900: [10:15:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007900: [10:15:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007900: [10:15:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 007900: [10:15:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 007900: [10:15:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 007900: [10:15:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 007900: [10:15:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 007900: [10:15:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 007900: [10:15:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 007900: [10:15:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 007900: [10:15:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 007900: [10:15:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 007900: [10:15:06] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 007900: [10:15:06] vk_replay.cpp(4230) - Log - Created device. RDOC 007900: [10:15:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007900: [10:15:06] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 007900: [10:15:06] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007900: [10:15:06] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007900: [10:15:06] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 007900: [10:15:06] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007900: [10:15:06] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007900: [10:15:06] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 007900: [10:15:06] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 007900: [10:15:06] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 007900: [10:15:06] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007900: [10:15:06] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007900: [10:15:06] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 007900: [10:15:06] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 007900: [10:15:06] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007900: [10:15:06] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007900: [10:15:06] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 007900: [10:15:06] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007900: [10:15:06] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007900: [10:15:06] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 007900: [10:15:06] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007900: [10:15:06] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007900: [10:15:06] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 007900: [10:15:06] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007900: [10:15:06] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 007900: [10:15:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007900: [10:15:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007900: [10:15:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007900: [10:15:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007900: [10:15:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007900: [10:15:06] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 007900: [10:15:06] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::166 RDOC 007900: [10:15:06] vk_core.cpp(2319) - Log - Timer chunk initialisation - 150.904 ms RDOC 007900: [10:15:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 004600: [10:15:09] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004600: [10:15:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004600: [10:15:09] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004600: [10:15:09] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8116 RDOC 008116: [10:15:09] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008116: [10:15:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008116: [10:15:09] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008116: [10:15:09] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008116: [10:15:09] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008116: [10:15:09] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008116: [10:15:09] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008116: [10:15:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008116: [10:15:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008116: [10:15:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008116: [10:15:09] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008116: [10:15:09] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008116: [10:15:09] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008116: [10:15:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004600: [10:15:09] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8116] RDOC 008116: [10:15:10] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000026A36DBBDD0 RDOC 008116: [10:15:10] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 008116: [10:15:10] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008116: [10:15:10] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008116: [10:15:10] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008116: [10:15:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 008116: [10:15:10] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008116: [10:15:10] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008116: [10:15:10] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000026A36DBBDD0 / 0x000000000034048A RDOC 008116: [10:15:10] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008116: [10:15:10] vk_core.cpp(1583) - Log - Starting capture RDOC 004600: [10:15:10] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 008116: [10:15:10] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 008116: [10:15:10] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4526016 bytes to 29001 (0.64 %) RDOC 008116: [10:15:10] vk_core.cpp(2076) - Log - Captured Vulkan frame with 4.316345 MB capture section in 0.027583 seconds RDOC 008116: [10:15:10] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 008116: [10:15:10] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 008116: [10:15:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 004600: [10:15:10] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (40142 bytes) (time 1604312110) 6656 byte thumbnail RDOC 004600: [10:15:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 004600: [10:15:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004600: [10:15:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004600: [10:15:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004600: [10:15:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 004600: [10:15:11] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 004600: [10:15:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 004600: [10:15:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 004600: [10:15:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 004600: [10:15:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 004600: [10:15:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 004600: [10:15:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 004600: [10:15:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 004600: [10:15:11] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 004600: [10:15:11] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 004600: [10:15:11] vk_replay.cpp(4230) - Log - Created device. RDOC 004600: [10:15:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004600: [10:15:11] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 004600: [10:15:11] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 004600: [10:15:11] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 004600: [10:15:11] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 004600: [10:15:11] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 004600: [10:15:11] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 004600: [10:15:11] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 004600: [10:15:11] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 004600: [10:15:11] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 004600: [10:15:11] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004600: [10:15:11] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004600: [10:15:11] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 004600: [10:15:11] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 004600: [10:15:11] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004600: [10:15:11] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004600: [10:15:11] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 004600: [10:15:11] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004600: [10:15:11] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004600: [10:15:11] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 004600: [10:15:11] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004600: [10:15:11] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004600: [10:15:11] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 004600: [10:15:11] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004600: [10:15:11] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 004600: [10:15:11] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 004600: [10:15:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004600: [10:15:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004600: [10:15:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004600: [10:15:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004600: [10:15:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004600: [10:15:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004600: [10:15:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004600: [10:15:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004600: [10:15:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004600: [10:15:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004600: [10:15:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004600: [10:15:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 004600: [10:15:12] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004600: [10:15:12] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004600: [10:15:12] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004600: [10:15:12] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 004600: [10:15:12] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::166 RDOC 004600: [10:15:12] vk_core.cpp(2319) - Log - Timer chunk initialisation - 146.119 ms RDOC 004600: [10:15:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 004856: [10:15:12] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004856: [10:15:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004856: [10:15:12] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004856: [10:15:12] win32_process.cpp( 597) - Log - Injecting renderdoc into process 980 RDOC 000980: [10:15:12] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 000980: [10:15:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000980: [10:15:12] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000980: [10:15:12] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 000980: [10:15:12] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 000980: [10:15:12] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 000980: [10:15:12] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 000980: [10:15:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000980: [10:15:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000980: [10:15:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000980: [10:15:12] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 000980: [10:15:12] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 000980: [10:15:12] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 000980: [10:15:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004856: [10:15:12] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [980] RDOC 000980: [10:15:13] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000002471C9E83B0 RDOC 000980: [10:15:13] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 000980: [10:15:13] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 000980: [10:15:13] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 000980: [10:15:13] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000980: [10:15:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 000980: [10:15:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 000980: [10:15:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 000980: [10:15:13] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000002471C9E83B0 / 0x00000000001E044C RDOC 000980: [10:15:13] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004856: [10:15:14] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 000980: [10:15:14] vk_core.cpp(1583) - Log - Starting capture RDOC 000980: [10:15:14] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 000980: [10:15:14] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 44455872 bytes to 337012 (0.76 %) RDOC 000980: [10:15:14] vk_core.cpp(2076) - Log - Captured Vulkan frame with 42.396423 MB capture section in 0.072941 seconds RDOC 000980: [10:15:14] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 000980: [10:15:14] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 000980: [10:15:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 004856: [10:15:14] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (343667 bytes) (time 1604312114) 2526 byte thumbnail RDOC 004856: [10:15:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 004856: [10:15:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004856: [10:15:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004856: [10:15:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004856: [10:15:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 004856: [10:15:15] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 004856: [10:15:15] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 004856: [10:15:15] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 004856: [10:15:15] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 004856: [10:15:15] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 004856: [10:15:15] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 004856: [10:15:15] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 004856: [10:15:15] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 004856: [10:15:15] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 004856: [10:15:15] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 004856: [10:15:15] vk_replay.cpp(4230) - Log - Created device. RDOC 004856: [10:15:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004856: [10:15:15] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 004856: [10:15:15] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 004856: [10:15:15] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 004856: [10:15:15] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 004856: [10:15:15] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 004856: [10:15:15] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 004856: [10:15:15] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 004856: [10:15:15] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 004856: [10:15:15] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 004856: [10:15:15] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004856: [10:15:15] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004856: [10:15:15] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 004856: [10:15:15] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 004856: [10:15:15] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004856: [10:15:15] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004856: [10:15:15] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 004856: [10:15:15] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004856: [10:15:15] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004856: [10:15:15] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 004856: [10:15:15] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004856: [10:15:15] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004856: [10:15:15] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 004856: [10:15:15] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004856: [10:15:15] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 004856: [10:15:15] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004856: [10:15:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 004856: [10:15:15] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004856: [10:15:15] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004856: [10:15:15] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 004856: [10:15:15] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 004856: [10:15:15] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::171 RDOC 004856: [10:15:15] vk_core.cpp(2319) - Log - Timer chunk initialisation - 174.272 ms RDOC 004856: [10:15:15] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:15] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:15] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 3, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:16] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 004856: [10:15:16] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:17] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:18] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:19] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:20] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(1574) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:21] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1056 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 120 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:22] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:23] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:24] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:25] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:26] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:27] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:28] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 1536 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:29] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:30] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:31] vk_shaderdebug.cpp(4123) - Log - Got 1 hit candidates out of 552 total instances RDOC 004856: [10:15:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 006716: [10:15:32] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006716: [10:15:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006716: [10:15:32] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006716: [10:15:32] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2872 RDOC 002872: [10:15:32] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002872: [10:15:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002872: [10:15:32] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002872: [10:15:32] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002872: [10:15:32] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002872: [10:15:32] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002872: [10:15:32] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002872: [10:15:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002872: [10:15:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002872: [10:15:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002872: [10:15:32] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002872: [10:15:32] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002872: [10:15:32] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002872: [10:15:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006716: [10:15:32] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2872] RDOC 002872: [10:15:33] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001DFE2CD3F30 RDOC 002872: [10:15:33] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 002872: [10:15:33] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002872: [10:15:33] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002872: [10:15:33] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002872: [10:15:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 002872: [10:15:33] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002872: [10:15:33] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002872: [10:15:33] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001DFE2CD3F30 / 0x0000000000370448 RDOC 002872: [10:15:33] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002872: [10:15:33] vk_core.cpp(1583) - Log - Starting capture RDOC 006716: [10:15:33] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 002872: [10:15:33] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 002872: [10:15:33] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5964480 bytes to 32806 (0.55 %) RDOC 002872: [10:15:33] vk_core.cpp(2076) - Log - Captured Vulkan frame with 5.688171 MB capture section in 0.018697 seconds RDOC 002872: [10:15:33] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 002872: [10:15:33] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 002872: [10:15:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 006716: [10:15:33] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (43724 bytes) (time 1604312133) 6438 byte thumbnail RDOC 006716: [10:15:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 006716: [10:15:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006716: [10:15:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006716: [10:15:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006716: [10:15:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006716: [10:15:34] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006716: [10:15:34] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 006716: [10:15:34] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 006716: [10:15:34] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 006716: [10:15:34] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 006716: [10:15:34] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 006716: [10:15:34] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 006716: [10:15:34] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 006716: [10:15:34] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 006716: [10:15:34] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 006716: [10:15:34] vk_replay.cpp(4230) - Log - Created device. RDOC 006716: [10:15:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006716: [10:15:34] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 006716: [10:15:34] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006716: [10:15:34] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006716: [10:15:34] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 006716: [10:15:34] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006716: [10:15:34] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006716: [10:15:34] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 006716: [10:15:34] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 006716: [10:15:34] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 006716: [10:15:34] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006716: [10:15:34] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006716: [10:15:34] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 006716: [10:15:34] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 006716: [10:15:34] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006716: [10:15:34] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006716: [10:15:34] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 006716: [10:15:34] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006716: [10:15:34] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006716: [10:15:34] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 006716: [10:15:34] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006716: [10:15:34] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006716: [10:15:34] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 006716: [10:15:34] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006716: [10:15:34] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 006716: [10:15:34] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006716: [10:15:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006716: [10:15:34] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006716: [10:15:34] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006716: [10:15:34] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006716: [10:15:34] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 006716: [10:15:34] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::166 RDOC 006716: [10:15:34] vk_core.cpp(2319) - Log - Timer chunk initialisation - 162.417 ms RDOC 006716: [10:15:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 006216: [10:15:35] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006216: [10:15:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006216: [10:15:35] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006216: [10:15:35] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2740 RDOC 002740: [10:15:35] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002740: [10:15:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002740: [10:15:35] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002740: [10:15:35] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002740: [10:15:35] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002740: [10:15:35] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002740: [10:15:35] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002740: [10:15:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002740: [10:15:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002740: [10:15:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002740: [10:15:35] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002740: [10:15:35] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002740: [10:15:35] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002740: [10:15:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006216: [10:15:35] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2740] RDOC 002740: [10:15:36] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000021566B51F50 RDOC 002740: [10:15:36] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 002740: [10:15:36] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002740: [10:15:36] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002740: [10:15:36] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002740: [10:15:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 002740: [10:15:36] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002740: [10:15:36] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002740: [10:15:36] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000021566B51F50 / 0x000000000037048A RDOC 002740: [10:15:36] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002740: [10:15:36] vk_core.cpp(1583) - Log - Starting capture RDOC 002740: [10:15:36] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 006216: [10:15:36] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 002740: [10:15:36] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4044160 bytes to 23660 (0.59 %) RDOC 002740: [10:15:36] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.856812 MB capture section in 0.015454 seconds RDOC 002740: [10:15:36] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002740: [10:15:36] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 002740: [10:15:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 006216: [10:15:36] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (33410 bytes) (time 1604312136) 5116 byte thumbnail RDOC 006216: [10:15:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 006216: [10:15:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006216: [10:15:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006216: [10:15:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006216: [10:15:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006216: [10:15:37] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006216: [10:15:37] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 006216: [10:15:37] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 006216: [10:15:37] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 006216: [10:15:37] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 006216: [10:15:37] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 006216: [10:15:37] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 006216: [10:15:37] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 006216: [10:15:37] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 006216: [10:15:37] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 006216: [10:15:37] vk_replay.cpp(4230) - Log - Created device. RDOC 006216: [10:15:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006216: [10:15:37] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 006216: [10:15:37] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006216: [10:15:37] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006216: [10:15:37] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 006216: [10:15:37] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006216: [10:15:37] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006216: [10:15:37] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 006216: [10:15:37] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 006216: [10:15:37] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 006216: [10:15:37] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006216: [10:15:37] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006216: [10:15:37] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 006216: [10:15:37] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 006216: [10:15:37] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006216: [10:15:37] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006216: [10:15:37] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 006216: [10:15:37] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006216: [10:15:37] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006216: [10:15:37] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 006216: [10:15:37] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006216: [10:15:37] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006216: [10:15:37] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 006216: [10:15:37] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006216: [10:15:37] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 006216: [10:15:37] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006216: [10:15:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006216: [10:15:37] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006216: [10:15:37] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006216: [10:15:37] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006216: [10:15:37] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 006216: [10:15:37] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::172 RDOC 006216: [10:15:37] vk_core.cpp(2319) - Log - Timer chunk initialisation - 144.649 ms RDOC 006216: [10:15:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 007448: [10:15:44] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 007448: [10:15:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007448: [10:15:44] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007448: [10:15:44] win32_process.cpp( 597) - Log - Injecting renderdoc into process 5564 RDOC 005564: [10:15:44] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 005564: [10:15:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005564: [10:15:44] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005564: [10:15:44] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 005564: [10:15:44] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 005564: [10:15:44] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 005564: [10:15:44] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 005564: [10:15:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005564: [10:15:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005564: [10:15:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005564: [10:15:44] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 005564: [10:15:44] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 005564: [10:15:44] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 005564: [10:15:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007448: [10:15:44] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [5564] RDOC 005564: [10:15:45] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x000001C5E43F8A50 RDOC 005564: [10:15:45] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 005564: [10:15:45] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 005564: [10:15:45] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 005564: [10:15:45] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005564: [10:15:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 005564: [10:15:45] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005564: [10:15:45] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005564: [10:15:45] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x000001C5E43F8A50 / 0x000000000038048A RDOC 005564: [10:15:45] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 005564: [10:15:45] vk_core.cpp(1583) - Log - Starting capture RDOC 005564: [10:15:45] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 005564: [10:15:45] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4044032 bytes to 23715 (0.59 %) RDOC 005564: [10:15:45] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.856689 MB capture section in 0.015637 seconds RDOC 005564: [10:15:45] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005564: [10:15:45] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007448: [10:15:45] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 005564: [10:15:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007448: [10:15:45] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (33465 bytes) (time 1604312145) 5116 byte thumbnail RDOC 007448: [10:15:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007448: [10:15:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 007448: [10:15:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 007448: [10:15:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 007448: [10:15:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 007448: [10:15:46] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 007448: [10:15:46] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 007448: [10:15:46] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 007448: [10:15:46] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 007448: [10:15:46] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 007448: [10:15:46] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 007448: [10:15:46] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 007448: [10:15:46] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 007448: [10:15:46] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 007448: [10:15:46] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 007448: [10:15:46] vk_replay.cpp(4230) - Log - Created device. RDOC 007448: [10:15:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 007448: [10:15:46] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 007448: [10:15:46] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007448: [10:15:46] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007448: [10:15:46] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 007448: [10:15:46] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 007448: [10:15:46] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 007448: [10:15:46] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 007448: [10:15:46] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 007448: [10:15:46] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 007448: [10:15:46] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007448: [10:15:46] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007448: [10:15:46] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 007448: [10:15:46] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 007448: [10:15:46] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007448: [10:15:46] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007448: [10:15:46] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 007448: [10:15:46] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007448: [10:15:46] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007448: [10:15:46] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 007448: [10:15:46] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007448: [10:15:46] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007448: [10:15:46] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 007448: [10:15:46] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007448: [10:15:46] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 007448: [10:15:46] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007448: [10:15:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 007448: [10:15:46] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007448: [10:15:46] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007448: [10:15:46] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 007448: [10:15:46] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 007448: [10:15:46] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::172 RDOC 007448: [10:15:46] vk_core.cpp(2319) - Log - Timer chunk initialisation - 151.654 ms RDOC 007448: [10:15:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007448: [10:15:47] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4044032 bytes to 3758 (0.09 %) RDOC 007448: [10:15:47] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007448: [10:15:47] vk_core.cpp(2319) - Log - Timer chunk initialisation - 7.602 ms RDOC 007448: [10:15:47] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4044032 bytes to 3758 (0.09 %) RDOC 007448: [10:15:47] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000468! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000468! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000469! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000470! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000471! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 007448: [10:15:47] replay_controller.cpp( 524) - Error - Couldn't get Live ID for ResourceId::145 getting buffer data RDOC 007448: [10:15:47] replay_controller.cpp( 543) - Error - Couldn't get Live ID for ResourceId::145 getting texture data RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000476! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000476! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000478! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000478! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000479! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000479! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000481! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000481! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000482! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000482! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000483! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000483! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000484! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000484! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000486! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000487! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000489! RDOC 007448: [10:15:47] vk_debug.cpp(1608) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000490! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000491! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000491! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000492! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000492! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000493! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000493! RDOC 007448: [10:15:47] vk_debug.cpp(1619) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000626! RDOC 007448: [10:15:47] vk_replay.cpp(2929) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000626! RDOC 007448: [10:15:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 001612: [10:15:47] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001612: [10:15:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001612: [10:15:47] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001612: [10:15:47] win32_process.cpp( 597) - Log - Injecting renderdoc into process 6020 RDOC 006020: [10:15:47] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 006020: [10:15:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006020: [10:15:47] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006020: [10:15:47] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 006020: [10:15:47] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 006020: [10:15:47] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 006020: [10:15:47] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 006020: [10:15:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006020: [10:15:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006020: [10:15:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006020: [10:15:47] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 006020: [10:15:47] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 006020: [10:15:47] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 006020: [10:15:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001612: [10:15:47] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [6020] RDOC 006020: [10:15:48] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000026409767340 RDOC 006020: [10:15:48] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 006020: [10:15:48] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006020: [10:15:48] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 006020: [10:15:48] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006020: [10:15:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006020: [10:15:48] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006020: [10:15:48] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006020: [10:15:48] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000026409767340 / 0x000000000043002A RDOC 006020: [10:15:48] vk_core.cpp(1583) - Log - Starting capture RDOC 001612: [10:15:48] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 006020: [10:15:48] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 006020: [10:15:48] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4046464 bytes to 23608 (0.58 %) RDOC 006020: [10:15:48] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.859009 MB capture section in 0.016113 seconds RDOC 006020: [10:15:48] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 006020: [10:15:48] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 006020: [10:15:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 001612: [10:15:48] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (37360 bytes) (time 1604312148) 9075 byte thumbnail RDOC 001612: [10:15:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 001612: [10:15:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001612: [10:15:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001612: [10:15:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001612: [10:15:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 001612: [10:15:49] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 001612: [10:15:49] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 001612: [10:15:49] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 001612: [10:15:49] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 001612: [10:15:49] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 001612: [10:15:49] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 001612: [10:15:49] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 001612: [10:15:49] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 001612: [10:15:49] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 001612: [10:15:49] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 001612: [10:15:49] vk_replay.cpp(4230) - Log - Created device. RDOC 001612: [10:15:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001612: [10:15:49] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 001612: [10:15:49] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001612: [10:15:49] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001612: [10:15:49] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 001612: [10:15:49] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001612: [10:15:49] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001612: [10:15:49] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 001612: [10:15:49] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 001612: [10:15:49] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 001612: [10:15:49] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001612: [10:15:49] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001612: [10:15:49] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 001612: [10:15:49] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 001612: [10:15:49] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001612: [10:15:49] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001612: [10:15:49] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 001612: [10:15:49] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001612: [10:15:49] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001612: [10:15:49] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 001612: [10:15:49] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001612: [10:15:49] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001612: [10:15:49] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 001612: [10:15:49] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001612: [10:15:49] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 001612: [10:15:49] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001612: [10:15:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 001612: [10:15:49] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001612: [10:15:49] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001612: [10:15:49] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001612: [10:15:49] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 001612: [10:15:49] vk_core.cpp(2319) - Log - Timer chunk initialisation - 167.333 ms RDOC 001612: [10:15:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 006628: [10:15:50] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006628: [10:15:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006628: [10:15:50] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006628: [10:15:50] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8676 RDOC 008676: [10:15:50] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008676: [10:15:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008676: [10:15:50] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008676: [10:15:50] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008676: [10:15:50] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008676: [10:15:50] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008676: [10:15:50] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008676: [10:15:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008676: [10:15:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008676: [10:15:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008676: [10:15:50] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008676: [10:15:50] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008676: [10:15:50] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008676: [10:15:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006628: [10:15:50] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8676] RDOC 008676: [10:15:51] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x00000222550D4A50 RDOC 008676: [10:15:51] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 008676: [10:15:51] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 008676: [10:15:51] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008676: [10:15:51] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008676: [10:15:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 008676: [10:15:51] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008676: [10:15:51] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 008676: [10:15:51] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x00000222550D4A50 / 0x00000000003A048A RDOC 008676: [10:15:51] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006628: [10:15:51] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 008676: [10:15:51] vk_core.cpp(1583) - Log - Starting capture RDOC 008676: [10:15:51] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 008676: [10:15:51] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4053952 bytes to 28462 (0.70 %) RDOC 008676: [10:15:51] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.866150 MB capture section in 0.017578 seconds RDOC 008676: [10:15:51] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 008676: [10:15:51] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 008676: [10:15:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 006628: [10:15:51] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (38172 bytes) (time 1604312151) 5074 byte thumbnail RDOC 006628: [10:15:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 006628: [10:15:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 006628: [10:15:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 006628: [10:15:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 006628: [10:15:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 006628: [10:15:52] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 006628: [10:15:52] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 006628: [10:15:52] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 006628: [10:15:52] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 006628: [10:15:52] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 006628: [10:15:52] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 006628: [10:15:52] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 006628: [10:15:52] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 006628: [10:15:52] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 006628: [10:15:52] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 006628: [10:15:52] vk_replay.cpp(4230) - Log - Created device. RDOC 006628: [10:15:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 006628: [10:15:52] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 006628: [10:15:52] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006628: [10:15:52] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006628: [10:15:52] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 006628: [10:15:52] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 006628: [10:15:52] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 006628: [10:15:52] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 006628: [10:15:52] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 006628: [10:15:52] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 006628: [10:15:52] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006628: [10:15:52] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006628: [10:15:52] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 006628: [10:15:52] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 006628: [10:15:52] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006628: [10:15:52] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006628: [10:15:52] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 006628: [10:15:52] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006628: [10:15:52] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006628: [10:15:52] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 006628: [10:15:52] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006628: [10:15:52] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006628: [10:15:52] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 006628: [10:15:52] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006628: [10:15:52] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 006628: [10:15:52] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006628: [10:15:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 006628: [10:15:52] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006628: [10:15:52] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006628: [10:15:52] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 006628: [10:15:52] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 006628: [10:15:52] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::175 RDOC 006628: [10:15:52] vk_core.cpp(2319) - Log - Timer chunk initialisation - 149.814 ms RDOC 006628: [10:15:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 003472: [10:15:53] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 003472: [10:15:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003472: [10:15:53] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003472: [10:15:53] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2620 RDOC 002620: [10:15:53] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002620: [10:15:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002620: [10:15:53] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002620: [10:15:53] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002620: [10:15:53] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002620: [10:15:53] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002620: [10:15:53] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002620: [10:15:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002620: [10:15:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002620: [10:15:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002620: [10:15:53] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002620: [10:15:53] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002620: [10:15:53] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002620: [10:15:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003472: [10:15:53] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2620] RDOC 002620: [10:15:54] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000020420A076A0 RDOC 002620: [10:15:54] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 002620: [10:15:54] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 002620: [10:15:54] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002620: [10:15:54] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002620: [10:15:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 002620: [10:15:54] vk_core.cpp(3760) - Warning - [VUID-vkBindBufferMemory-memory-01035] Validation Error: [ VUID-vkBindBufferMemory-memory-01035 ] Object 0: handle = 0x1385b20000000057, type = VK_OBJECT_TYPE_DEVICE_MEMORY; | MessageID = 0x1dc7f8e6 | vkBindBufferMemory()(): MemoryRequirements->memoryTypeBits (0xE81) for this object type are not compatible with the memory type (0x8) of VkDeviceMemory 0x1385b20000000057[]. The Vulkan spec states: memory must have been allocated using one of the memory types allowed in the memoryTypeBits member of the VkMemoryRequirements structure returned from a call to vkGetBufferMemoryRequirements with buffer (https://vulkan.lunarg.com/doc/view/1.2.148.0/windows/1.2-extensions/vkspec.html#VUID-vkBindBufferMemory-memory-01035) RDOC 002620: [10:15:54] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002620: [10:15:54] vk_core.cpp(3760) - Warning - [VUID-vkBindBufferMemory-memory-01035] Validation Error: [ VUID-vkBindBufferMemory-memory-01035 ] Object 0: handle = 0x5c632f000000006a, type = VK_OBJECT_TYPE_DEVICE_MEMORY; | MessageID = 0x1dc7f8e6 | vkBindBufferMemory()(): MemoryRequirements->memoryTypeBits (0xE81) for this object type are not compatible with the memory type (0x8) of VkDeviceMemory 0x5c632f000000006a[]. The Vulkan spec states: memory must have been allocated using one of the memory types allowed in the memoryTypeBits member of the VkMemoryRequirements structure returned from a call to vkGetBufferMemoryRequirements with buffer (https://vulkan.lunarg.com/doc/view/1.2.148.0/windows/1.2-extensions/vkspec.html#VUID-vkBindBufferMemory-memory-01035) RDOC 002620: [10:15:54] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002620: [10:15:54] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000020420A076A0 / 0x0000000000510470 RDOC 002620: [10:15:54] vk_core.cpp(3760) - Warning - [VUID-vkBindBufferMemory-memory-01035] Validation Error: [ VUID-vkBindBufferMemory-memory-01035 ] Object 0: handle = 0x605efa000000009f, type = VK_OBJECT_TYPE_DEVICE_MEMORY; | MessageID = 0x1dc7f8e6 | vkBindBufferMemory()(): MemoryRequirements->memoryTypeBits (0xE81) for this object type are not compatible with the memory type (0x8) of VkDeviceMemory 0x605efa000000009f[]. The Vulkan spec states: memory must have been allocated using one of the memory types allowed in the memoryTypeBits member of the VkMemoryRequirements structure returned from a call to vkGetBufferMemoryRequirements with buffer (https://vulkan.lunarg.com/doc/view/1.2.148.0/windows/1.2-extensions/vkspec.html#VUID-vkBindBufferMemory-memory-01035) RDOC 002620: [10:15:54] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 002620: [10:15:54] vk_core.cpp(1583) - Log - Starting capture RDOC 002620: [10:15:54] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 003472: [10:15:54] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 002620: [10:15:54] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4044160 bytes to 23731 (0.59 %) RDOC 002620: [10:15:54] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.856812 MB capture section in 0.017999 seconds RDOC 002620: [10:15:54] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002620: [10:15:54] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 002620: [10:15:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 003472: [10:15:54] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (33481 bytes) (time 1604312154) 5116 byte thumbnail RDOC 003472: [10:15:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 003472: [10:15:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003472: [10:15:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003472: [10:15:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003472: [10:15:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 003472: [10:15:55] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 003472: [10:15:55] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 003472: [10:15:55] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 003472: [10:15:55] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 003472: [10:15:55] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 003472: [10:15:55] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 003472: [10:15:55] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 003472: [10:15:55] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 003472: [10:15:55] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 003472: [10:15:55] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 003472: [10:15:55] vk_replay.cpp(4230) - Log - Created device. RDOC 003472: [10:15:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003472: [10:15:55] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 003472: [10:15:55] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003472: [10:15:55] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 003472: [10:15:55] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 003472: [10:15:55] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003472: [10:15:55] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 003472: [10:15:55] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 003472: [10:15:55] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 003472: [10:15:55] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 003472: [10:15:55] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003472: [10:15:55] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003472: [10:15:55] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 003472: [10:15:55] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 003472: [10:15:55] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003472: [10:15:55] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003472: [10:15:55] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 003472: [10:15:55] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003472: [10:15:55] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003472: [10:15:55] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 003472: [10:15:55] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003472: [10:15:55] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003472: [10:15:55] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 003472: [10:15:55] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003472: [10:15:55] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 003472: [10:15:55] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003472: [10:15:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 003472: [10:15:55] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003472: [10:15:55] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003472: [10:15:56] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003472: [10:15:56] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 003472: [10:15:56] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::172 RDOC 003472: [10:15:56] vk_core.cpp(2319) - Log - Timer chunk initialisation - 165.338 ms RDOC 003472: [10:15:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 001576: [10:15:56] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001576: [10:15:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001576: [10:15:56] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001576: [10:15:56] win32_process.cpp( 597) - Log - Injecting renderdoc into process 512 RDOC 000512: [10:15:56] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 000512: [10:15:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000512: [10:15:56] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000512: [10:15:56] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 000512: [10:15:56] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 000512: [10:15:56] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 000512: [10:15:56] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 000512: [10:15:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000512: [10:15:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000512: [10:15:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000512: [10:15:56] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 000512: [10:15:56] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 000512: [10:15:56] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 000512: [10:15:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001576: [10:15:56] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [512] RDOC 000512: [10:15:57] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000029649A10660 RDOC 000512: [10:15:57] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 000512: [10:15:57] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 000512: [10:15:57] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 000512: [10:15:57] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000512: [10:15:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 000512: [10:15:57] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 000512: [10:15:57] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 000512: [10:15:57] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000029649A10660 / 0x0000000000290476 RDOC 000512: [10:15:58] vk_core.cpp(1583) - Log - Starting capture RDOC 001576: [10:15:58] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 000512: [10:15:58] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 000512: [10:15:58] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4062144 bytes to 34705 (0.85 %) RDOC 000512: [10:15:58] vk_core.cpp(2076) - Log - Captured Vulkan frame with 3.873962 MB capture section in 0.016629 seconds RDOC 000512: [10:15:58] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 000512: [10:15:58] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 000512: [10:15:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001576: [10:15:58] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (43916 bytes) (time 1604312158) 4687 byte thumbnail RDOC 001576: [10:15:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001576: [10:15:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001576: [10:15:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001576: [10:15:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001576: [10:15:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 001576: [10:15:59] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 001576: [10:15:59] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 001576: [10:15:59] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 001576: [10:15:59] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 001576: [10:15:59] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 001576: [10:15:59] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 001576: [10:15:59] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 001576: [10:15:59] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 001576: [10:15:59] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 001576: [10:15:59] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 001576: [10:15:59] vk_replay.cpp(4230) - Log - Created device. RDOC 001576: [10:15:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001576: [10:15:59] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 001576: [10:15:59] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001576: [10:15:59] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001576: [10:15:59] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 001576: [10:15:59] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001576: [10:15:59] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001576: [10:15:59] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 001576: [10:15:59] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 001576: [10:15:59] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 001576: [10:15:59] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001576: [10:15:59] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001576: [10:15:59] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 001576: [10:15:59] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 001576: [10:15:59] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001576: [10:15:59] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001576: [10:15:59] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 001576: [10:15:59] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001576: [10:15:59] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001576: [10:15:59] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 001576: [10:15:59] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001576: [10:15:59] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001576: [10:15:59] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 001576: [10:15:59] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001576: [10:15:59] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 001576: [10:15:59] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001576: [10:15:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 001576: [10:15:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001576: [10:15:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001576: [10:15:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001576: [10:15:59] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 001576: [10:15:59] vk_core.cpp(2319) - Log - Timer chunk initialisation - 167.931 ms RDOC 001576: [10:15:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008144: [10:15:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008144: [10:15:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008144: [10:15:59] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008144: [10:15:59] win32_process.cpp( 597) - Log - Injecting renderdoc into process 8540 RDOC 008540: [10:15:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 008540: [10:15:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008540: [10:15:59] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008540: [10:15:59] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 008540: [10:15:59] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 008540: [10:15:59] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 008540: [10:15:59] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 008540: [10:15:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008540: [10:15:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008540: [10:15:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008540: [10:15:59] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 008540: [10:15:59] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 008540: [10:15:59] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 008540: [10:15:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008540: [10:16:00] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008144: [10:16:00] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [8540] RDOC 008540: [10:16:00] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002CDB344BC40 RDOC 008540: [10:16:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008540: [10:16:00] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 008540: [10:16:00] core.cpp(1809) - Log - Removing device frame capturer for 0x000002CDB344BC40 RDOC 008540: [10:16:00] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002CDB344BC40 RDOC 008540: [10:16:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008540: [10:16:00] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002CDB344BC40 / 0x00000000003D048A RDOC 008540: [10:16:00] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008540: [10:16:00] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008144: [10:16:00] target_control.cpp( 831) - Log - Used API: D3D11 (Not presenting & supported) RDOC 008144: [10:16:00] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 008540: [10:16:00] d3d11_device.cpp(1781) - Log - Starting capture RDOC 008540: [10:16:00] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 008540: [10:16:00] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 197884 (1.21 %) RDOC 008540: [10:16:00] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.059192 seconds RDOC 008540: [10:16:00] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008540: [10:16:00] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 008540: [10:16:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 008144: [10:16:00] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (204538 bytes) (time 1604312160) 2526 byte thumbnail RDOC 008144: [10:16:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 008144: [10:16:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008144: [10:16:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008144: [10:16:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008144: [10:16:01] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008144: [10:16:01] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008144: [10:16:01] d3d11_replay.cpp(4132) - Log - Created device. RDOC 008144: [10:16:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008144: [10:16:01] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008144: [10:16:01] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008144: [10:16:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008144: [10:16:01] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 133.176 ms RDOC 008144: [10:16:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.547 ms RDOC 008144: [10:16:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.216 ms RDOC 008144: [10:16:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.987 ms RDOC 008144: [10:16:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.149 ms RDOC 008144: [10:16:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.502 ms RDOC 008144: [10:16:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.761 ms RDOC 008144: [10:16:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.503 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.648 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.743 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.598 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.210 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.308 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.553 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.043 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.981 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.510 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.700 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.098 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.792 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.801 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.025 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.557 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.722 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.704 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.045 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.802 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.956 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.063 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.459 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.323 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.136 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.100 ms RDOC 008144: [10:16:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.450 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.697 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.726 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.607 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.580 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.490 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.710 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.951 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.265 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.716 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.268 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.363 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.972 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.337 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.986 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.519 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.458 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.338 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.347 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.280 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.025 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.465 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.444 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.678 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.787 ms RDOC 008144: [10:16:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.790 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.954 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.153 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.843 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.953 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.269 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.100 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.644 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.002 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.202 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.135 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.019 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.669 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.716 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.004 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.575 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.310 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.223 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.406 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.469 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.314 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.994 ms RDOC 008144: [10:16:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.290 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.506 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.111 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.848 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.500 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.767 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.644 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.343 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.253 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.925 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.216 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.882 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.977 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.905 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.449 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.828 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.872 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.802 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.061 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.588 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.438 ms RDOC 008144: [10:16:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.922 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.425 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.007 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.993 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.596 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.640 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.560 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.329 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.197 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.265 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.024 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.351 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 90.734 ms RDOC 008144: [10:16:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.967 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.684 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.980 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 100.563 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.863 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.528 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.616 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.185 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.631 ms RDOC 008144: [10:16:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.304 ms RDOC 008144: [10:16:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.718 ms RDOC 008144: [10:16:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.059 ms RDOC 008144: [10:16:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.347 ms RDOC 008144: [10:16:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 127.737 ms RDOC 008144: [10:16:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.106 ms RDOC 008144: [10:16:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.523 ms RDOC 008144: [10:16:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.477 ms RDOC 008144: [10:16:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.523 ms RDOC 008144: [10:16:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.108 ms RDOC 008144: [10:16:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.362 ms RDOC 008144: [10:16:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.759 ms RDOC 008144: [10:16:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.130 ms RDOC 008144: [10:16:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.515 ms RDOC 008144: [10:16:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.948 ms RDOC 008144: [10:16:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.758 ms RDOC 008144: [10:16:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.348 ms RDOC 008144: [10:16:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 168.680 ms RDOC 008144: [10:16:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.786 ms RDOC 008144: [10:16:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.674 ms RDOC 008144: [10:16:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.259 ms RDOC 008144: [10:16:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.394 ms RDOC 008144: [10:16:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.341 ms RDOC 008144: [10:16:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 199.795 ms RDOC 008144: [10:16:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.613 ms RDOC 008144: [10:16:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.682 ms RDOC 008144: [10:16:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.492 ms RDOC 008144: [10:16:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.471 ms RDOC 008144: [10:16:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.870 ms RDOC 008144: [10:16:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.504 ms RDOC 008144: [10:16:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 191.379 ms RDOC 008144: [10:16:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.669 ms RDOC 008144: [10:16:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 191.401 ms RDOC 008144: [10:16:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.556 ms RDOC 008144: [10:16:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.099 ms RDOC 008144: [10:16:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.313 ms RDOC 008144: [10:16:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.109 ms RDOC 008144: [10:16:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.344 ms RDOC 008144: [10:16:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.477 ms RDOC 008144: [10:16:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.101 ms RDOC 008144: [10:16:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.891 ms RDOC 008144: [10:16:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.961 ms RDOC 008144: [10:16:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.209 ms RDOC 008144: [10:16:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.376 ms RDOC 008144: [10:16:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.833 ms RDOC 008144: [10:16:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.093 ms RDOC 008144: [10:16:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.769 ms RDOC 008144: [10:16:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.743 ms RDOC 008144: [10:16:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.350 ms RDOC 008144: [10:16:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.798 ms RDOC 008144: [10:16:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.486 ms RDOC 008144: [10:16:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.318 ms RDOC 008144: [10:16:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.561 ms RDOC 008144: [10:16:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.274 ms RDOC 008144: [10:16:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 262.659 ms RDOC 008144: [10:16:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.741 ms RDOC 008144: [10:16:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.170 ms RDOC 008144: [10:16:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 288.818 ms RDOC 008144: [10:16:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.270 ms RDOC 008144: [10:16:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.267 ms RDOC 008144: [10:16:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.280 ms RDOC 008144: [10:16:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.152 ms RDOC 008144: [10:16:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 293.849 ms RDOC 008144: [10:16:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 293.014 ms RDOC 008144: [10:16:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.848 ms RDOC 008144: [10:16:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 293.164 ms RDOC 008144: [10:16:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.252 ms RDOC 008144: [10:16:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.918 ms RDOC 008144: [10:16:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.637 ms RDOC 008144: [10:16:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.741 ms RDOC 008144: [10:16:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.530 ms RDOC 008144: [10:16:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.400 ms RDOC 008144: [10:16:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 330.479 ms RDOC 008144: [10:16:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 330.666 ms RDOC 008144: [10:16:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 330.856 ms RDOC 008144: [10:16:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 332.052 ms RDOC 008144: [10:16:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 331.090 ms RDOC 008144: [10:16:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 360.872 ms RDOC 008144: [10:16:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.085 ms RDOC 008144: [10:16:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 360.924 ms RDOC 008144: [10:16:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.443 ms RDOC 008144: [10:16:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.363 ms RDOC 008144: [10:16:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 363.418 ms RDOC 008144: [10:16:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.830 ms RDOC 008144: [10:16:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.091 ms RDOC 008144: [10:16:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.925 ms RDOC 008144: [10:16:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.527 ms RDOC 008144: [10:16:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 369.668 ms RDOC 008144: [10:16:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.919 ms RDOC 008144: [10:16:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.078 ms RDOC 008144: [10:16:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.856 ms RDOC 008144: [10:16:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.252 ms RDOC 008144: [10:16:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.581 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.742 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.541 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.169 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.241 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.627 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.148 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.410 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.568 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.074 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.144 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.622 ms RDOC 008144: [10:16:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.738 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.431 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.421 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.757 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.222 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.542 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.552 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.692 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.534 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.223 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.899 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.571 ms RDOC 008144: [10:16:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.970 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.017 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.581 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.890 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.983 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.768 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.220 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.642 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.370 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.586 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.209 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.561 ms RDOC 008144: [10:16:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.612 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.319 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.263 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.418 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.456 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.188 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.484 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.261 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.806 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.537 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.571 ms RDOC 008144: [10:16:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.778 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.737 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.689 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.401 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.875 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.323 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.969 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.126 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.102 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.967 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.951 ms RDOC 008144: [10:16:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.200 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.616 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.420 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.439 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.124 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.970 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.963 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.304 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.877 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.901 ms RDOC 008144: [10:16:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.687 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.683 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.644 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.533 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.277 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.145 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.207 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.222 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.029 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.786 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.206 ms RDOC 008144: [10:16:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.048 ms RDOC 008144: [10:16:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.361 ms RDOC 008144: [10:16:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.082 ms RDOC 008144: [10:16:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.825 ms RDOC 008144: [10:16:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.426 ms RDOC 008144: [10:16:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.099 ms RDOC 008144: [10:16:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:300 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001796: [10:16:39] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001796: [10:16:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001796: [10:16:39] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001796: [10:16:39] win32_process.cpp( 597) - Log - Injecting renderdoc into process 1876 RDOC 001876: [10:16:39] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 001876: [10:16:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001876: [10:16:39] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001876: [10:16:39] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 001876: [10:16:39] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 001876: [10:16:39] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 001876: [10:16:39] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 001876: [10:16:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001876: [10:16:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001876: [10:16:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001876: [10:16:39] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 001876: [10:16:39] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 001876: [10:16:39] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 001876: [10:16:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001796: [10:16:39] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [1876] RDOC 001876: [10:16:39] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001876: [10:16:39] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002B8BE2DC7F0 RDOC 001876: [10:16:39] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001876: [10:16:39] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 001876: [10:16:40] core.cpp(1809) - Log - Removing device frame capturer for 0x000002B8BE2DC7F0 RDOC 001876: [10:16:40] core.cpp(1793) - Log - Adding D3D11 device frame capturer for 0x000002B8BE2DC7F0 RDOC 001876: [10:16:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001876: [10:16:40] core.cpp(1826) - Log - Adding D3D11 frame capturer for 0x000002B8BE2DC7F0 / 0x0000000000030474 RDOC 001876: [10:16:40] d3d11_device.cpp( 663) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001876: [10:16:40] d3d11_context.cpp(1474) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001796: [10:16:40] target_control.cpp( 831) - Log - Used API: D3D11 (Not presenting & supported) RDOC 001796: [10:16:40] target_control.cpp( 831) - Log - Used API: D3D11 (Presenting & supported) RDOC 001876: [10:16:40] d3d11_device.cpp(1781) - Log - Starting capture RDOC 001876: [10:16:40] d3d11_device.cpp(1862) - Log - Finished capture, Frame 5 RDOC 001876: [10:16:40] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6703744 bytes to 472317 (7.05 %) RDOC 001876: [10:16:40] d3d11_device.cpp(2100) - Log - Captured D3D11 frame with 6.393188 MB capture section in 0.163258 seconds RDOC 001876: [10:16:40] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 001876: [10:16:40] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 001876: [10:16:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 001796: [10:16:40] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (520182 bytes) (time 1604312200) 43031 byte thumbnail RDOC 001796: [10:16:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 001796: [10:16:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:16:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:16:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:16:41] d3d11_replay.cpp(3848) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001796: [10:16:41] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001796: [10:16:41] d3d11_replay.cpp(4132) - Log - Created device. RDOC 001796: [10:16:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:16:41] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001796: [10:16:41] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001796: [10:16:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:16:42] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 325.843 ms RDOC 001796: [10:16:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:16:53] remote_server.cpp(1576) - Log - Opening capture remotely RDOC 001796: [10:16:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:16:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:16:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:16:54] remote_server.cpp(1610) - Log - Capture open complete RDOC 001796: [10:16:54] remote_server.cpp(1636) - Log - Capture ready on replay host RDOC 001796: [10:16:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:16:54] replay_controller.cpp(1997) - Log - Got replay driver. RDOC 001796: [10:16:54] remote_server.cpp(1665) - Log - Remote capture open complete & proxy ready RDOC 001796: [10:17:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:09] remote_server.cpp(1576) - Log - Opening capture remotely RDOC 001796: [10:17:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:10] remote_server.cpp(1610) - Log - Capture open complete RDOC 001796: [10:17:10] remote_server.cpp(1636) - Log - Capture ready on replay host RDOC 001796: [10:17:10] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001796: [10:17:10] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 001796: [10:17:10] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 001796: [10:17:10] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 001796: [10:17:10] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 001796: [10:17:10] gl_common.cpp( 99) - Log - Function pointers available: RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001796: [10:17:10] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001796: [10:17:10] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 001796: [10:17:10] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 001796: [10:17:10] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001796: [10:17:10] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001796: [10:17:10] replay_controller.cpp(1997) - Log - Got replay driver. RDOC 001796: [10:17:10] remote_server.cpp(1665) - Log - Remote capture open complete & proxy ready RDOC 001796: [10:17:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:17:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 001796: [10:17:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 001796: [10:17:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:17:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 001796: [10:17:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 001796: [10:17:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:17:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 001796: [10:17:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 001796: [10:17:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 001796: [10:17:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 001796: [10:17:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 001796: [10:17:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 001796: [10:17:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 001796: [10:17:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 001796: [10:17:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 001796: [10:17:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 001796: [10:17:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 001796: [10:17:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 001796: [10:17:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 001796: [10:17:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 001796: [10:17:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 001796: [10:17:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 001796: [10:17:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 001796: [10:17:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 001796: [10:17:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 001796: [10:17:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:17:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:17:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:17:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:17:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:17:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:17:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:17:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 001796: [10:18:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 001796: [10:18:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 001796: [10:18:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 001796: [10:18:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 001796: [10:18:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 001796: [10:18:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 001796: [10:18:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 001796: [10:18:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 001796: [10:18:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 001796: [10:18:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 001796: [10:18:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 001796: [10:18:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 001796: [10:18:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 001796: [10:18:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 001796: [10:18:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 001796: [10:18:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 001796: [10:18:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 001796: [10:18:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 001796: [10:18:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 001796: [10:18:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 001796: [10:18:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 001796: [10:18:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 001796: [10:18:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 001796: [10:18:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 001796: [10:18:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 001796: [10:18:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 001796: [10:18:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 001796: [10:18:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 001796: [10:18:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 001796: [10:18:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 001796: [10:18:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 001796: [10:18:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 001796: [10:18:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 001796: [10:18:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 001796: [10:18:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 001796: [10:18:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 001796: [10:18:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 001796: [10:18:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 001796: [10:18:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 001796: [10:18:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 001796: [10:18:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 001796: [10:18:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 001796: [10:18:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 001796: [10:18:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001796: [10:18:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 001796: [10:18:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001796: [10:18:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001796: [10:18:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001796: [10:18:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001796: [10:18:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001796: [10:18:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:225 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008776: [10:18:51] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 008776: [10:18:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008776: [10:18:51] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008776: [10:18:51] win32_process.cpp( 597) - Log - Injecting renderdoc into process 2612 RDOC 002612: [10:18:51] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 002612: [10:18:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002612: [10:18:51] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002612: [10:18:51] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 002612: [10:18:51] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 002612: [10:18:51] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 002612: [10:18:51] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 002612: [10:18:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002612: [10:18:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002612: [10:18:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002612: [10:18:51] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 002612: [10:18:51] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 002612: [10:18:51] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 002612: [10:18:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008776: [10:18:51] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [2612] RDOC 002612: [10:18:51] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 002612: [10:18:52] d3d12_device.cpp( 566) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 002612: [10:18:52] core.cpp(1793) - Log - Adding D3D12 device frame capturer for 0x0000027F5933C108 RDOC 008776: [10:18:52] target_control.cpp( 831) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002612: [10:18:52] core.cpp(1826) - Log - Adding D3D12 frame capturer for 0x0000027F5933C108 / 0x00000000004A002A RDOC 002612: [10:18:52] d3d12_device.cpp(1011) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008776: [10:18:52] target_control.cpp( 831) - Log - Used API: D3D12 (Presenting & supported) RDOC 002612: [10:18:53] d3d12_device.cpp(2085) - Log - Starting capture RDOC 002612: [10:18:53] d3d12_device.cpp(2190) - Log - Finished capture, Frame 5 RDOC 002612: [10:18:53] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8218944 bytes to 391824 (4.77 %) RDOC 002612: [10:18:53] d3d12_device.cpp(2465) - Log - Captured D3D12 frame with 7.838196 MB capture section in 0.553108 seconds RDOC 002612: [10:18:53] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 002612: [10:18:53] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 002612: [10:18:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 008776: [10:18:53] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (439689 bytes) (time 1604312333) 43031 byte thumbnail RDOC 008776: [10:18:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 008776: [10:18:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:18:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:18:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:18:54] d3d12_replay.cpp(3891) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008776: [10:18:54] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 008776: [10:18:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008776: [10:18:54] dxgi_common.cpp(1948) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008776: [10:18:54] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008776: [10:18:54] d3d12_replay.cpp(4034) - Log - Created device. RDOC 008776: [10:18:54] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:18:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:18:55] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 008776: [10:18:56] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 1406.891 ms RDOC 008776: [10:19:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:19:30] remote_server.cpp(1576) - Log - Opening capture remotely RDOC 008776: [10:19:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:19:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:19:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:19:31] remote_server.cpp(1610) - Log - Capture open complete RDOC 008776: [10:19:31] remote_server.cpp(1636) - Log - Capture ready on replay host RDOC 008776: [10:19:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:19:31] replay_controller.cpp(1997) - Log - Got replay driver. RDOC 008776: [10:19:31] remote_server.cpp(1665) - Log - Remote capture open complete & proxy ready RDOC 008776: [10:20:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:04] remote_server.cpp(1576) - Log - Opening capture remotely RDOC 008776: [10:20:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:06] remote_server.cpp(1610) - Log - Capture open complete RDOC 008776: [10:20:06] remote_server.cpp(1636) - Log - Capture ready on replay host RDOC 008776: [10:20:06] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 008776: [10:20:06] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 008776: [10:20:06] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 008776: [10:20:06] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 008776: [10:20:06] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 008776: [10:20:06] gl_common.cpp( 99) - Log - Function pointers available: RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008776: [10:20:06] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008776: [10:20:06] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 008776: [10:20:06] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 008776: [10:20:06] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 008776: [10:20:06] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 008776: [10:20:06] replay_controller.cpp(1997) - Log - Got replay driver. RDOC 008776: [10:20:06] remote_server.cpp(1665) - Log - Remote capture open complete & proxy ready RDOC 008776: [10:20:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:20:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 008776: [10:20:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 008776: [10:20:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 008776: [10:20:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:20:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 008776: [10:20:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 008776: [10:20:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:20:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 008776: [10:20:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 008776: [10:20:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 008776: [10:20:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 008776: [10:20:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 008776: [10:20:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 008776: [10:20:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 008776: [10:20:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:20:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:20:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:20:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:20:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 008776: [10:20:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:20:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:20:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 008776: [10:21:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 008776: [10:21:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 008776: [10:21:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 008776: [10:21:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 008776: [10:21:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 008776: [10:21:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 008776: [10:21:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 008776: [10:21:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 008776: [10:21:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 008776: [10:21:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 008776: [10:21:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 008776: [10:21:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 008776: [10:21:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 008776: [10:21:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 008776: [10:21:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 008776: [10:21:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 008776: [10:21:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 008776: [10:21:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 008776: [10:21:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 008776: [10:21:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 008776: [10:21:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 008776: [10:21:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 008776: [10:21:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 008776: [10:21:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 008776: [10:21:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 008776: [10:21:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 008776: [10:21:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 008776: [10:21:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 008776: [10:21:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 008776: [10:21:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 008776: [10:21:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 008776: [10:21:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 008776: [10:21:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 008776: [10:21:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 008776: [10:21:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 008776: [10:21:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 008776: [10:21:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 008776: [10:21:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 008776: [10:21:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 008776: [10:21:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 008776: [10:21:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 008776: [10:21:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 008776: [10:21:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 008776: [10:21:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 008776: [10:21:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 008776: [10:21:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 008776: [10:21:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 008776: [10:21:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 008776: [10:21:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 008776: [10:21:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 008776: [10:21:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 008776: [10:21:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 008776: [10:21:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 008776: [10:21:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 008776: [10:21:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 008776: [10:21:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 008776: [10:21:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 008776: [10:21:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 008776: [10:21:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 008776: [10:21:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 008776: [10:21:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 008776: [10:21:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 008776: [10:21:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 008776: [10:21:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 008776: [10:21:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 008776: [10:21:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 008776: [10:21:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 008776: [10:21:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 008776: [10:21:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 008776: [10:21:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 008776: [10:21:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 008776: [10:21:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 008776: [10:21:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 008776: [10:21:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 008776: [10:21:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 008776: [10:21:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 008776: [10:21:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 008776: [10:21:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 008776: [10:21:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 008776: [10:21:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 008776: [10:21:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 008776: [10:21:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 008776: [10:21:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 008776: [10:21:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 008776: [10:21:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 008776: [10:21:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 008776: [10:21:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 008776: [10:21:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 008776: [10:21:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 008776: [10:21:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 008776: [10:21:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 008776: [10:21:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 008776: [10:21:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 008776: [10:21:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 008776: [10:21:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 008776: [10:21:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 008776: [10:21:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 008776: [10:21:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 008776: [10:21:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 008776: [10:21:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 008776: [10:21:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 008776: [10:21:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 008776: [10:21:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 008776: [10:21:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 008776: [10:21:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 008776: [10:21:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 008776: [10:21:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 008776: [10:21:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 008776: [10:21:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 008776: [10:21:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 008776: [10:21:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 008776: [10:21:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 008776: [10:21:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 008776: [10:21:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 008776: [10:21:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 008776: [10:21:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 008776: [10:21:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 008776: [10:21:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 008776: [10:21:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008776: [10:21:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 008776: [10:21:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 008776: [10:21:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 008776: [10:21:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:21:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:21:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:21:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:21:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:21:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 008776: [10:21:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:21:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:21:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 008776: [10:22:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 008776: [10:22:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 008776: [10:22:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 008776: [10:22:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 008776: [10:22:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 008776: [10:22:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 008776: [10:22:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 008776: [10:22:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 008776: [10:22:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 008776: [10:22:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 008776: [10:22:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 008776: [10:22:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 008776: [10:22:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 008776: [10:22:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 008776: [10:22:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71
RDOC 003264: [10:22:07] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 003264: [10:22:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003264: [10:22:07] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003264: [10:22:07] win32_process.cpp( 597) - Log - Injecting renderdoc into process 3672 RDOC 003672: [10:22:07] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 003672: [10:22:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003672: [10:22:07] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003672: [10:22:07] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 003672: [10:22:07] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 003672: [10:22:07] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 003672: [10:22:07] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 003672: [10:22:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003672: [10:22:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003672: [10:22:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003672: [10:22:07] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 003672: [10:22:07] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 003672: [10:22:07] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 003672: [10:22:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003672: [10:22:07] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003264: [10:22:07] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [3672] RDOC 003672: [10:22:07] gl_driver.cpp(1143) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003672: [10:22:07] gl_driver.cpp(1155) - Log - Created new sharegroup 00000275B33E23B0 RDOC 003672: [10:22:07] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000010000 RDOC 003672: [10:22:07] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 003672: [10:22:07] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 003672: [10:22:07] gl_driver.cpp(1031) - Log - Deleting context 0000000000010000 RDOC 003672: [10:22:07] core.cpp(1809) - Log - Removing device frame capturer for 0x0000000000010000 RDOC 003672: [10:22:07] gl_driver.cpp(1054) - Log - Deleting shader group 00000275B33E23B0 RDOC 003672: [10:22:07] gl_driver.cpp(1143) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003672: [10:22:07] gl_driver.cpp(1155) - Log - Created new sharegroup 00000275B33E25B0 RDOC 003672: [10:22:07] core.cpp(1793) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003672: [10:22:07] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.3 RDOC 003672: [10:22:07] gl_driver.cpp(1387) - Log - Activating new GL context: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 003672: [10:22:07] gl_common.cpp( 479) - Log - Vendor checks for 43 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71) RDOC 003672: [10:22:08] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 003264: [10:22:08] target_control.cpp( 831) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003672: [10:22:08] core.cpp(1826) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000024044C RDOC 003264: [10:22:08] target_control.cpp( 831) - Log - Used API: OpenGL (Presenting & supported) RDOC 003672: [10:22:08] gl_driver.cpp(2174) - Log - Starting capture RDOC 003672: [10:22:10] gl_driver.cpp(2246) - Log - Finished capture, Frame 5 RDOC 003672: [10:22:10] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3528640 bytes to 263472 (7.47 %) RDOC 003672: [10:22:10] gl_driver.cpp(2391) - Log - Captured GL frame with 3.365173 MB capture section in 2.467786 seconds RDOC 003672: [10:22:10] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4464 bytes to 4464 (100.00 %) RDOC 003672: [10:22:10] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 003672: [10:22:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 003264: [10:22:10] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (298063 bytes) (time 1604312530) 29912 byte thumbnail RDOC 003264: [10:22:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 003264: [10:22:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:12] gl_replay.cpp(3764) - Log - Capture was created on GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 456.71 RDOC 003264: [10:22:12] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 003264: [10:22:12] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 003264: [10:22:12] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 003264: [10:22:12] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 003264: [10:22:12] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 003264: [10:22:12] gl_common.cpp( 99) - Log - Function pointers available: RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003264: [10:22:12] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003264: [10:22:12] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 003264: [10:22:12] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 003264: [10:22:12] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 003264: [10:22:12] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 003264: [10:22:12] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 003264: [10:22:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:22:14] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 2577.669 ms RDOC 003264: [10:22:17] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:17] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:17] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:17] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:17] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:17] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:17] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:18] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 2 for 3-component type RDOC 003264: [10:22:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:21] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:22] dds_readwrite.cpp( 601) - Error - Unexpected component byte width 1 for 3-component type RDOC 003264: [10:22:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:25] dds_readwrite.cpp( 672) - Error - Unexpected component byte width 3 for 1-component type RDOC 003264: [10:22:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:25] dds_readwrite.cpp( 672) - Error - Unexpected component byte width 3 for 1-component type RDOC 003264: [10:22:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 003264: [10:22:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:26] remote_server.cpp(1576) - Log - Opening capture remotely RDOC 003264: [10:22:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:29] remote_server.cpp(1610) - Log - Capture open complete RDOC 003264: [10:22:29] remote_server.cpp(1636) - Log - Capture ready on replay host RDOC 003264: [10:22:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:22:29] replay_controller.cpp(1997) - Log - Got replay driver. RDOC 003264: [10:22:29] remote_server.cpp(1665) - Log - Remote capture open complete & proxy ready RDOC 003264: [10:22:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:44] remote_server.cpp(1576) - Log - Opening capture remotely RDOC 003264: [10:22:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:45] remote_server.cpp(1610) - Log - Capture open complete RDOC 003264: [10:22:45] remote_server.cpp(1636) - Log - Capture ready on replay host RDOC 003264: [10:22:45] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 003264: [10:22:45] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 003264: [10:22:45] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 003264: [10:22:45] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 003264: [10:22:45] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 003264: [10:22:45] gl_common.cpp( 99) - Log - Function pointers available: RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003264: [10:22:45] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003264: [10:22:45] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 003264: [10:22:45] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 003264: [10:22:45] replay_controller.cpp(1997) - Log - Got replay driver. RDOC 003264: [10:22:45] remote_server.cpp(1665) - Log - Remote capture open complete & proxy ready RDOC 003264: [10:22:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 003264: [10:22:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:22:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:22:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 003264: [10:22:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:22:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:22:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 003264: [10:22:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:22:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:22:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 003264: [10:22:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:22:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:22:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 003264: [10:22:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:22:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:22:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 003264: [10:22:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:22:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:22:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 003264: [10:22:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:22:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:22:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:22:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:22:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 003264: [10:22:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:22:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:22:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 003264: [10:23:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 003264: [10:23:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 003264: [10:23:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 003264: [10:23:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 003264: [10:23:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 003264: [10:23:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 003264: [10:23:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 003264: [10:23:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D MSAA Array.dds RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D MSAA Array.png RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D MSAA.dds RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D MSAA.png RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 003264: [10:23:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D MSAA Array.dds RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D MSAA Array.png RDOC 003264: [10:23:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D MSAA.dds RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D MSAA.png RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 003264: [10:23:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D MSAA Array.dds RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D MSAA Array.png RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D MSAA.dds RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D MSAA.png RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 003264: [10:23:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D MSAA Array.dds RDOC 003264: [10:23:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D MSAA Array.png RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D MSAA.dds RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D MSAA.png RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 003264: [10:23:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 003264: [10:23:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D MSAA Array.dds RDOC 003264: [10:23:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D MSAA Array.png RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D MSAA.dds RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D MSAA.png RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 003264: [10:23:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D MSAA Array.dds RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D MSAA Array.png RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D MSAA.dds RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D MSAA.png RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 003264: [10:23:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 003264: [10:23:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D MSAA Array.dds RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D MSAA Array.png RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D MSAA.dds RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D MSAA.png RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 003264: [10:23:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D MSAA Array.dds RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D MSAA Array.png RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D MSAA.dds RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D MSAA.png RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 003264: [10:23:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 003264: [10:23:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D MSAA Array.dds RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D MSAA Array.png RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D MSAA.dds RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D MSAA.png RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 003264: [10:23:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D MSAA Array.dds RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D MSAA Array.png RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D MSAA.dds RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D MSAA.png RDOC 003264: [10:23:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 003264: [10:23:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 003264: [10:23:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D MSAA Array.dds RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D MSAA Array.png RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D MSAA.dds RDOC 003264: [10:23:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D MSAA.png RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 003264: [10:23:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D MSAA Array.dds RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D MSAA Array.png RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D MSAA.dds RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D MSAA.png RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 003264: [10:23:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D MSAA Array.dds RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D MSAA Array.png RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D MSAA.dds RDOC 003264: [10:23:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D MSAA.png RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 003264: [10:23:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D MSAA Array.dds RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D MSAA Array.png RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D MSAA.dds RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D MSAA.png RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 003264: [10:23:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D MSAA Array.dds RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D MSAA Array.png RDOC 003264: [10:23:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D MSAA.dds RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D MSAA.png RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 003264: [10:23:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D MSAA Array.dds RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D MSAA Array.png RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D MSAA.dds RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D MSAA.png RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 003264: [10:23:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D MSAA Array.dds RDOC 003264: [10:23:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D MSAA Array.png RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D MSAA.dds RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D MSAA.png RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 003264: [10:23:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D MSAA Array.dds RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D MSAA Array.png RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D MSAA.dds RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D MSAA.png RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 003264: [10:23:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 003264: [10:23:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D MSAA Array.dds RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D MSAA Array.png RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D MSAA.dds RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D MSAA.png RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 003264: [10:23:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D MSAA Array.dds RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D MSAA Array.png RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D MSAA.dds RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D MSAA.png RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 003264: [10:23:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 003264: [10:23:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D MSAA Array.dds RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D MSAA Array.png RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D MSAA.dds RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D MSAA.png RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 003264: [10:23:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D MSAA Array.dds RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D MSAA Array.png RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D MSAA.dds RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D MSAA.png RDOC 003264: [10:23:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 003264: [10:23:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 003264: [10:23:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 003264: [10:23:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 003264: [10:23:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 003264: [10:23:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 003264: [10:23:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 003264: [10:23:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 003264: [10:23:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 003264: [10:23:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 003264: [10:23:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 003264: [10:23:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 003264: [10:23:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D MSAA Array.dds RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D MSAA Array.png RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D MSAA.dds RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D MSAA.png RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 003264: [10:23:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D MSAA Array.dds RDOC 003264: [10:23:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D MSAA Array.png RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D MSAA.dds RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D MSAA.png RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 003264: [10:23:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D MSAA Array.dds RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D MSAA Array.png RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D MSAA.dds RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D MSAA.png RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:23:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:23:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:23:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:23:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 003264: [10:23:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:23:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:23:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 003264: [10:24:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D MSAA Array.dds RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D MSAA Array.png RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D MSAA.dds RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D MSAA.png RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 003264: [10:24:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D MSAA Array.dds RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D MSAA Array.png RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D MSAA.dds RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D MSAA.png RDOC 003264: [10:24:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 003264: [10:24:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D MSAA Array.dds RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D MSAA Array.png RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D MSAA.dds RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D MSAA.png RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 003264: [10:24:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D MSAA Array.dds RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D MSAA Array.png RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D MSAA.dds RDOC 003264: [10:24:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D MSAA.png RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 003264: [10:24:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D MSAA Array.dds RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D MSAA Array.png RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D MSAA.dds RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D MSAA.png RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 003264: [10:24:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 003264: [10:24:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D MSAA Array.dds RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D MSAA Array.png RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D MSAA.dds RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D MSAA.png RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 003264: [10:24:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D MSAA Array.dds RDOC 003264: [10:24:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D MSAA Array.png RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D MSAA.dds RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D MSAA.png RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 003264: [10:24:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D MSAA Array.dds RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D MSAA Array.png RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D MSAA.dds RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D MSAA.png RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 003264: [10:24:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 003264: [10:24:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D MSAA Array.dds RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D MSAA Array.png RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D MSAA.dds RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D MSAA.png RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 003264: [10:24:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 003264: [10:24:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D MSAA Array.dds RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D MSAA Array.png RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D MSAA.dds RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D MSAA.png RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 003264: [10:24:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 003264: [10:24:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 003264: [10:24:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 003264: [10:24:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 003264: [10:24:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 003264: [10:24:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 003264: [10:24:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 003264: [10:24:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 003264: [10:24:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer
RDOC 005448: [10:24:17] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 005448: [10:24:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005448: [10:24:17] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 005448: [10:24:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005448: [10:24:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005448: [10:24:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005448: [10:24:17] d3d11_replay.cpp(4132) - Log - Created device. RDOC 005448: [10:24:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005448: [10:24:17] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005448: [10:24:17] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005448: [10:24:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005448: [10:24:18] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 465.327 ms RDOC 005448: [10:24:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 19.398 ms RDOC 005448: [10:24:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 005448: [10:24:18] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 005448: [10:24:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005448: [10:24:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005448: [10:24:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005448: [10:24:18] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 005448: [10:24:18] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 005448: [10:24:18] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 005448: [10:24:18] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 005448: [10:24:18] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 005448: [10:24:18] gl_common.cpp( 99) - Log - Function pointers available: RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005448: [10:24:18] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005448: [10:24:18] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 005448: [10:24:18] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 005448: [10:24:18] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 005448: [10:24:18] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 005448: [10:24:18] gl_replay.cpp( 301) - Log - nVidia GPU detected - no counters available RDOC 005448: [10:24:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005448: [10:24:19] gl_driver.cpp(3303) - Log - Timer chunk initialisation - 55.697 ms RDOC 005448: [10:24:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 005448: [10:24:19] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 005448: [10:24:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 005448: [10:24:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 005448: [10:24:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 005448: [10:24:19] d3d12_replay.cpp(3902) - Log - Enabled experimental shaders RDOC 005448: [10:24:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005448: [10:24:19] d3d12_replay.cpp(3969) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005448: [10:24:19] d3d12_replay.cpp(4034) - Log - Created device. RDOC 005448: [10:24:19] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 005448: [10:24:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 005448: [10:24:20] d3d12_replay.cpp( 137) - Log - nVidia GPU detected - no counters available RDOC 005448: [10:24:20] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005448: [10:24:20] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005448: [10:24:20] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005448: [10:24:20] d3d12_device_wrap.cpp(1326) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005448: [10:24:22] d3d12_device.cpp(3686) - Log - Timer chunk initialisation - 2676.645 ms RDOC 005448: [10:24:22] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:23] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:23] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:24] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:24] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:28] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:33] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:33] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:33] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:33] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:34] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:34] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:34] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:36] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 128 to 2048 for output data RDOC 005448: [10:24:36] d3d12_postvs.cpp( 460) - Warning - Resizing stream-out buffer from 2048 to 4096 for indices RDOC 005448: [10:24:39] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:39] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:40] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 4096 to 2097152 for output data RDOC 005448: [10:24:42] d3d12_postvs.cpp( 358) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 005448: [10:24:44] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:44] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:45] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:45] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:45] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:45] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:46] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:46] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:46] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:46] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:46] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:47] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:47] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:47] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:47] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:48] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:48] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:48] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:49] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:49] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:49] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:49] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:50] dxbc_container.cpp(1313) - Warning - Unknown chunk RTS0 RDOC 005448: [10:24:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer
File "tests/Repeat_Load.py", line 43, in repeat_load raise rdtest.TestFailureException(msg) File "tests/Repeat_Load.py", line 53, in run self.repeat_load(file.path) File "rdtest/testcase.py", line 454, in invoketest self.run() File "rdtest/runner.py", line 431, in internal_run_test instance.invoketest(False)
RDOC 004104: [10:24:50] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 004104: [10:24:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004104: [10:24:51] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:51] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:51] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:51] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:52] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 708.945 ms RDOC 004104: [10:24:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:52] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:52] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:52] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:52] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:52] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 207.416 ms RDOC 004104: [10:24:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:52] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:53] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:53] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:53] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:53] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 212.073 ms RDOC 004104: [10:24:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:53] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:53] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:53] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:53] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:53] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 208.106 ms RDOC 004104: [10:24:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:53] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:53] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:53] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:53] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:53] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 204.883 ms RDOC 004104: [10:24:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:53] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:54] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:54] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:54] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:54] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 207.840 ms RDOC 004104: [10:24:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:54] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:54] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:54] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:54] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:54] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 204.156 ms RDOC 004104: [10:24:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:54] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:54] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:54] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:54] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:54] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 202.419 ms RDOC 004104: [10:24:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:54] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:55] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:55] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:55] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:55] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 203.658 ms RDOC 004104: [10:24:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:55] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:55] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:55] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:55] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:55] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 207.093 ms RDOC 004104: [10:24:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:55] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:55] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:55] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:55] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:55] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 207.783 ms RDOC 004104: [10:24:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:55] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:56] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:56] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:56] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:56] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 209.884 ms RDOC 004104: [10:24:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:56] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:56] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:56] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:56] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:56] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 201.113 ms RDOC 004104: [10:24:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:56] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:56] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:56] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:56] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:56] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 206.806 ms RDOC 004104: [10:24:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:56] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:57] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:57] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:57] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:57] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 199.278 ms RDOC 004104: [10:24:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:57] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:57] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:57] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:57] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:57] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 203.234 ms RDOC 004104: [10:24:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:57] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:57] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:57] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:57] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:57] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 211.471 ms RDOC 004104: [10:24:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:57] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:57] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:57] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:57] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:58] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 198.121 ms RDOC 004104: [10:24:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:58] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:58] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:58] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:58] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:58] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 202.183 ms RDOC 004104: [10:24:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 004104: [10:24:58] rdcfile.cpp( 262) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004104: [10:24:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 004104: [10:24:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 004104: [10:24:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 004104: [10:24:58] d3d11_replay.cpp(4132) - Log - Created device. RDOC 004104: [10:24:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 004104: [10:24:58] d3d11_replay.cpp( 192) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004104: [10:24:58] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004104: [10:24:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 004104: [10:24:58] d3d11_device.cpp(1289) - Log - Timer chunk initialisation - 203.377 ms RDOC 004104: [10:24:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer
vk\vk_test.cpp:262 Log: Initialising Vulkan at VK1.2 vk\vk_test.cpp:652 Log: Running Vulkan test on GeForce GTX 970
RDOC 001580: [10:24:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 001580: [10:24:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001580: [10:24:59] win32_process.cpp( 514) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001580: [10:24:59] win32_process.cpp( 597) - Log - Injecting renderdoc into process 3088 RDOC 003088: [10:24:59] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) capturing application RDOC 003088: [10:24:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003088: [10:24:59] win32_libentry.cpp( 66) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003088: [10:24:59] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks RDOC 003088: [10:24:59] d3d11_hooks.cpp( 55) - Log - Registering D3D11 hooks RDOC 003088: [10:24:59] nvapi_hooks.cpp( 117) - Log - Registering nvidia hooks RDOC 003088: [10:24:59] d3d12_hooks.cpp( 184) - Log - Registering D3D12 hooks RDOC 003088: [10:24:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003088: [10:24:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003088: [10:24:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003088: [10:24:59] egl_hooks.cpp( 992) - Log - Registering EGL hooks RDOC 003088: [10:24:59] gl_hooks.cpp( 263) - Log - Registering OpenGL hooks RDOC 003088: [10:24:59] wgl_hooks.cpp( 616) - Log - Registering WGL hooks RDOC 003088: [10:24:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001580: [10:24:59] target_control.cpp( 585) - Log - Got remote handshake: demos_x64 [3088] RDOC 003088: [10:24:59] core.cpp(1793) - Log - Adding Vulkan device frame capturer for 0x0000022A7B984670 RDOC 003088: [10:24:59] vk_device_funcs.cpp( 814) - Log - Initialised capture layer in Vulkan instance. RDOC 003088: [10:24:59] vk_device_funcs.cpp(1429) - Log - physical device 0: GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 003088: [10:24:59] app_api.cpp( 344) - Log - Initialising RenderDoc API version 1.4.1 for requested version 10000 RDOC 003088: [10:24:59] vk_device_funcs.cpp(3566) - Log - Created capture device from physical device 0 RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003088: [10:24:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 003088: [10:24:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003088: [10:24:59] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 003088: [10:24:59] core.cpp(1826) - Log - Adding Vulkan frame capturer for 0x0000022A7B984670 / 0x000000000003005A RDOC 003088: [10:25:00] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001580: [10:25:00] target_control.cpp( 831) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001580: [10:25:04] target_control.cpp( 831) - Log - Used API: Vulkan (Presenting & supported) RDOC 003088: [10:25:04] vk_core.cpp(1583) - Log - Starting capture RDOC 003088: [10:25:04] vk_core.cpp(1701) - Log - Finished capture, Frame 5 RDOC 003088: [10:25:05] rdcfile.cpp(1199) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4335168 bytes to 324432 (7.48 %) RDOC 003088: [10:25:05] vk_core.cpp(2076) - Log - Captured Vulkan frame with 4.134338 MB capture section in 0.182464 seconds RDOC 003088: [10:25:05] rdcfile.cpp(1199) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4876 bytes to 4876 (100.00 %) RDOC 003088: [10:25:05] core.cpp(1713) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 003088: [10:25:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 001580: [10:25:05] target_control.cpp( 784) - Log - Got a new capture: 0 (frame 5) (375444 bytes) (time 1604312705) 45921 byte thumbnail RDOC 001580: [10:25:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 001580: [10:25:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:25:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:25:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:25:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 9: VK_KHR_surface RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 10: VK_KHR_surface_protected_capabilities RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 11: VK_KHR_win32_surface RDOC 001580: [10:25:06] vk_device_funcs.cpp( 275) - Log - Inst Ext 12: VK_NV_external_memory_capabilities RDOC 001580: [10:25:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 0: VK_LAYER_KHRONOS_validation RDOC 001580: [10:25:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 1: VK_LAYER_LUNARG_api_dump RDOC 001580: [10:25:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 2: VK_LAYER_LUNARG_device_simulation RDOC 001580: [10:25:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 3: VK_LAYER_LUNARG_gfxreconstruct RDOC 001580: [10:25:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 4: VK_LAYER_LUNARG_monitor RDOC 001580: [10:25:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 5: VK_LAYER_LUNARG_screenshot RDOC 001580: [10:25:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 6: VK_LAYER_NV_optimus RDOC 001580: [10:25:06] vk_device_funcs.cpp( 282) - Log - Inst Layer 7: VK_LAYER_RENDERDOC_Capture RDOC 001580: [10:25:06] vk_device_funcs.cpp( 330) - Log - Enabling VK_EXT_debug_utils RDOC 001580: [10:25:06] vk_replay.cpp(4230) - Log - Created device. RDOC 001580: [10:25:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:25:06] vk_device_funcs.cpp(1141) - Log - Replay has physical device 0 available: RDOC 001580: [10:25:06] vk_device_funcs.cpp(1144) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001580: [10:25:06] vk_device_funcs.cpp(1152) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001580: [10:25:06] vk_device_funcs.cpp(1321) - Log - Found capture physical device 0: RDOC 001580: [10:25:06] vk_device_funcs.cpp(1324) - Log - - GeForce GTX 970 (ver 456.71 patch 0x0) - 10de:13c2 RDOC 001580: [10:25:06] vk_device_funcs.cpp(1331) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (456.71) - CTS 1.2.2.1 RDOC 001580: [10:25:06] vk_device_funcs.cpp(1335) - Log - Mapping during replay to best-match physical device 0 RDOC 001580: [10:25:06] vk_device_funcs.cpp(1568) - Log - Creating replay device from physical device 0 RDOC 001580: [10:25:06] vk_device_funcs.cpp(1701) - Log - Enabling VK_KHR_driver_properties RDOC 001580: [10:25:06] vk_device_funcs.cpp(1713) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001580: [10:25:06] vk_device_funcs.cpp(1724) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001580: [10:25:06] vk_device_funcs.cpp(1739) - Log - Enabling VK_KHR_buffer_device_address RDOC 001580: [10:25:06] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 0: RDOC 001580: [10:25:06] vk_device_funcs.cpp(1800) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001580: [10:25:06] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001580: [10:25:06] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 0: RDOC 001580: [10:25:06] vk_device_funcs.cpp(1947) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001580: [10:25:06] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001580: [10:25:06] vk_device_funcs.cpp(1798) - Log - Capture describes queue family 1: RDOC 001580: [10:25:06] vk_device_funcs.cpp(1800) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001580: [10:25:06] vk_device_funcs.cpp(1805) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001580: [10:25:06] vk_device_funcs.cpp(1945) - Log - Remapping to queue family 1: RDOC 001580: [10:25:06] vk_device_funcs.cpp(1947) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001580: [10:25:06] vk_device_funcs.cpp(1952) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 4: VK_KHR_create_renderpass2 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 5: VK_KHR_dedicated_allocation (3) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 6: VK_KHR_depth_stencil_resolve (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 7: VK_KHR_descriptor_update_template (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 8: VK_KHR_device_group (4) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 9: VK_KHR_draw_indirect_count (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 10: VK_KHR_driver_properties (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 11: VK_KHR_external_fence (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 12: VK_KHR_external_fence_win32 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 13: VK_KHR_external_memory (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 14: VK_KHR_external_memory_win32 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 15: VK_KHR_external_semaphore (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 16: VK_KHR_external_semaphore_win32 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 17: VK_KHR_get_memory_requirements2 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 18: VK_KHR_image_format_list (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 19: VK_KHR_imageless_framebuffer (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 20: VK_KHR_maintenance1 (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 21: VK_KHR_maintenance2 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 22: VK_KHR_maintenance3 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 23: VK_KHR_multiview (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 24: VK_KHR_pipeline_executable_properties (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 25: VK_KHR_push_descriptor (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 26: VK_KHR_relaxed_block_layout (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 27: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 28: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 29: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 30: VK_KHR_shader_atomic_int64 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 31: VK_KHR_shader_clock (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 32: VK_KHR_shader_draw_parameters (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 33: VK_KHR_shader_float16_int8 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 34: VK_KHR_shader_float_controls (4) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 35: VK_KHR_shader_non_semantic_info (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 36: VK_KHR_shader_subgroup_extended_types (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 37: VK_KHR_spirv_1_4 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 38: VK_KHR_storage_buffer_storage_class (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 39: VK_KHR_swapchain (70) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 40: VK_KHR_swapchain_mutable_format (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 41: VK_KHR_timeline_semaphore (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 42: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 43: VK_KHR_variable_pointers (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 44: VK_KHR_vulkan_memory_model (3) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 45: VK_KHR_win32_keyed_mutex (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 46: VK_EXT_blend_operation_advanced (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 47: VK_EXT_buffer_device_address (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 48: VK_EXT_calibrated_timestamps (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 49: VK_EXT_conditional_rendering (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 50: VK_EXT_conservative_rasterization (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 51: VK_EXT_custom_border_color (12) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 52: VK_EXT_depth_clip_enable (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 53: VK_EXT_depth_range_unrestricted (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 54: VK_EXT_descriptor_indexing (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 55: VK_EXT_discard_rectangles (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 56: VK_EXT_external_memory_host (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 57: VK_EXT_fragment_shader_interlock (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 58: VK_EXT_full_screen_exclusive (4) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 59: VK_EXT_hdr_metadata (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 60: VK_EXT_host_query_reset (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 61: VK_EXT_index_type_uint8 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 62: VK_EXT_inline_uniform_block (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 63: VK_EXT_line_rasterization (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 64: VK_EXT_memory_budget (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 65: VK_EXT_memory_priority (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 66: VK_EXT_pci_bus_info (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 67: VK_EXT_pipeline_creation_cache_control (3) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 68: VK_EXT_pipeline_creation_feedback (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 69: VK_EXT_post_depth_coverage (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 70: VK_EXT_private_data (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 71: VK_EXT_robustness2 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 72: VK_EXT_sample_locations (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 73: VK_EXT_sampler_filter_minmax (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 74: VK_EXT_scalar_block_layout (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 75: VK_EXT_separate_stencil_usage (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 76: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 77: VK_EXT_shader_subgroup_ballot (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 78: VK_EXT_shader_subgroup_vote (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 79: VK_EXT_shader_viewport_index_layer (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 80: VK_EXT_subgroup_size_control (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 81: VK_EXT_texel_buffer_alignment (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 82: VK_EXT_tooling_info (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 83: VK_EXT_transform_feedback (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 84: VK_EXT_vertex_attribute_divisor (3) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 85: VK_EXT_ycbcr_image_arrays (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 86: VK_NV_coverage_reduction_mode (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 87: VK_NV_dedicated_allocation (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 88: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 89: VK_NV_device_diagnostic_checkpoints (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 90: VK_NV_device_diagnostics_config (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 91: VK_NV_device_generated_commands (3) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 92: VK_NV_external_memory (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 93: VK_NV_external_memory_win32 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 94: VK_NV_fill_rectangle (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 95: VK_NV_fragment_coverage_to_color (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 96: VK_NV_framebuffer_mixed_samples (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 97: VK_NV_geometry_shader_passthrough (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 98: VK_NV_low_latency (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 99: VK_NV_sample_mask_override_coverage (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 100: VK_NV_shader_sm_builtins (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 101: VK_NV_shader_subgroup_partitioned (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 102: VK_NV_viewport_array2 (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 103: VK_NV_viewport_swizzle (1) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 104: VK_NV_win32_keyed_mutex (2) RDOC 001580: [10:25:06] vk_device_funcs.cpp(2830) - Log - Dev Ext 105: VK_NVX_multiview_per_view_attributes (1) RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001580: [10:25:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (246.0 MB) [] RDOC 001580: [10:25:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001580: [10:25:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001580: [10:25:06] vk_core.cpp(3760) - Warning - [NVIDIA] vkBindBufferMemory: memoryType 8 is incompatible with memoryTypeBits supported by this buffer 0xe81 RDOC 001580: [10:25:06] vk_debug.cpp(2843) - Log - nVidia GPU detected - no counters available RDOC 001580: [10:25:06] vk_resource_funcs.cpp( 371) - Warning - Can't create buffer covering memory allocation ResourceId::200 RDOC 001580: [10:25:06] vk_core.cpp(2319) - Log - Timer chunk initialisation - 363.162 ms RDOC 001580: [10:26:03] replay_controller.cpp( 831) - Error - Unsupported file format 18 RDOC 001580: [10:26:03] replay_controller.cpp( 831) - Error - Unsupported file format 18 RDOC 001580: [10:26:03] replay_controller.cpp( 831) - Error - Unsupported file format 18 RDOC 001580: [10:26:03] replay_controller.cpp( 831) - Error - Unsupported file format 18 RDOC 001580: [10:26:03] replay_controller.cpp( 831) - Error - Unsupported file format 18 RDOC 001580: [10:26:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:06] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:06] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:06] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:06] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:06] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:09] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:10] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:15] dds_readwrite.cpp( 672) - Error - Unexpected component byte width 3 for 1-component type RDOC 001580: [10:26:15] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:15] dds_readwrite.cpp( 672) - Error - Unexpected component byte width 3 for 1-component type RDOC 001580: [10:26:15] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:16] dds_readwrite.cpp( 672) - Error - Unexpected component byte width 3 for 1-component type RDOC 001580: [10:26:16] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:16] dds_readwrite.cpp( 672) - Error - Unexpected component byte width 3 for 1-component type RDOC 001580: [10:26:16] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:16] dds_readwrite.cpp( 672) - Error - Unexpected component byte width 3 for 1-component type RDOC 001580: [10:26:16] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format to DXGI format RDOC 001580: [10:26:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:26:17] remote_server.cpp(1576) - Log - Opening capture remotely RDOC 001580: [10:26:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:26:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:26:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:26:18] remote_server.cpp(1610) - Log - Capture open complete RDOC 001580: [10:26:18] remote_server.cpp(1636) - Log - Capture ready on replay host RDOC 001580: [10:26:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:26:18] replay_controller.cpp(1997) - Log - Got replay driver. RDOC 001580: [10:26:18] remote_server.cpp(1665) - Log - Remote capture open complete & proxy ready RDOC 001580: [10:27:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:27:29] remote_server.cpp(1576) - Log - Opening capture remotely RDOC 001580: [10:27:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:27:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:27:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:27:29] remote_server.cpp(1610) - Log - Capture open complete RDOC 001580: [10:27:29] remote_server.cpp(1636) - Log - Capture ready on replay host RDOC 001580: [10:27:30] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 001580: [10:27:30] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 001580: [10:27:30] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 001580: [10:27:30] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 001580: [10:27:30] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 001580: [10:27:30] gl_common.cpp( 99) - Log - Function pointers available: RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001580: [10:27:30] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001580: [10:27:30] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 001580: [10:27:30] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 001580: [10:27:30] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 001580: [10:27:30] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 001580: [10:27:30] replay_controller.cpp(1997) - Log - Got replay driver. RDOC 001580: [10:27:30] remote_server.cpp(1665) - Log - Remote capture open complete & proxy ready RDOC 001580: [10:29:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 001580: [10:29:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 001580: [10:29:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 001580: [10:29:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 001580: [10:29:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 001580: [10:29:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 001580: [10:29:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 001580: [10:29:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 001580: [10:29:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 001580: [10:29:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 001580: [10:29:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 001580: [10:29:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 001580: [10:29:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 001580: [10:29:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 001580: [10:29:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 001580: [10:29:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 001580: [10:29:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 001580: [10:29:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 001580: [10:29:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 001580: [10:29:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 001580: [10:29:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 001580: [10:29:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 001580: [10:29:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 001580: [10:29:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 001580: [10:29:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 001580: [10:29:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 001580: [10:29:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 001580: [10:29:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 001580: [10:29:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 001580: [10:29:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 001580: [10:29:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 001580: [10:29:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 001580: [10:29:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 001580: [10:29:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 001580: [10:29:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 001580: [10:29:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 001580: [10:29:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 001580: [10:29:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 001580: [10:29:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 001580: [10:29:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 001580: [10:29:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 001580: [10:29:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 001580: [10:29:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 001580: [10:29:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 001580: [10:29:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 001580: [10:29:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 001580: [10:29:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 001580: [10:29:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 001580: [10:29:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 001580: [10:29:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 001580: [10:29:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 001580: [10:29:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 001580: [10:29:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 001580: [10:29:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 001580: [10:29:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 001580: [10:29:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 001580: [10:29:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 001580: [10:29:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 001580: [10:29:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 001580: [10:29:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 001580: [10:29:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 001580: [10:29:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 001580: [10:29:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 001580: [10:29:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 001580: [10:29:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 001580: [10:29:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 001580: [10:29:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 001580: [10:29:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 001580: [10:29:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 001580: [10:29:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 001580: [10:29:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 001580: [10:29:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 001580: [10:29:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 001580: [10:29:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 001580: [10:29:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:29:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 001580: [10:29:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 001580: [10:29:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 001580: [10:29:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 001580: [10:29:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 001580: [10:29:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 001580: [10:29:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 001580: [10:29:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 001580: [10:29:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 001580: [10:29:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 001580: [10:29:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 001580: [10:29:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 001580: [10:29:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 001580: [10:29:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 001580: [10:29:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 001580: [10:29:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 001580: [10:29:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 001580: [10:29:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 001580: [10:29:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 001580: [10:29:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 001580: [10:29:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 001580: [10:29:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 001580: [10:29:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 001580: [10:29:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 001580: [10:29:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 001580: [10:29:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 001580: [10:29:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 001580: [10:29:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 001580: [10:29:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 001580: [10:29:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 001580: [10:29:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 001580: [10:29:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 001580: [10:29:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 001580: [10:29:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 001580: [10:29:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 001580: [10:29:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 001580: [10:29:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 001580: [10:29:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 001580: [10:29:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 001580: [10:29:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 001580: [10:29:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 001580: [10:29:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 001580: [10:29:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 001580: [10:29:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 001580: [10:29:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 001580: [10:29:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 001580: [10:29:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 001580: [10:29:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 001580: [10:29:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 001580: [10:29:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 001580: [10:29:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 001580: [10:29:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 001580: [10:29:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 001580: [10:29:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 001580: [10:29:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:29:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 001580: [10:29:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 001580: [10:29:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 001580: [10:29:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 001580: [10:29:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 001580: [10:29:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 001580: [10:29:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 001580: [10:29:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 001580: [10:29:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 001580: [10:29:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 001580: [10:29:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 001580: [10:29:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 001580: [10:29:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 001580: [10:29:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 001580: [10:29:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 001580: [10:29:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 001580: [10:29:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 001580: [10:29:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 001580: [10:29:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 001580: [10:29:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 001580: [10:29:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 001580: [10:29:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 001580: [10:29:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 001580: [10:29:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 001580: [10:29:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 001580: [10:29:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 001580: [10:29:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 001580: [10:29:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 001580: [10:29:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 001580: [10:29:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 001580: [10:29:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 001580: [10:29:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 001580: [10:29:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 001580: [10:29:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 001580: [10:29:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 001580: [10:29:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 001580: [10:29:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 001580: [10:29:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 001580: [10:29:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 001580: [10:29:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 001580: [10:29:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 001580: [10:29:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 001580: [10:29:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 001580: [10:29:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:29:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 001580: [10:29:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 001580: [10:29:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 001580: [10:29:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 001580: [10:29:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 001580: [10:29:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 001580: [10:29:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 001580: [10:29:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 001580: [10:29:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 001580: [10:29:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:29:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:29:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 001580: [10:29:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 001580: [10:29:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 001580: [10:29:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 001580: [10:29:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 001580: [10:29:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 001580: [10:29:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 001580: [10:29:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 001580: [10:29:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 001580: [10:29:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 001580: [10:29:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 001580: [10:29:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 001580: [10:29:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 001580: [10:29:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 001580: [10:29:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 001580: [10:29:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 001580: [10:29:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 001580: [10:29:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 001580: [10:29:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:29:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:29:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 001580: [10:29:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 001580: [10:29:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 001580: [10:29:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 001580: [10:29:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 001580: [10:29:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 001580: [10:29:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 001580: [10:29:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 001580: [10:29:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 001580: [10:29:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 001580: [10:29:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 001580: [10:29:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 001580: [10:29:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 001580: [10:29:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 001580: [10:29:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 001580: [10:29:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 001580: [10:29:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 001580: [10:29:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 001580: [10:29:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 001580: [10:29:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 001580: [10:29:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 001580: [10:29:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 001580: [10:29:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 001580: [10:29:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 001580: [10:29:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 001580: [10:29:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 001580: [10:29:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 001580: [10:29:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 001580: [10:29:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 001580: [10:29:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 001580: [10:29:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 001580: [10:29:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 001580: [10:29:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 001580: [10:29:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 001580: [10:29:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 001580: [10:29:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 001580: [10:29:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:29:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:29:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 001580: [10:29:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 001580: [10:29:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 001580: [10:29:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 001580: [10:29:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 001580: [10:29:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 001580: [10:29:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 001580: [10:29:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 001580: [10:29:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 001580: [10:29:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:56] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:56] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:56] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:56] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 001580: [10:29:56] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:56] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:56] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 001580: [10:29:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 001580: [10:29:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 001580: [10:29:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 001580: [10:29:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 001580: [10:29:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 001580: [10:29:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:57] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:57] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:57] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:57] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 001580: [10:29:57] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:57] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:57] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 001580: [10:29:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:29:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:29:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 001580: [10:29:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:58] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:58] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:58] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:58] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 001580: [10:29:58] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:58] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:58] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:29:59] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:29:59] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:29:59] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:29:59] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 001580: [10:29:59] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:29:59] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:29:59] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 001580: [10:30:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 001580: [10:30:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:00] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 001580: [10:30:00] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:00] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:00] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:00] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:00] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:00] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 001580: [10:30:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 001580: [10:30:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 001580: [10:30:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 001580: [10:30:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 001580: [10:30:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 001580: [10:30:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 001580: [10:30:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:01] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:01] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 001580: [10:30:01] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:01] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:01] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:01] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:01] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 001580: [10:30:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 001580: [10:30:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 001580: [10:30:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 001580: [10:30:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 001580: [10:30:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 001580: [10:30:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:02] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:02] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:02] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:02] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 001580: [10:30:02] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:02] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:02] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 001580: [10:30:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 001580: [10:30:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 001580: [10:30:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:03] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:03] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 001580: [10:30:03] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:03] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:03] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:03] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:03] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 001580: [10:30:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 001580: [10:30:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 001580: [10:30:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 001580: [10:30:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 001580: [10:30:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:04] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 001580: [10:30:04] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:04] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:04] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:04] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:04] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:04] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:05] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 001580: [10:30:05] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:05] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:05] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:05] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:05] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:05] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:06] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:06] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:06] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 001580: [10:30:06] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:06] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:06] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:07] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:07] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:07] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:07] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 001580: [10:30:07] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:07] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:07] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 001580: [10:30:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 001580: [10:30:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 001580: [10:30:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 001580: [10:30:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 001580: [10:30:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 001580: [10:30:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 001580: [10:30:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 001580: [10:30:08] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:08] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:08] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:08] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:08] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:08] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:09] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:09] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:09] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:09] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 001580: [10:30:09] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:09] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:09] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:10] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:10] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 001580: [10:30:10] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:10] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:10] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:10] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:10] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:11] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:11] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:11] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:11] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 001580: [10:30:11] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:11] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:11] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:12] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:12] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:12] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:12] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 001580: [10:30:12] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:12] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:12] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:13] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:13] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:13] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:13] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 001580: [10:30:13] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:13] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:13] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:14] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:14] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:14] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:14] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:14] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:14] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:14] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:15] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:15] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:15] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:15] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 001580: [10:30:15] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:15] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:15] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:16] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:16] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:16] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:16] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 001580: [10:30:16] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:16] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:16] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:17] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:17] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:17] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:17] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:17] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:17] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:17] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:18] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:18] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:18] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:18] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 001580: [10:30:18] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:18] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:18] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:19] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:19] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:19] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:19] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 001580: [10:30:19] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:19] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:19] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:20] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:20] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:20] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:20] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:20] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:20] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:20] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:21] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:21] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:21] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:21] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 001580: [10:30:21] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:21] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:21] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:22] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:22] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:22] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:22] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 001580: [10:30:22] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:22] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:22] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:23] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:23] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:23] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:23] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:23] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:23] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:23] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:24] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:24] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:24] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:24] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 001580: [10:30:24] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:24] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:24] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:25] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 001580: [10:30:25] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:25] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:25] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:25] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:25] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:25] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:26] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:26] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:26] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:26] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 001580: [10:30:26] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:26] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:26] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:27] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:27] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:27] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:27] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 001580: [10:30:27] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:27] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:27] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:28] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:28] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:28] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:28] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 001580: [10:30:28] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:28] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:28] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:29] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:29] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:29] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:29] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 001580: [10:30:29] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:29] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:29] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:30] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:30] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 001580: [10:30:30] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:30] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:30] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:30] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:30] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:31] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 001580: [10:30:31] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:31] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:31] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:31] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:31] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:31] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:32] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:32] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:32] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:32] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 001580: [10:30:32] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:32] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:32] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:33] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:33] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:33] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 001580: [10:30:33] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:33] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:33] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:33] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:34] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:34] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:34] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:34] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 001580: [10:30:34] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:34] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:34] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:35] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 001580: [10:30:35] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:35] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:35] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:35] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:35] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:35] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:36] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:36] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:36] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:36] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:36] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:36] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:36] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:37] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 001580: [10:30:37] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:37] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:37] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:37] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:37] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:37] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:38] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:38] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:38] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:38] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 001580: [10:30:38] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:38] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:38] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:39] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:39] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:39] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:39] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:39] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:39] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:39] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:40] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:40] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:40] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:40] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 001580: [10:30:40] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:40] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:40] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:41] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:41] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:41] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:41] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 001580: [10:30:41] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:41] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:41] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:42] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:42] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:42] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:42] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:42] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:42] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:42] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:43] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:43] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:43] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:43] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 001580: [10:30:43] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:43] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:43] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:44] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:44] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:44] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:44] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 001580: [10:30:44] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:44] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:44] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:45] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:45] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:45] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:45] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:45] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:45] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:45] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:46] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:46] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:46] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:46] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 001580: [10:30:46] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:46] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:46] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:47] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:47] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 001580: [10:30:47] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:47] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:47] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:47] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:47] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:48] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:48] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:48] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:48] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 001580: [10:30:48] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:48] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:48] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:49] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:49] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:49] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:49] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 001580: [10:30:49] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:49] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:49] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:50] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:50] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:50] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:50] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 001580: [10:30:50] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:50] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:50] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:51] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:51] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 001580: [10:30:51] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:51] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:51] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:51] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:51] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:52] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:52] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:52] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:52] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 001580: [10:30:52] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:52] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:52] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:53] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 001580: [10:30:53] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:53] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:53] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:53] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:53] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:53] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:54] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:54] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:54] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:54] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 001580: [10:30:54] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:54] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:54] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 001580: [10:30:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 001580: [10:30:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 001580: [10:30:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 001580: [10:30:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer RDOC 001580: [10:30:55] rdcfile.cpp( 262) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 001580: [10:30:55] core.cpp( 53) - Log - Not enabling API validation during replay RDOC 001580: [10:30:55] core.cpp( 58) - Log - Using default GPU replay selection algorithm RDOC 001580: [10:30:55] core.cpp( 67) - Log - Replay optimisation level: Balanced RDOC 001580: [10:30:55] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 001580: [10:30:55] replay_controller.cpp(1983) - Log - Created replay driver. RDOC 001580: [10:30:55] replay_controller.cpp( 69) - Log - Shutting down replay renderer
RDOC 006120: [10:06:05] core.cpp( 435) - Log - RenderDoc v1.11 Windows 64-bit Release (41c57c0b68ba519363a6afbf13de8ebd1d4e01e7) loaded in replay application RDOC 006120: [10:06:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006120: [10:06:06] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006120: [10:06:08] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006120: [10:06:08] vk_replay.cpp(4230) - Log - Created device. RDOC 006120: [10:06:08] d3d11_replay.cpp( 124) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006120: [10:06:08] d3d12_replay.cpp( 101) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 27.21.14.5671 RDOC 006120: [10:06:08] gl_common.cpp( 422) - Log - Checking enabled extensions, running as OpenGL 4.6 RDOC 006120: [10:06:08] gl_emulated.cpp(3635) - Log - Emulating EXT_direct_state_access RDOC 006120: [10:06:08] gl_common.cpp( 66) - Log - Running GL replay on: NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71 RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_EXT_win32_keyed_mutex, [260]: GL_KHR_parallel_shader_compile, [261]: GL_KHR_no_error, [262]: GL_KHR_robust_buffer_access_behavior, [263]: GL_KHR_robustness, [264]: GL_EXT_semaphore, [265]: GL_EXT_semaphore_win32, [266]: GL_KHR_shader_subgroup, [267]: GL_KTX_buffer_region, [268]: GL_NV_alpha_to_coverage_dither_control, [269]: GL_NV_bindless_multi_draw_indirect, [270]: GL_NV_bindless_multi_draw_indirect_count, [271]: GL_NV_bindless_texture, [272]: GL_NV_blend_equation_advanced, [273]: GL_NV_blend_equation_advanced_coherent, [274]: GL_NV_blend_minmax_factor, [275]: GL_NV_blend_square, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [276]: GL_NV_command_list, [277]: GL_NV_compute_program5, [278]: GL_NV_conditional_render, [279]: GL_NV_conservative_raster, [280]: GL_NV_conservative_raster_dilate, [281]: GL_NV_copy_depth_to_color, [282]: GL_NV_copy_image, [283]: GL_NV_depth_buffer_float, [284]: GL_NV_depth_clamp, [285]: GL_NV_draw_texture, [286]: GL_NV_draw_vulkan_image, [287]: GL_NV_ES1_1_compatibility, [288]: GL_NV_ES3_1_compatibility, [289]: GL_NV_explicit_multisample, [290]: GL_NV_feature_query, [291]: GL_NV_fence, [292]: GL_NV_fill_rectangle, [293]: GL_NV_float_buffer, [294]: GL_NV_fog_distance, [295]: GL_NV_fragment_coverage_to_color, [296]: GL_NV_fragment_program, [297]: GL_NV_fragment_program_option, [298]: GL_NV_fragment_program2, [299]: GL_NV_fragment_shader_interlock, [300]: GL_NV_framebuffer_mixed_samples, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [301]: GL_NV_framebuffer_multisample_coverage, [302]: GL_NV_geometry_shader4, [303]: GL_NV_geometry_shader_passthrough, [304]: GL_NV_gpu_program4, [305]: GL_NV_internalformat_sample_query, [306]: GL_NV_gpu_program4_1, [307]: GL_NV_gpu_program5, [308]: GL_NV_gpu_program5_mem_extended, [309]: GL_NV_gpu_program_fp64, [310]: GL_NV_gpu_shader5, [311]: GL_NV_half_float, [312]: GL_NV_light_max_exponent, [313]: GL_NV_memory_attachment, [314]: GL_NV_multisample_coverage, [315]: GL_NV_multisample_filter_hint, [316]: GL_NV_occlusion_query, [317]: GL_NV_packed_depth_stencil, [318]: GL_NV_parameter_buffer_object, [319]: GL_NV_parameter_buffer_object2, [320]: GL_NV_path_rendering, [321]: GL_NV_path_rendering_shared_edge, [322]: GL_NV_pixel_data_range, [323]: GL_NV_point_sprite, [324]: GL_NV_primitive_restart, [325]: GL_NV_query_resource, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [326]: GL_NV_query_resource_tag, [327]: GL_NV_register_combiners, [328]: GL_NV_register_combiners2, [329]: GL_NV_sample_locations, [330]: GL_NV_sample_mask_override_coverage, [331]: GL_NV_shader_atomic_counters, [332]: GL_NV_shader_atomic_float, [333]: GL_NV_shader_atomic_fp16_vector, [334]: GL_NV_shader_atomic_int64, [335]: GL_NV_shader_buffer_load, [336]: GL_NV_shader_storage_buffer_object, [337]: GL_NV_shader_subgroup_partitioned, [338]: GL_NV_texgen_reflection, [339]: GL_NV_texture_barrier, [340]: GL_NV_texture_compression_vtc, [341]: GL_NV_texture_env_combine4, [342]: GL_NV_texture_multisample, [343]: GL_NV_texture_rectangle, [344]: GL_NV_texture_rectangle_compressed, [345]: GL_NV_texture_shader, [346]: GL_NV_texture_shader2, [347]: GL_NV_texture_shader3, [348]: GL_NV_transform_feedback, [349]: GL_NV_transform_feedback2, [350]: GL_NV_uniform_buffer_unified_memory, RDOC 006120: [10:06:08] gl_common.cpp( 80) - Log - [351]: GL_NV_vertex_array_range, [352]: GL_NV_vertex_array_range2, [353]: GL_NV_vertex_attrib_integer_64bit, [354]: GL_NV_vertex_buffer_unified_memory, [355]: GL_NV_vertex_program, [356]: GL_NV_vertex_program1_1, [357]: GL_NV_vertex_program2, [358]: GL_NV_vertex_program2_option, [359]: GL_NV_vertex_program3, [360]: GL_NV_viewport_array2, [361]: GL_NV_viewport_swizzle, [362]: GL_NVX_conditional_render, [363]: GL_NVX_linked_gpu_multicast, [364]: GL_NV_gpu_multicast, [365]: GL_NVX_gpu_multicast2, [366]: GL_NVX_progress_fence, [367]: GL_NVX_gpu_memory_info, [368]: GL_NVX_multigpu_info, [369]: GL_NVX_nvenc_interop, [370]: GL_NV_shader_thread_group, [371]: GL_NV_shader_thread_shuffle, [372]: GL_KHR_blend_equation_advanced, [373]: GL_KHR_blend_equation_advanced_coherent, [374]: GL_OVR_multiview, [375]: GL_OVR_multiview2, RDOC 006120: [10:06:08] gl_common.cpp( 89) - Log - [376]: GL_SGIS_generate_mipmap, [377]: GL_SGIS_texture_lod, [378]: GL_SGIX_depth_texture, [379]: GL_SGIX_shadow, [380]: GL_SUN_slice_accum, [381]: GL_WIN_swap_hint, [382]: WGL_EXT_swap_control, RDOC 006120: [10:06:08] gl_common.cpp( 99) - Log - Function pointers available: RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111101111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 0000010011111111111111111111111111110011111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006120: [10:06:08] gl_common.cpp( 110) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006120: [10:06:08] gl_replay.cpp(3813) - Log - Created OpenGL replay device. RDOC 006120: [10:06:08] gl_common.cpp( 479) - Log - Vendor checks for 46 (NVIDIA Corporation / GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 456.71) RDOC 006120: [10:06:08] gl_common.cpp( 733) - Warning - FBOs are shared on this implementation RDOC 006120: [10:06:09] gl_debug.cpp( 504) - Log - GLSL version 460 RDOC 006120: [10:06:09] vk_replay.cpp(4230) - Log - Created device.